Truly Darkglare has been seriously buffed actualy!
Getting it on board 1 turn later than it used to is minimal problem compared to the survivability it has been granted, almost securing the flooding of cards played and drawn next turn.
Concerning Flesh Giant i totaly laugh at that 1 more mana "nerf". It still gets on board as easy as it used to.
This is not a salt thread. In fact i realy enjoy playing Warlock currectly as it helps me climb realy fast in Standard (currently Diamond 5).
Nevertheless, it surely creates a toxic meta as it seems and it's totaly understandable that lots of people start rightfuly whining about this deck. And the worst thing is that we will probably not see another nerf wave arriving earlier than a month from now (if not before a possible mini-set).
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I’ve Been playing quest warrior and shadow priest. Favoring shadow priest since the so called nerfs. If you have good start and first few draws it’s over by turn 5. 90% of games are against shaman and lock and I’m having a positive winrate against them.
I like the Nerfs. Everyone will still ceep playing warlock and i can smash them with my face hunter witch is already a monster deck vs warlock.
Ok this is cool i guess but the question is this - is it ok that there are basically 2 playable decks right now? One that is bullying the meta and second one that couners it.
What in the world are you talking about? Ele Sham, Handbuff Pally, Secret Pally, Face Hunter, Deathrattle DH all have higher winrates than Warlock. And Shadow Priest has only about 1-2% less, still over 60%.
The only correct thing to do is to do a Stealer of Souls style banning in Wild. Banning the Demon Seed and Defend the Dwarven District is the only correct thing, Blizzard. Banning them from Wild will help with the state of the game.