Problem with balance is scissors-paper-rock matchmaking. I prefer to play only one deck, but if playing a slower deck in wild i meet a quest mage who plays with himself after 6 turn. I wish 50-50 chances with all decks, but getting 90-10 and 10-90. I think sooner or later there will be only OP combo types of decks and decks spoiling these combos
We need a neutral card to destroy spells in opponents hand.
Problem with balance is scissors-paper-rock matchmaking. I prefer to play only one deck, but if playing a slower deck in wild i meet a quest mage who plays with himself after 6 turn. I wish 50-50 chances with all decks, but getting 90-10 and 10-90. I think sooner or later there will be only OP combo types of decks and decks spoiling these combos
We need a neutral card to destroy spells in opponents hand.
And what would this do exactly? People either time warp the turn they get it or they'll start keeping their quest 7/8 until they're ready. A spell Mutanus isn't the great counter people think it is.
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We need a neutral card to destroy spells in opponents hand.
You play this game since launch and are still complaining about "draw RNG" lmao.
And what would this do exactly? People either time warp the turn they get it or they'll start keeping their quest 7/8 until they're ready. A spell Mutanus isn't the great counter people think it is.