had no plan of making legend this season and was just screwing around, but Ele Shaman ended up completely slaying the meta. Beat every big beast hunter and quest priest and that was the majority of the games.
mulligan guide: ALWAYS KEEP CAVERNS
big beast hunter: the whole game plan here is wait for them to play their collasal and then freeze their board and they can’t play anything. Mulligan for caverns always. Lurker isn’t a bad keep for that turn 4 bear. Can’t argue keeping snowfall either since it’s your biggest win com here.
quest priest: you win this match by putting down constant pressure. Keep early game cards tempo. Caverns always keep. Lurker always keep.
QUEST HUNTER: keep caverns and your 8 mana hero card.
### Elemental Shaman # Class: Shaman # Format: Standard # Year of the Hydra # # 2x (1) Kindling Elemental # 2x (1) Wailing Vapor # 2x (2) Amalgam of the Deep # 1x (2) Bolner Hammerbeak # 2x (2) Sleetbreaker # 2x (3) Arid Stormer # 2x (3) Brilliant Macaw # 2x (3) Primal Dungeoneer # 2x (4) Canal Slogger # 1x (4) Earth Revenant # 2x (4) Granite Forgeborn # 2x (4) Wildpaw Cavern # 2x (5) Command of Neptulon # 2x (5) Lilypad Lurker # 2x (6) Snowfall Guardian # 1x (7) Glugg the Gulper # 1x (8) Bru'kan of the Elements # AAECAaoIBJTwA4b6A8ORBOm2BA3g7APh7AOt7gOv7gPj7gPA9gPB9gPTgAS5kQSVkgTblASywQTGzgQA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Cool deck when you get the Bolner / Granite combo early and make everything in your hand and deck essentially cost 0, otherwise seems too "vanilla" to me, but I see this as a Wild player so maybe it's better for standard. Did you play the deck the entire month or just recently ? If the entire month then it's not so surprising, any deck can get legend at this rate, i'd be more surprised and intrigued if you posted this earlier in the month.
Also this :
QUEST HUNTER: keep caverns and your 8 mana hero card.
Makes no sense to me, how does that help you win the matchup ? They don't care about freeze and the tempo from caverns is good overall but very slow and incremental. And keeping a 8 mana card against a burn deck seems optimistic at best. Is quest hunter really that slow in standard ?
Cool deck when you get the Bolner / Granite combo early and make everything in your hand and deck essentially cost 0, otherwise seems too "vanilla" to me, but I see this as a Wild player so maybe it's better for standard. Did you play the deck the entire month or just recently ? If the entire month then it's not so surprising, any deck can get legend at this rate, i'd be more surprised and intrigued if you posted this earlier in the month.
Also this :
QUEST HUNTER: keep caverns and your 8 mana hero card.
Makes no sense to me, how does that help you win the matchup ? They don't care about freeze and the tempo from caverns is good overall but very slow and incremental. And keeping a 8 mana card against a burn deck seems optimistic at best. Is quest hunter really that slow in standard ?
Making legend at the end of the month is definitely not as big as at the middle for sure. I got really into Wild Rift this month so I only started playing this month until a week ago. Played big beast until diamond and then ele shaman from d10-legend.
I found caverns to be so important against quest hunter and quest priest because it supplied constant pressure that has to be answered. Because ele shaman makes so much constant pressure I always had time to play the hero so the heal and armor was always amazing. I won one game against a quest hunter because I did the hero t8 and then 2 birds the next turn.
I don’t play wild so I can’t say for sure, but I’d definitely imagine it’s way slower. That or I just got a lot of RNG.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
had no plan of making legend this season and was just screwing around, but Ele Shaman ended up completely slaying the meta. Beat every big beast hunter and quest priest and that was the majority of the games.
mulligan guide: ALWAYS KEEP CAVERNS
big beast hunter: the whole game plan here is wait for them to play their collasal and then freeze their board and they can’t play anything. Mulligan for caverns always. Lurker isn’t a bad keep for that turn 4 bear. Can’t argue keeping snowfall either since it’s your biggest win com here.
quest priest: you win this match by putting down constant pressure. Keep early game cards tempo. Caverns always keep. Lurker always keep.
QUEST HUNTER: keep caverns and your 8 mana hero card.
### Elemental Shaman
# Class: Shaman
# Format: Standard
# Year of the Hydra
#
# 2x (1) Kindling Elemental
# 2x (1) Wailing Vapor
# 2x (2) Amalgam of the Deep
# 1x (2) Bolner Hammerbeak
# 2x (2) Sleetbreaker
# 2x (3) Arid Stormer
# 2x (3) Brilliant Macaw
# 2x (3) Primal Dungeoneer
# 2x (4) Canal Slogger
# 1x (4) Earth Revenant
# 2x (4) Granite Forgeborn
# 2x (4) Wildpaw Cavern
# 2x (5) Command of Neptulon
# 2x (5) Lilypad Lurker
# 2x (6) Snowfall Guardian
# 1x (7) Glugg the Gulper
# 1x (8) Bru'kan of the Elements
#
AAECAaoIBJTwA4b6A8ORBOm2BA3g7APh7AOt7gOv7gPj7gPA9gPB9gPTgAS5kQSVkgTblASywQTGzgQA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Good job ! :D I played something very similar 2 months ago to legend, I like the deck a lot
Cool deck when you get the Bolner / Granite combo early and make everything in your hand and deck essentially cost 0, otherwise seems too "vanilla" to me, but I see this as a Wild player so maybe it's better for standard. Did you play the deck the entire month or just recently ? If the entire month then it's not so surprising, any deck can get legend at this rate, i'd be more surprised and intrigued if you posted this earlier in the month.
Also this :
Makes no sense to me, how does that help you win the matchup ? They don't care about freeze and the tempo from caverns is good overall but very slow and incremental. And keeping a 8 mana card against a burn deck seems optimistic at best. Is quest hunter really that slow in standard ?
Making legend at the end of the month is definitely not as big as at the middle for sure. I got really into Wild Rift this month so I only started playing this month until a week ago. Played big beast until diamond and then ele shaman from d10-legend.
I found caverns to be so important against quest hunter and quest priest because it supplied constant pressure that has to be answered. Because ele shaman makes so much constant pressure I always had time to play the hero so the heal and armor was always amazing. I won one game against a quest hunter because I did the hero t8 and then 2 birds the next turn.
I don’t play wild so I can’t say for sure, but I’d definitely imagine it’s way slower. That or I just got a lot of RNG.