You can experiment all you want, but it is very hard to end up with a 50%+ deck.
The problem is really pages like hsreplay, which very quickly finds the best versions of the best decks, and that is what you will face at higher ranks/mmr ranges.
Standard. The Dark Portal hit tickatus on 4, corrupted it with Kanrethad and used 2 Felosophy then played first tickatus on 5, then 2 more played on 6. Not gonna happen every game, but 15 cards burnt by turn 6 and 3 8x8 minions to contend with was not fun
Standard. The Dark Portal hit tickatus on 4, corrupted it with Kanrethad and used 2 Felosophy then played first tickatus on 5, then 2 more played on 6. Not gonna happen every game, but 15 cards burnt by turn 6 and 3 8x8 minions to contend with was not fun
Then you are lucky! You've probably witnessed something that happens once in a million games :D.
I blame the rotation. So many cards that could have made a massive difference against the paladin nonsense rotated out while no viable core cards got introduced.
I think right now the game is just incredibly boring. I seriously hope they add some meta shifting cards with the mininset, otherwise I'll just coast off using quests and wait for next expansion.
If you're playing a deck that allows nothing to be played by your opponent till turn 4, nothing that effects the board till turn 5, then you run the risks of strange things coming together when opponents get their God draws.
We know for a fact that versions of Tick lock that use Felosophy and Kanrethad and Dark Portal are even lower down the totem pole in win rates than the optimized versions, but if you insist on playing the slower decks, sometimes you get memed on. Those decks are specifically designed to have no chance against anything that attacks in the first few turns in order to have the pleasure of copying Tickatus well beyond what is required for a win.
I just hit 200 matches with Silas Warrior against Tick Lock. While the vast majority of those were the best version of Tick Lock against the meta in general and thus did not engage in Dark Portal antics, I did run into a few of the meme version. Overall, I managed a 59.6% win rate against the Tick, but certainly there were individual games where I got blown out. Such is life.
It's simply a myth that combo and control decks have no chance against the Tick. I have the adequate sample size now, and what was strongly guessed at is now proven. All of those claims are bullshit.
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Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
It makes perfect sense to be struggling vs aggro. It is a combo deck and combo decks are weak to aggro and Warrior is not in a great spot as a control deck right now due the very mediocreaccess to healing/armor (compared to the Risky Skipper - Armorsmith shenanigans of the past). And of course it beats Tickatus Warlock, every deck that has an actual win condition outside of fatigue ( = a way to kill the opponent) beats Tickatus Warlock.
P.S.: I saw an interesting Control Warrior build in the latest VS report. It doesn't use Silas + Ashtongue, but rather Rattlegore + Teron or Faceless as a late game win condition vs slow decks. I will give it a try next season I think, it seems quite promising.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
You can experiment all you want, but it is very hard to end up with a 50%+ deck.
The problem is really pages like hsreplay, which very quickly finds the best versions of the best decks, and that is what you will face at higher ranks/mmr ranges.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
In Standard or Wild?
Tickatus
Standard. The Dark Portal hit tickatus on 4, corrupted it with Kanrethad and used 2 Felosophy then played first tickatus on 5, then 2 more played on 6. Not gonna happen every game, but 15 cards burnt by turn 6 and 3 8x8 minions to contend with was not fun
Then you are lucky! You've probably witnessed something that happens once in a million games :D.
I blame the rotation. So many cards that could have made a massive difference against the paladin nonsense rotated out while no viable core cards got introduced.
I think right now the game is just incredibly boring. I seriously hope they add some meta shifting cards with the mininset, otherwise I'll just coast off using quests and wait for next expansion.
With the new Battle Ready decks get ready for an even worse experience.
"Then you are lucky! You've probably witnessed something that happens once in a million games :D."
Oh i see you are new to Hearthstone cuz this shit happens very frequently in all kind of variations.
Ye, I'm new, since beta, nice to meet you.
If you're playing a deck that allows nothing to be played by your opponent till turn 4, nothing that effects the board till turn 5, then you run the risks of strange things coming together when opponents get their God draws.
We know for a fact that versions of Tick lock that use Felosophy and Kanrethad and Dark Portal are even lower down the totem pole in win rates than the optimized versions, but if you insist on playing the slower decks, sometimes you get memed on. Those decks are specifically designed to have no chance against anything that attacks in the first few turns in order to have the pleasure of copying Tickatus well beyond what is required for a win.
I just hit 200 matches with Silas Warrior against Tick Lock. While the vast majority of those were the best version of Tick Lock against the meta in general and thus did not engage in Dark Portal antics, I did run into a few of the meme version. Overall, I managed a 59.6% win rate against the Tick, but certainly there were individual games where I got blown out. Such is life.
It's simply a myth that combo and control decks have no chance against the Tick. I have the adequate sample size now, and what was strongly guessed at is now proven. All of those claims are bullshit.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
By the way, how is your overall win rate with Silas Warrior? It doesn't sound like a powerhouse deck in the current meta
It's not, It's just my pet project right now.
A hair over 54% is the answer to your question.
EDIT: Ironically, it's the aggro matchups that are a bigger worry than the Tick.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
It makes perfect sense to be struggling vs aggro. It is a combo deck and combo decks are weak to aggro and Warrior is not in a great spot as a control deck right now due the very mediocreaccess to healing/armor (compared to the Risky Skipper - Armorsmith shenanigans of the past). And of course it beats Tickatus Warlock, every deck that has an actual win condition outside of fatigue ( = a way to kill the opponent) beats Tickatus Warlock.
P.S.: I saw an interesting Control Warrior build in the latest VS report. It doesn't use Silas + Ashtongue, but rather Rattlegore + Teron or Faceless as a late game win condition vs slow decks. I will give it a try next season I think, it seems quite promising.
Right on.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Offtopic. Please make your own thread then.
the issue is actually how much RnG blizzard added into the game - there's so much card generation and combos, that every deck needs one of 2 things
1) insane early game pressure
2) some sort of win-condition that just wins the game instantly