I have been trying to climb with quest hunter, and spooky mage, but it seems impossible to me to reach D5 or better this last month. What are you guys using this month?
i use a sort of XL beast/infuse hunter deck that is a lot of fun and has tons of answers. i recommend trying it out! i also use a control secret rogue deck (a lot better than it sounds, trust me!) and deathrattle druid for the surprise factor, which i feel like helps contribute to win rates. at least for me.
edit: what i wanna say about the secret rogue deck is that Shadowstepping Ghastly Gravedigger in conjunction with making huge spirits with Sinstone Graveyard is a play that a lot of decks can't answer (especially when you shuffle their answers back into their decks).
I used Beast Hunter till Legend, cause the spreadsheet of the deck is crazy, there is only the Boon Bless Priest, that is truly countering the Beast Hunter. From there on I enjoyed all kinds of decks to continue to Top 100#, mainly Fel DH, Naga Priest, Beast Hunter and some Thief Priest.
Midrange Shaman (every website is calling it Control Shaman - it isn't). Meati's build (code below) seems amazingly consistent and it's got me to legend easily this month after about a year and a half of not playing. Vicious Syndicate advocates cutting Crud Caretakers for a second Devourer and a piece of tech but I have tested a few of these tweaks and imo they are low player-agency options and are only better if you aren't playing correctly. Its definitely worth watching his stream to see the flow of the deck. If you play it like a control deck you'll get stomped, you need to play for tempo pretty much every turn as you don't have reliable clears and will struggle to take the board back once you've lost it. Understanding matchups is very important and being able to adapt your game plan based on the game state is critical (sometimes you are aiming for a Denathrius/Macaw win over a few turns, sometimes you're playing for a blowout with Clownfish into Bolner/Mutanus/baby nagas, sometimes you will scam a 10 drop on turn 3 with a Gnoll into Coin Muck Pools [possible on 2 if you open Schooling as well] etc). Really fun deck, games play out very differently and if you play it well enough you'll go positive against everything except Relic DH.
Only downside to the deck is it is very expensive (>20k dust). Lucky for me I had 3 complete expansions to DE when I came back to playing. If you're looking to cut legendaries, Cookie and Flurgl are probably the least important (but both can decide games and you'll need something comparable to boost your Murloc count). Okani is situational as well but if you're in the lead he can seal the game. Denathrius, Mutanus, Bolner and Brann are absolutely needed for the deck to win games and Glugg gives you an alternative win condition against decks that lack removal so I'd be hesitant to run the deck without him.
I'm mostly playing imp/curse-lock now. I played the 40 card Hunter decks loads last month, and now they're so popular I decided to not play as much.
I never usually like playing the most popular deck, mainly because it just feels cheap to me, but also because everyone starts to tech for it, or tries to counter pick it.
I don't win quite as many games with imp/curse, but it's new to me and having a lot of fun playing it (which is what is most important to me)
I tried to get into Mage again last month as well, but I can just never mesh with the class properly. I always loved playing mage in WoW (my most played character is a Mage) but I just prefer other classes in HS by a long way.
I do want to try Mech mage though, as I have Ini and the Colossal Mech. This isn't like a typical mage deck though.
Midrange Shaman (every website is calling it Control Shaman - it isn't). Meati's build (code below) seems amazingly consistent and it's got me to legend easily this month after about a year and a half of not playing. Vicious Syndicate advocates cutting Crud Caretakers for a second Devourer and a piece of tech but I have tested a few of these tweaks and imo they are low player-agency options and are only better if you aren't playing correctly. Its definitely worth watching his stream to see the flow of the deck. If you play it like a control deck you'll get stomped, you need to play for tempo pretty much every turn as you don't have reliable clears and will struggle to take the board back once you've lost it. Understanding matchups is very important and being able to adapt your game plan based on the game state is critical (sometimes you are aiming for a Denathrius/Macaw win over a few turns, sometimes you're playing for a blowout with Clownfish into Bolner/Mutanus/baby nagas, sometimes you will scam a 10 drop on turn 3 with a Gnoll into Coin Muck Pools [possible on 2 if you open Schooling as well] etc). Really fun deck, games play out very differently and if you play it well enough you'll go positive against everything except Relic DH.
Only downside to the deck is it is very expensive (>20k dust). Lucky for me I had 3 complete expansions to DE when I came back to playing. If you're looking to cut legendaries, Cookie and Flurgl are probably the least important (but both can decide games and you'll need something comparable to boost your Murloc count). Okani is situational as well but if you're in the lead he can seal the game. Denathrius, Mutanus, Bolner and Brann are absolutely needed for the deck to win games and Glugg gives you an alternative win condition against decks that lack removal so I'd be hesitant to run the deck without him.
I've been playing some of this shaman list as well. I'm not very good with it yet though. also if anything it's a mid range/control hybrid.
