So my first thought was Unstable Portal and Shifter Zerus. Would have been fun against someone running similar cards, but most people are incredibly boring, I've seen leper gnomes and rockbiter weapons, mind blast and holy smites, stonetusk boar and cold blood... so Zerus was far too slow for the SMOrc decks. I found great success in the Holy Wrath + Molten Giant and Innervate + Y'Shaarj. I had an amusing game against a Druid with Innervate and Nozdormu. I lucked out and killed both Nozdormus he was able to play with the molten giant draw from Holy Wrath, and on the turn I killed the second one, I was at 5 hp and was able to play 7 giants onto the board. Didn't even need to hit face for 25 to win! Forbidden Shaping with Light of the Naaru is good against slower decks.
Next I want to try Sir Finley, not expecting to win anything, but just to cycle through all hero powers in one game, then concede.
The FireballIce Barrier combo is completely broken. Unless the other player is running an insane amount healing to be able to survive 15 fireballs then they simply have 0 chance. The above poster with Forbidden Healing would be able to beat this strategy...but it would take forever!
Darkshire Librarian + Fist of Jaraxxus. Fisting librarians >.< but they keep you in cards, and fire off free spells in a mini synergy. sucks to get a hand full of one or the other though.
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Best is ice block and fireball, doesn't matter what opponent does.
Not a fan of this brawl, I guess in theory I'm a fan of the concept, but it's only as fun as how not try hard your opponent is.
Guys try this out haven't lost a single game in Tavern so far with these cards : http://www.hearthpwn.com/decks/540502-100-win-rate-tb-hunter
Face is the place.
So my first thought was Unstable Portal and Shifter Zerus. Would have been fun against someone running similar cards, but most people are incredibly boring, I've seen leper gnomes and rockbiter weapons, mind blast and holy smites, stonetusk boar and cold blood... so Zerus was far too slow for the SMOrc decks. I found great success in the Holy Wrath + Molten Giant and Innervate + Y'Shaarj. I had an amusing game against a Druid with Innervate and Nozdormu. I lucked out and killed both Nozdormus he was able to play with the molten giant draw from Holy Wrath, and on the turn I killed the second one, I was at 5 hp and was able to play 7 giants onto the board. Didn't even need to hit face for 25 to win! Forbidden Shaping with Light of the Naaru is good against slower decks.
Next I want to try Sir Finley, not expecting to win anything, but just to cycle through all hero powers in one game, then concede.
Innervate + Y'Shaarj, Rage Unbound
thank me later!
To live is to suffer, to survive is to find meaning in the suffer!
Mind Blast plus Power Word: Glory
Innervate + Deathwing, Dragonlord is very fun
Mind Blast & Light of the Naaru. Both offence and defence.
Best ones I've seen so far:
Mechwarper + Metaltooth Leaper
Target Dummy + Bolster (this one is absolutely amazing)
Wishp + Evolve
Mana Wyrm + Frostbolt
Nobody Bloodmage Thalnos + Arcane Missiles? So op lost just against Mechwarper/Metaltooth and Fireball/Ice block
I don't know if this has been mentioned already, but I did Arcane Missiles + Flamewaker. Worked pretty well for me.
My strat....
Aldor Peacekeeper + Forbidden Healing = ragequit
they'll just never do enough damage to win and youll have 5-8 forbidden healings going into fatigue where they will just lose
also whirlwind ax flinger
The Fireball Ice Barrier combo is completely broken. Unless the other player is running an insane amount healing to be able to survive 15 fireballs then they simply have 0 chance. The above poster with Forbidden Healing would be able to beat this strategy...but it would take forever!
“I’M A SHADOW, ONE THAT NO LIGHT WILL SHINE ON. AS LONG AS YOU FOLLOW ME, YOU WILL NEVER SEE THE DAY.”
Both Reno and Aggro are cancer!
Troggzor the Earthinator + Innervate druid. Mull for innervates. turn 1 troggzor. goodbye spell decks.
Lowly Squire + Brave Archer hunter, mull for lowly squires, try to setup a firing line. got 22 damage on turn 4.
Upgrade! + card draw of your choice warrior was pretty sweet, I went for loot hoarders
Shadowbomber + Mind Blast Priest deck wins.
the most annoying was frickin' Ice Block + Fireball mage, assuming no RNG hosing you, it's practically an autowin. maybe the mill deck beats it.
Dr. Boom + Innervate
Don't just beat your opponent, but give 'em nightmares too.
My first attempt was Vaporize/Faceless Summoner. Beat a Priest running Lightwell/Inner Fire.
Next, I went Raven Idol/Mire Keeper. Beat a Druid running Shieldbearer/Naturalize thanks to putting out 3/3's and 2/2's faster than he could kill them, then discovering Wisps of the Old Gods and Savage Roar for the alphastrike. Also beat a Mage running Flamewaker/Arcane Missiles in much the same way.
It seems like everybody is going with two cards that combo off each other, whereas I'm going for maximum amount of utility out of two cards.
Iceblock + fireball = welcome to cancer town
ohyeah, the other fun one if less reliable
Darkshire Librarian + Fist of Jaraxxus. Fisting librarians >.< but they keep you in cards, and fire off free spells in a mini synergy. sucks to get a hand full of one or the other though.