They couldn't add "If there are no minions that cost (1) more in the discovery pool, then Discover a minion that costs (10) to transform it into" because it was too long and didn't fit in the card.
That's apparently how Blazing Transmutation is coded.
It does work correctly for the location though. Gnoll evolves info Gnoll. So the code could follow the same logic if they would actually test it... Or care enough to care about inconsistant spell
Yes, that's because the location doesn't discover the evolutions. Blazing on the other hand is different. But it will get fixed some day, so let's just buy runestones and wait.
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As stated in the title - Gnoll now costs 11 mana but Blazing Transmutation seems to not notice as per screens attached :)
They couldn't add "If there are no minions that cost (1) more in the discovery pool, then Discover a minion that costs (10) to transform it into" because it was too long and didn't fit in the card.
That's apparently how Blazing Transmutation is coded.
I thought the whole point of this nerf was that it would only turn into itself?
It does work correctly for the location though. Gnoll evolves info Gnoll. So the code could follow the same logic if they would actually test it... Or care enough to care about inconsistant spell
Yes, that's because the location doesn't discover the evolutions. Blazing on the other hand is different. But it will get fixed some day, so let's just buy runestones and wait.