90% of player enjoy brawl because it changes their ladder boring habbits. They just don't come to say it on the forum because it's well known, hater make more noises :D
This is why this brawl is great:
- Everyone has a deck (so new player are not excluded)
- RNG that give you some suspens. You can't anticipate so... surprise ! (and yes you will sometimes loose, but if you don't like to loose, just don't play games.)
- New cards, we can summon some new funny cards. That's a big +
on the bright side, for every babyrage/ salty cry you guys have, there is one winner on the other side of the game!
True, but my gripe isn't that I lost, In fact I'm at about 50% win rate currently on it) My gripe is that blizzard isn't even trying to make interesting brawls anymore. They are just phoning it in by creating new types of random BS brawl types instead of putting some effort into it. I don't mind any other type of brawl, except for the silly RNG based Randomizer brawls.
True that...
yet... With cards like Yogg in standard... I doubt they wd givafuk thinking other less-rng creative brawls...
This brawl is incredible boring.. I am dissapointing on how bad it is.. if it was the adventure mediv hero power it would be WAAAAAAAAAAAAY more fun.. it's cast all portals then control with mage's hero power BOOOORING.. if you could draw 3 cards late game or had SOME decision making it would be a lot more fun.. rather than the stanadard board control game this brawl has 0 decision making.. and they made new art for this brawl and all.. but it's way worse than a brawl that all it did was to restrict you to 2 cards or the one which when you summon a minion you get a random spell.
Probably the worst brawl I've ever played. It's everything bad about the Unstable Portal brawl, except also dumping the RNG onto the board and adding some high draw dependency to boot.
Ranked for using your elite skill
Tavern Brawl for randomness (The R in RNG)
Pretty simple fkn equation. The amount of salt in this thread almost gave me a heart attack reading it........
****ing stupid brawl. rngfest
One of the bests brawl.
90% of player enjoy brawl because it changes their ladder boring habbits. They just don't come to say it on the forum because it's well known, hater make more noises :D
This is why this brawl is great:
- Everyone has a deck (so new player are not excluded)
- RNG that give you some suspens. You can't anticipate so... surprise ! (and yes you will sometimes loose, but if you don't like to loose, just don't play games.)
- New cards, we can summon some new funny cards. That's a big +
So can you just enjoy and stop complaining? :D
Love the tribes.
I got Lorewalker Cho, so even more Portals :D Portals, Portals everywhere ^^ finally won on fatigue, nice
This brawl is incredible boring.. I am dissapointing on how bad it is.. if it was the adventure mediv hero power it would be WAAAAAAAAAAAAY more fun.. it's cast all portals then control with mage's hero power BOOOORING.. if you could draw 3 cards late game or had SOME decision making it would be a lot more fun.. rather than the stanadard board control game this brawl has 0 decision making.. and they made new art for this brawl and all.. but it's way worse than a brawl that all it did was to restrict you to 2 cards or the one which when you summon a minion you get a random spell.
complete unplayable garbage
I normally enjoy most brawls, but damn this one was so boring...
10+ min games and most of the portal cards are just not that fun.
Didn't help that I went second EVERY single game I played either.
Been a while since i seen such a bad brawl
Probably the worst brawl I've ever played. It's everything bad about the Unstable Portal brawl, except also dumping the RNG onto the board and adding some high draw dependency to boot.
CCGing since '98.
enough with the cancerous brawls please!
Click here to check out my custom Warlords of Draenor Expansion Concept
The fill your deck with 2 cards one is the best I've seen so far so quick to farm 100g (I used Murloc Tidehunter + Everyfin is Awesome).