He only has 2 or 3 secrets per game, which ones he has are random. Once you unlock all 2 or 3 secrets AND get 9 cards in your hand, he unlocks the secret level which (1) reduces the cost of all cards in your hand to 1, (2) destroys all minions via twisting nether at the end of your turn, and (3) turns the Dark Wanderer into The Cow King. I made this deck to beat him and the secret level, its almost too easy.
Secrets ive seen are triggered by
Deathrattle (destroy the deathrattle
Taunt (change all minions' attack to 1)
Battlecry (dont remember what happened)
Spellpower (summon 2 2/4 totems that deal 2 damage from opposing character at end of turn)
Charge (also dont remember what he does)
Again, those are the only 4 I've seen so far, probably more, but i think theres only 2 in any given game + the mandatory 9+card secret.
Well I got him to fatigue and nothing special happens (which I expected) but wow it was tough getting him to die becuase I had to fit so much in to kill him in one turn that if he wasn't so stupid I would've lost.
I was playing Jade Druid. I had the cow discard his tentacles for arms so he lost any ability to kill me. His board was all 0/4 "items". I just kept clicking end turn and so did he, there was nothing else he could do but go to fatigue.
The game just killed both of us when he had ~10 cards to go. Is there some limit to how many turns a game can go? I don't know what happened. I was very disappointed.
all of the legendaries aren't necessary, but their effects are what are important. So if you have to place Dr. boom, make sure you put a Battlecry card in your deck. Does that make sense?
N'Zoth Rogue got me to the secret level where I ended up with 110 minions, 59 Bovines, and 1 King Killed. I also took him to fatigue by using 1 Gang Up on N'Zoth, and then saving the other until he is the Cow King and take one of his cows that goes back into your deck. This protects you from fatigue and you can just keep whittling down his minions. I got him a few times where he only played cows from a 10-card hand, which I killed so then next turn he burned a card.
The same deck also let me become the Cow King by Slyvanas stealing the portal when it activated and cast Twisting Nether.
- there must be a limit on the turns... eventually both characters blow up like it is a draw and you get the "defeated" icon.
- There is also a limit on how much gold you can get - probably per day. I don't know what it is yet, but will know tomorrow. I do know it is at least 60 gold. I was whoring the thing out getting like 8 more bags of gold and when the game was over I checked my gold only to find that I got ZERO after getting 60 gold from 2 bags the game before. Anyone know how much 1 bag of gold gives?
You could always go with a priest dragon with Wyrmrest Agent, Priest of the Feast, and any other legendary/deathrattle. I had to keep the Priest of the feast for the "Both heroes under 15" secret.
Alright, once they will want to repeat this brawl they should make optional heroic version avaible and any other future adventure like brawl should have that option. It would be nice if AI responded to emotes aswell.
i took the portal with silvanas, so i became the cow king
He only has 2 or 3 secrets per game, which ones he has are random. Once you unlock all 2 or 3 secrets AND get 9 cards in your hand, he unlocks the secret level which (1) reduces the cost of all cards in your hand to 1, (2) destroys all minions via twisting nether at the end of your turn, and (3) turns the Dark Wanderer into The Cow King. I made this deck to beat him and the secret level, its almost too easy.
Secrets ive seen are triggered by
Again, those are the only 4 I've seen so far, probably more, but i think theres only 2 in any given game + the mandatory 9+card secret.
There are 9 different secrets in total. You have to test for all of them. This deck tests all the minion secrets.
Is there a deck that doesn't have 7 legends in it that would be easier for someone to build?
Well I got him to fatigue and nothing special happens (which I expected) but wow it was tough getting him to die becuase I had to fit so much in to kill him in one turn that if he wasn't so stupid I would've lost.
Proof:
I was playing Jade Druid. I had the cow discard his tentacles for arms so he lost any ability to kill me. His board was all 0/4 "items". I just kept clicking end turn and so did he, there was nothing else he could do but go to fatigue.
The game just killed both of us when he had ~10 cards to go. Is there some limit to how many turns a game can go? I don't know what happened. I was very disappointed.
all of the legendaries aren't necessary, but their effects are what are important. So if you have to place Dr. boom, make sure you put a Battlecry card in your deck. Does that make sense?
N'Zoth Rogue got me to the secret level where I ended up with 110 minions, 59 Bovines, and 1 King Killed. I also took him to fatigue by using 1 Gang Up on N'Zoth, and then saving the other until he is the Cow King and take one of his cows that goes back into your deck. This protects you from fatigue and you can just keep whittling down his minions. I got him a few times where he only played cows from a 10-card hand, which I killed so then next turn he burned a card.
The same deck also let me become the Cow King by Slyvanas stealing the portal when it activated and cast Twisting Nether.
Here's my deck.
http://www.hearthpwn.com/decks/714939-nzoth-rogue-110-minions-59-bovines-1-king
Quit complaining and just have fun with this game!
What's the point of the secret level?
Omicron016#1732
Just makes the game go longer, your opponent changes, as does his deck and hero power, and you get different stats when you win.
Quit complaining and just have fun with this game!
Is there any other reward other than a cardback? Already beat him once, is there a point to doing the secret level?
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So beating the cow king doesn't give you anything extra?
Omicron016#1732
No other reward besides the card back. No real point to the secret level besides just experiencing it.
Quit complaining and just have fun with this game!
A few things I learned:
- there must be a limit on the turns... eventually both characters blow up like it is a draw and you get the "defeated" icon.
- There is also a limit on how much gold you can get - probably per day. I don't know what it is yet, but will know tomorrow. I do know it is at least 60 gold. I was whoring the thing out getting like 8 more bags of gold and when the game was over I checked my gold only to find that I got ZERO after getting 60 gold from 2 bags the game before. Anyone know how much 1 bag of gold gives?
- jade golems do not get any bigger than 30/30.
- you can't have more than 60 cards in your deck.
You could always go with a priest dragon with Wyrmrest Agent, Priest of the Feast, and any other legendary/deathrattle. I had to keep the Priest of the feast for the "Both heroes under 15" secret.
Yea it is just the coins - sucks! I wanted in-game gold !!!!!!! Would be much more fun!
Awe I thought it would be another CooP brawl.
Still decent though, maybe a little too easy. Well. Much too easy.
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Alright, once they will want to repeat this brawl they should make optional heroic version avaible and any other future adventure like brawl should have that option. It would be nice if AI responded to emotes aswell.
Fatigued the cow king lol