I just thought it might be a idea to see which of the Tavern Brawls you have liked that most. Just make a list (top 3, 5, 10 whatever) and post them. It's just it would be nice to get a idea on what players on this forum like in a Tavern Brawl.
So for my faves I would have to say:
Cart Crash at the Crossroads
The Great Summoner Competition
Unite Against Mechazod! (The first time)
Rollback Post to RevisionRollBack
My Entry for this week's Card Design Competition - Season 8.16:
I'm please that the OP mentioned Underdog Rules since this was my favourite.
(Each turn, if you're losing by more than 3 health then a random minion rallies to your side.)
In general, I prefer build-your-own-deck Brawls as I like a nice deck design challenge. The Team brawls are also great for different reasons.
Underdog Rules was my absolute favourite as it was the most subtle brawl thus far, only tinkering mildly with regular Hearthstone in an attempt to answer the question, "What would Hearthstone be like if Aggro was totally neutered?". It was one of the few brawls which had its own evolving metagame, even if it only ran for one week.
Initially, everyone played Warlock due to the obvious attraction of using your own life total as a resource. Flame Imp, Life Tap and even Pit Lord were power plays.
Then, players started to realise that such a slow environment was the natural breeding ground for Control Decks. At this stage, a significant minority branched off to play Mill Rogue and fed off the Control guys.
Then, towards the end of the week, those still brawling realised that such a slow metagame could be totally destroyed by...AGGRO!!!
Any brawl which enables Mill decks to have a 70%+ win rate is OK in my book!
Hearth of the Sunwell is pretty much the only constructed one i enjoyed, for some odd ball reason it actually encouraged people to constantly try new strategies rather than finding the flavor of the week deck and spamming it like it happens with every other constructed brawl. and i liked the Face has taunt one because it allowed me to play a lot of Minions tha wouldn't die so i could achieve really interesting board states or just do the old Divine Spirit+Inner Fire combo at a viable level.
As for the RNG brawls i really liked the Deck's assemble and captain's treasure,+ because you could play a game within the game and it was not just rng it was pure drafting skill, taking in account how the opponent was building his deck and deciding to go for your own strat vs building against his deck. these two brawls represent everything i like about other game's drafting modes that Hearthstone arena sadly removed (i really don't like Arena, it feels way more coin flip than drafting skills and predictions)
For the pre-made brawls Alnnoy'o'tron vs Boombot is probably my favorite because thta's the one where i felt it as more balanced and both sides had equal chances to win, altho the second iteration of Rag vs Nef was sweet.
Edit: i also enjoyed who's the boss..not many people having Astral communion bedcause it's a gimmicky card people don't craft or usually dust made Astral Druid which was clearly the flavor of the week deck not as prevalent as other brawl's Flavor of the week, i'm looking at you Clockwork secret paladin >:(.