Got a little over 100 damage with a demon zoo. Voidcaller + Malganis is nice. Would be curious to see if someone can break the game with the Exodia freeze mage.
The dream scenario is to steal a Duplicate and then copy your Scaled Nightmare. Had three out at one point in my first game with this; one got up to 512 attack. Not optimized, but worked just fine this way....
..expanding on my earlier thought, what I'd like to see is a new permanent play mode called "Challenges" or something, of which this brawl would be among the first of.
It would serve as sort of a "mechanics sandbox" and have a persistent leaderboard for each one.
Yea as someone pointed out before, the stormwind city dies when it reaches 1000 hp, actually a great card that breaks this game is the sideshow spelleater as you copy his hero ability and using ooze to reset his weapon, your swordsman will be much stronger than his and you can probably hit 1000 within less than 30 turns if you play your cards right!
I loved getting the easy pack, but I loved the creativeness of this brawl! It makes me so excited for the new adventure. I forgot just how enjoyable missions were for this game. More please!!
I got to 450 damage with a priest deck. I let the board fill up with SW's taunt minions and then threw a Mass Dispel. I had a rough game and still managed triple digits.
So infinite damage is possible if you can dodge the board wipes and silence. Set up a board with:
Kelthuzad, 3 sludge beltcher, tournament medic, and animated armor.
Stormwind won't attack once you have kelthuzad and 3 sludge belther for some reason so you are immune to his minions. You take 1 from fatigue each turn thanks to animated armor, but gain 2 from tournament medic so you are immune to fatigue. Ping Stormwind for 1 each turn!
Managed to get to 510 damage with Priest deck, using Deathlord + Health buffs + inner fire combos. It's really easy after you set it up, since he doesn't have much single target removals, and you just need to look out for Lightbomb.
Just had it bug out on me. I built an infinite Fireball deck (Archmage Antonidas + Echo of Medivh + Sorcerer's Apprentice) and was using Animated Armor (which City of Stormwind strangely ignores, as noted above) to stall while I assembled the pieces, and I had an Ice Block up, but when he attacked with a minion that was greater than my current life total, I got kicked to the "victory" screen.
Oh man i had the building just in 900 damage and a scaled nightmare in 256 atack and i fucking killed the building. I did the kelthizad taunt combo, had a 72/72 twilight guardian. Used a dragon + buff priest deck. The oponent did nothing in its turn, it was milling actually. If i had just waited for a HUGE scaled nightmare i would have the record. Feelsbadman
I guess gazrilla faceless combo win the right tools and some luck could get a pretty high score
With Jaraxxus and some taunts I got 192 dmg, 21 turns, 33 minions killed.
Not sure what I'll try next, but I like this brawl so far!
Got a little over 100 damage with a demon zoo. Voidcaller + Malganis is nice. Would be curious to see if someone can break the game with the Exodia freeze mage.
He dies once you get 1,000 damage on him--got 1,118 with the Warrior deck I put together.
Edit to add--here's the deck...
The dream scenario is to steal a Duplicate and then copy your Scaled Nightmare. Had three out at one point in my first game with this; one got up to 512 attack. Not optimized, but worked just fine this way....
..expanding on my earlier thought, what I'd like to see is a new permanent play mode called "Challenges" or something, of which this brawl would be among the first of.
It would serve as sort of a "mechanics sandbox" and have a persistent leaderboard for each one.
Yea as someone pointed out before, the stormwind city dies when it reaches 1000 hp, actually a great card that breaks this game is the sideshow spelleater as you copy his hero ability and using ooze to reset his weapon, your swordsman will be much stronger than his and you can probably hit 1000 within less than 30 turns if you play your cards right!
I loved getting the easy pack, but I loved the creativeness of this brawl! It makes me so excited for the new adventure. I forgot just how enjoyable missions were for this game. More please!!
I got to 450 damage with a priest deck. I let the board fill up with SW's taunt minions and then threw a Mass Dispel. I had a rough game and still managed triple digits.
So infinite damage is possible if you can dodge the board wipes and silence. Set up a board with:
Kelthuzad, 3 sludge beltcher, tournament medic, and animated armor.
Stormwind won't attack once you have kelthuzad and 3 sludge belther for some reason so you are immune to his minions. You take 1 from fatigue each turn thanks to animated armor, but gain 2 from tournament medic so you are immune to fatigue. Ping Stormwind for 1 each turn!
Managed to get to 510 damage with Priest deck, using Deathlord + Health buffs + inner fire combos. It's really easy after you set it up, since he doesn't have much single target removals, and you just need to look out for Lightbomb.
But Mass Dispel is indeed the real mvp.
For anyone who wants to know, I tested what I'd get from Undercity Huckster. It seems to always give The Coin.
Just had it bug out on me. I built an infinite Fireball deck (Archmage Antonidas + Echo of Medivh + Sorcerer's Apprentice) and was using Animated Armor (which City of Stormwind strangely ignores, as noted above) to stall while I assembled the pieces, and I had an Ice Block up, but when he attacked with a minion that was greater than my current life total, I got kicked to the "victory" screen.
I almost got 1000, fun brawl.
I did 1666. Scaled Dragon for the win.
Galavant Animation
You do not get daily wins, but you do get wins towards quests. In other words, you can't get you daily 100 gold from 30 wins in this mode.
So far, I'm only at 196, but this is epic. I want more like this (Shaman, heading over to Rogue land.)
Great to knock out class quests and level up heroes that are not yet LV60 all while challenging yourself to bust in as many heads as possible.
Keys I've taken away, Brewmasters, Swamp Ooze (and other weapon smashers/reducers) are handy as is silence effects. Seems fun overall.
Oh man i had the building just in 900 damage and a scaled nightmare in 256 atack and i fucking killed the building. I did the kelthizad taunt combo, had a 72/72 twilight guardian. Used a dragon + buff priest deck. The oponent did nothing in its turn, it was milling actually. If i had just waited for a HUGE scaled nightmare i would have the record. Feelsbadman
Anything special or different when you deal 1000+? Good to know that's the goal to work towards.