Armorsmith and Ravaging Ghoul - one of those not yet mentioned combos in here. Sadly, gets ruined by a ton, including innervate+fatty, mill, flamewaker etc. But boy it's fun when it launches... hard counters mind blast priests at the very least, they mindblast, you slap a ghoul for 25 armor XD got a priest concede after seeing this. Also hard counters living roots+savage roar.
In fact, this is the rock-paper-scissors brawl as I read it here, mill counters iceblock, iceblock counters mech, mech counters mill, rest are funny related to these three, occasionally forming a lizard-Spock pair to these. Cool!
Wild Pyromancer + Equality is the only combo I've found to counter the Shaman Evolve crap that's going on. I don't think there's one particular pairing that owns everything though. Great brawl.
It's odd that despite how ridiculous this brawl is it still has a balanced meta. Every deck seems to be countered by something else people are playing.
Also here's a few Screenshots.
Average turn 2 & 3 for mechwarper, Soulfire + Fist of Jaraxxus shenanigans, and Prep + Burgle somehow beats the dreaded Innervate + Deathwing.
very true. there's no 2-card-combo that pwns the brawl.
Actually I have since found out that there IS a 2 card combo that beats everything else (except for my own Humility + Forbidden Healing). I'd prefer not to let it be known since it's such a rare deck to come across.
Rollback Post to RevisionRollBack
I'm here to kick ass and play cards, and I'm all out of ass.
Top Tier (Really strong, but have noticeable weaknesses):
Naturalize + Coldlight Oracle - Win against any deck that has big singular threats. Loses to swarm/Loatheb. Target Dummy + Bolster - Win against any deck that doesn't curve out by turn 3. Loses to Loatheb Humility + Forbidden Healing - Win against most aggro decks and can stall burn decks. Loses to mill/Loatheb.
Mid Tier (Just play for giggles):
Innervate + Coldlight Oracle - Basically a worse version of Naturalize mill deck. Can chain Coldlights but dies to a strong enemy board. Also loses to Loatheb. Murloc Tinyfin + Everyfin is Awesome - Basically a worse version of Bolster Warrior (Everyfin costs 3 as opposed to 2) Shield Block + Upgrade! - Basically a worse version of Ice Block Mage. Stall and swing face. Bilefin Tidehunter + Evolve - Win if you control the board. Loses to most top tiers and up.
Played against Fireball/Ice Block with Forbidden Shaping/Resurrect, got a coldarra drake and couldn't lose cause he didn't remove any minions. Just stalled out until he had no cards. Awesome.
It's odd that despite how ridiculous this brawl is it still has a balanced meta. Every deck seems to be countered by something else people are playing.
Also here's a few Screenshots.
Average turn 2 & 3 for mechwarper, Soulfire + Fist of Jaraxxus shenanigans, and Prep + Burgle somehow beats the dreaded Innervate + Deathwing.
very true. there's no 2-card-combo that pwns the brawl.
Actually I have since found out that there IS a 2 card combo that beats everything else (except for my own Humility + Forbidden Healing). I'd prefer not to let it be known since it's such a rare deck to come across.
well, there you go... even your secret deck has a "counter" deck... though Humility + Forbidden Healing... i assuming this is going to be a long fatigue match?
Jungle Moonkin+Moonfire
I've been running Nerubian Egg and Scarlet Purifier
Armorsmith and Ravaging Ghoul - one of those not yet mentioned combos in here. Sadly, gets ruined by a ton, including innervate+fatty, mill, flamewaker etc. But boy it's fun when it launches... hard counters mind blast priests at the very least, they mindblast, you slap a ghoul for 25 armor XD got a priest concede after seeing this. Also hard counters living roots+savage roar.
Weird combos seen in my few matches in the brawl: Flametongue Totem and Bloodlust, Midnight Drake and Deathwing (super slow I know, but still fun), Vitality Totem and Evolve.
In fact, this is the rock-paper-scissors brawl as I read it here, mill counters iceblock, iceblock counters mech, mech counters mill, rest are funny related to these three, occasionally forming a lizard-Spock pair to these. Cool!
There is a lot of steak here...
Upgrade! Bloodsail Raider
Wild Pyromancer + Equality is the only combo I've found to counter the Shaman Evolve crap that's going on. I don't think there's one particular pairing that owns everything though. Great brawl.
P.S. I just got REKD by Bloodhoof Brave + King's Defender
http://i.imgur.com/yNQirIJ.gifv
brawl for autists
Innervate + Ancient of War has worked very well so far :)
I think Ice Block + Fireball can't be beaten or it can?
Mechwarper and Iron Sensei is the best!!
Innervate + Mana Wraith is unbeatable by non-spell users.
Tunel trog/ lightning bolt or cracle,
I'm here to kick ass and play cards, and I'm all out of ass.
God Tier (Basically Unbeatable):
Loatheb + Innervate - Beats any deck with spells. Loses to Mechwarper.
Ice Block + Forgotten Torch - Beats any aggro deck. Loses to Loatheb.
Mechwarper + Metaltooth Leaper - Beats any deck that doesn't curve out by turn 3. Loses to Ice Block.
Top Tier (Really strong, but have noticeable weaknesses):
Naturalize + Coldlight Oracle - Win against any deck that has big singular threats. Loses to swarm/Loatheb.
Target Dummy + Bolster - Win against any deck that doesn't curve out by turn 3. Loses to Loatheb
Humility + Forbidden Healing - Win against most aggro decks and can stall burn decks. Loses to mill/Loatheb.
Mid Tier (Just play for giggles):
Innervate + Coldlight Oracle - Basically a worse version of Naturalize mill deck. Can chain Coldlights but dies to a strong enemy board. Also loses to Loatheb.
Murloc Tinyfin + Everyfin is Awesome - Basically a worse version of Bolster Warrior (Everyfin costs 3 as opposed to 2)
Shield Block + Upgrade! - Basically a worse version of Ice Block Mage. Stall and swing face.
Bilefin Tidehunter + Evolve - Win if you control the board. Loses to most top tiers and up.
...:::
£ördßrönte§:::...I'm here to kick ass and play cards, and I'm all out of ass.
Played against Fireball/Ice Block with Forbidden Shaping/Resurrect, got a coldarra drake and couldn't lose cause he didn't remove any minions. Just stalled out until he had no cards. Awesome.
http://www.hearthpwn.com/decks/541733-i-am-power-incarnate
Beats all rush/minion heavy decks.
my decks (comments appreciated):
Lyra's Dragons (standard) | C'Thun Druid (standard) | Lyra's Prince (standard) | C'Thun Undead (wild)
Sick of the rush / heavy minion decks try this one
http://www.hearthpwn.com/decks/541793-anti-rush-minon-decks
this brawl is fun only if you use evolve, transform, discover.
other than that, it's just not fun..