Tinkertown gnomes are testing their prototype card-bot: Optimotron! The card you draw on turn 1 will be a 1-cost card, if you have one. On turn 2, a 2-cost card...
My deck is 2 N'zoth's First Mates, 2 Bloodsail Raiders, 2 Bloodsail Cultists and 24 normalish tempo cards, the only 8 drop being Kel'thuzad. Mulligan hard for one of the Bloodsail Cultists or Greenskin so you can put down a 3/5 Weapon, and they'll never regain board control in time for Kel'thuzad drop, at which point it's an autowin.
You just need to have sure C'thun on 10, sure Twin on 7 (if you must, add dr boom), the other cards doesn't matter (play minions on curve, the swing with turn 7 and 10 will do the rest).
You just need to have sure C'thun on 10, sure Twin on 7 (if you must, add dr boom), the other cards doesn't matter (play minions on curve, the swing with turn 7 and 10 will do the rest).
You just need to have sure C'thun on 10, sure Twin on 7 (if you must, add dr boom), the other cards doesn't matter (play minions on curve, the swing with turn 7 and 10 will do the rest).
I'm running a deck with only warlock cards and the only 2 cost is a golden Renounce Darkness . I'm having a freaking blast.
IM SUPER RICH
i wanted to tdo this but since i have an iffy mouse i accidentally disenchanted my renounce darkness before.
edit: secret Pallies are indeed a problem, last time this brawl was on i ran a heavy mid-range druid to just combo kill the secret paladin with turn 7 FoN+roar but with the combo nerfed, the well met wave will be harde rtod eal with.
Turn 2 - Mark of Y'Shaarj, turning him into a 3/3 Windfury AND drawing a card.
Turn 3 - Mark of Nature, usually for the +4 Health buff to keep him alive.
Turn 4 - Wildwalker, getting another minion on board and turning your dragonhawk into a 3/10 Windfury Taunt Beast!
Turn 5 - Druid of the Fang to get a free 7/7 to help keep up the pressure.
Turn 6 - Dark Wispers, giving one of your 3 minions +5/+5 and Taunt, which potentially means an 8/15 Taunt Windfury MONSTER! Bwahahaha!!
Turn 7 - If you haven't maintained a solid board by now, it's gg unless you can rely on a constant stream of big minions. Enjoy!
i don't know that having your win condition being a 1 health minion is very smart. literally dies to everything, and you have to go first to even have a chance. seems pretty bad.
also , this brawl is awful. won one game as mech hunter and will not play it again.
Turn 5: Holy Wrath - hopefully 2nd one, hit face it should be 6-25 damage
Turn 6: 2nd Holy Wrath for 7-25 damage if Mulliganed and Avenging Wrath; hopefully most goes to face to prep for 2nd Holy Wrath that hopefully comes out quick
Clockwork Card Dealer
Tinkertown gnomes are testing their prototype card-bot: Optimotron! The card you draw on turn 1 will be a 1-cost card, if you have one. On turn 2, a 2-cost card...
Find Decks for this Brawl
Can't wait for i....
Repeat (although fun) brawl.
Time to view the netdecks from last time. (kappa)
Pirates! Won first game against mage. Might use this for quests but not my favorite
Residentsleeper brawl this week uh.
Blehh. I just made a quick Yogg & Load Hunter deck and obliterated a Rogue with a turn 7 Call of the Wild into a turn 8 Call of the Wild.
Got 40 sweet sweet dust. Cya next week m8s.
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My deck is 2 N'zoth's First Mates, 2 Bloodsail Raiders, 2 Bloodsail Cultists and 24 normalish tempo cards, the only 8 drop being Kel'thuzad. Mulligan hard for one of the Bloodsail Cultists or Greenskin so you can put down a 3/5 Weapon, and they'll never regain board control in time for Kel'thuzad drop, at which point it's an autowin.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
1 drop , dr2 , dr3 , dr4 , dr5 , dr6 , dr7 , dr8 , dr 10 zzzzzzzzzzzzzzzzzzzzzz
Made it easily with C'thun deck.
You just need to have sure C'thun on 10, sure Twin on 7 (if you must, add dr boom), the other cards doesn't matter (play minions on curve, the swing with turn 7 and 10 will do the rest).
Secret Pally...GG
YOU ARE NOT PREPARED!!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
That's what I dis with mage c thun easy win. you guarantee the twin and the the cthun
Building Quirky Decks Every Week, Loving Life at Rank 15!
I'm running a deck with only warlock cards and the only 2 cost is a golden Renounce Darkness . I'm having a freaking blast.
IM SUPER RICH
Until a priest with mind control rekt me, (he also had ysera, so I couldn't wait)
This brawl reminds me of the dark times before standard play. Oh well. Time to grind curve paly for the quest.
NA golden heroes: Hunter, and Rogue! Let's try for Paladin next!
Mulligan: Always return Molten Giant and Just look for one Holy Wrath. Rest can be 9+ cards.