Except bosses used to have really cool mechanics and trying to make a deck to counter them was really fun. Also very hard because I didn't have many cards back then. They can't really have cool boss mechanics in dungeon runs because you're deck is pretty much random and it has to beat any generic boss...
I love solo adventures and i love replaying TBs but this not having anything cinematic or rewarding after beating the final boss was really underwhelming.
I recommend you play the first boss, get your pack, and get out.
TFW when you give a dungeon run boss a obviously insanely OP passive ability to give them an endless stream of 1 mana 4/4's that ALSO do something else other than be played.
TFW I know people in their 90's with more creativity for killing themselves than Blizzard has regarding a card game, rofl.
Except bosses used to have really cool mechanics and trying to make a deck to counter them was really fun. Also very hard because I didn't have many cards back then. They can't really have cool boss mechanics in dungeon runs because you're deck is pretty much random and it has to beat any generic boss...
So far one of my favourite dungeone runs, saddly we cant play as other classes but doesnt matter i replayed this like 3 times, good one
Patches walks into a bar, Ben Brode is the bartender, Patches orders "One berrrr". "How much?" He asks. "NO Charrrge", Ben responses.
I love solo adventures and i love replaying TBs but this not having anything cinematic or rewarding after beating the final boss was really underwhelming.
I recommend you play the first boss, get your pack, and get out.
TFW when you give a dungeon run boss a obviously insanely OP passive ability to give them an endless stream of 1 mana 4/4's that ALSO do something else other than be played.
TFW I know people in their 90's with more creativity for killing themselves than Blizzard has regarding a card game, rofl.
Yes you get something by just playing it but you get nothing for finishing it...so why would I bother to finish it?
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