Also I think what constitutes as a "control" deck in HS is wildly different to traditional TCG's. It's a much faster paced game with heavy-RNG mechanics. I don't think a classic Control Deck even exists in HS right now. The closest thing are like the Mirror/Thief decks.
Hi there,
I have been trying to climb with quest hunter, and spooky mage, but it seems impossible to me to reach D5 or better this last month. What are you guys using this month?
i use a sort of XL beast/infuse hunter deck that is a lot of fun and has tons of answers. i recommend trying it out! i also use a control secret rogue deck (a lot better than it sounds, trust me!) and deathrattle druid for the surprise factor, which i feel like helps contribute to win rates. at least for me.
edit: what i wanna say about the secret rogue deck is that Shadowstepping Ghastly Gravedigger in conjunction with making huge spirits with Sinstone Graveyard is a play that a lot of decks can't answer (especially when you shuffle their answers back into their decks).
Rogue using Loan Shark and Auctionner but its too hard to play and not broken enough I guess
I wanna play and get my Hunter and Rogue to 1000 wins but BIG PRIEST is RUINING that so I am forced to play transform Mage or Shaman!
Nerf Big Priest + Neptulon now!
Happy to see that I am not the one who concedes when sees the illuminate card is played
Celestial Druid. 13-0 on the latest version from Silver 6 to Diamond 5, haven't begun the legend climb yet since I'm waiting for the balance patch.
A new balance patch is coming?
Curious to see what people use post nerfs. I am tempted to try demon hunter again.
Infuse Hunter and Token/Relic DH mostly. I just got the last bits for Quest Priest though as well, so learning to play this currently.
3-0 with ping freeze mage today
Well just got Legend. After coming back at the release of Nathria after few year without playing.
I have been playing Dragon Paladin lately and its amazing. But always losing to Relics and Denathrius Druid.
I used Beast Hunter till Legend, cause the spreadsheet of the deck is crazy, there is only the Boon Bless Priest, that is truly countering the Beast Hunter. From there on I enjoyed all kinds of decks to continue to Top 100#, mainly Fel DH, Naga Priest, Beast Hunter and some Thief Priest.
https://www.twitch.tv/adodo_hs
https://www.youtube.com/channel/UCXYk1QC0W8-z7nNF5hiZ0Lw
https://twitter.com/Adodo_HS
https://www.tiktok.com/@adodo_hs
Midrange Shaman (every website is calling it Control Shaman - it isn't). Meati's build (code below) seems amazingly consistent and it's got me to legend easily this month after about a year and a half of not playing. Vicious Syndicate advocates cutting Crud Caretakers for a second Devourer and a piece of tech but I have tested a few of these tweaks and imo they are low player-agency options and are only better if you aren't playing correctly. Its definitely worth watching his stream to see the flow of the deck. If you play it like a control deck you'll get stomped, you need to play for tempo pretty much every turn as you don't have reliable clears and will struggle to take the board back once you've lost it. Understanding matchups is very important and being able to adapt your game plan based on the game state is critical (sometimes you are aiming for a Denathrius/Macaw win over a few turns, sometimes you're playing for a blowout with Clownfish into Bolner/Mutanus/baby nagas, sometimes you will scam a 10 drop on turn 3 with a Gnoll into Coin Muck Pools [possible on 2 if you open Schooling as well] etc). Really fun deck, games play out very differently and if you play it well enough you'll go positive against everything except Relic DH.
Only downside to the deck is it is very expensive (>20k dust). Lucky for me I had 3 complete expansions to DE when I came back to playing. If you're looking to cut legendaries, Cookie and Flurgl are probably the least important (but both can decide games and you'll need something comparable to boost your Murloc count). Okani is situational as well but if you're in the lead he can seal the game. Denathrius, Mutanus, Bolner and Brann are absolutely needed for the deck to win games and Glugg gives you an alternative win condition against decks that lack removal so I'd be hesitant to run the deck without him.
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I'm mostly playing imp/curse-lock now. I played the 40 card Hunter decks loads last month, and now they're so popular I decided to not play as much.
I never usually like playing the most popular deck, mainly because it just feels cheap to me, but also because everyone starts to tech for it, or tries to counter pick it.
I don't win quite as many games with imp/curse, but it's new to me and having a lot of fun playing it (which is what is most important to me)
I tried to get into Mage again last month as well, but I can just never mesh with the class properly. I always loved playing mage in WoW (my most played character is a Mage) but I just prefer other classes in HS by a long way.
I do want to try Mech mage though, as I have Ini and the Colossal Mech. This isn't like a typical mage deck though.
I've been playing some of this shaman list as well. I'm not very good with it yet though. also if anything it's a mid range/control hybrid.
Also I think what constitutes as a "control" deck in HS is wildly different to traditional TCG's. It's a much faster paced game with heavy-RNG mechanics. I don't think a classic Control Deck even exists in HS right now. The closest thing are like the Mirror/Thief decks.
ramp druid with tech cards.
and thief rogue.
they are so op and poweful....85% winrate.
go face!