We wont loose either mage or paladin. No minion mage is good even without lunacy. Secret pala is good even with a 3 mana weapon. Control warlock is not even the third best deck.
People will be complaining about no minion mage again after a DoL nerf since when optimised for without DoL, no minion mage is pretty strong. It has some hell broken cards in there that represent way too much power for the mana cost. These are:
1. Apexis Blast. This card is arguably as strong or stronger than jandice. Removing a minion and developing a 5 drop in this pool of 5 drops is insane. Some situations Apexis is better, some situations Jandice is better.
2. Ring toss. This card is easily corrupted and gives you any specific secret about 80% of the time (so close to guaranteed counter spell. Turn 9 apexis + ring toss is often game winning).
3. Font of power. This is a 1 mana at worse, but often 0 mana, draw three. The mage minions it gives you are usually all insane because bad stuff like naga sea witch has been removed from the pool.
4. Devolving missiles - just extremely cheap hex, usually costing nothing.
5. Last but not least, our favourite GAIN 2 mana, draw 2 cards (ok ok sometimes it's just 0 mana draw 2 instead).
All of these factors will mean mage will definitely be viable. Hero power mage looks legit too.
Mage isn’t going anywhere after lunacy gets nerfed, they will be fine.
True, if they only nerf the mana cost, it probably makes little difference. Everyone will still play it and it will still be on time for a level 7 nagrand slam.
Looking how OP secret libram palladin is ,it Will take a lot more nerfs then nerfing that weapon.
Palladin Will still reign supreme
Secret Paladin isn't even OP right now. Just like with every other expansion, the meta has shifted and Secret Paladin is currently getting shit on. Try again?
We wont loose either mage or paladin. No minion mage is good even without lunacy. Secret pala is good even with a 3 mana weapon. Control warlock is not even the third best deck.
Where are people getting the idea that the weapon is changing? Nerf details haven't even been announced.
We do not need another Tickatus thread, especially not when we have existing threads with the same discussion, except slightly more productively brought than this thread. Closing this.
CLOSED.
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Have fun guys.
So the only alternative will be to play a game with a competent dev team instead
How do you expect Tickatus to destroy celestial alignment-druid when he cannot even corrupt?
U already run the scorpid which can discover a higher cost spell.
We wont loose either mage or paladin. No minion mage is good even without lunacy. Secret pala is good even with a 3 mana weapon. Control warlock is not even the third best deck.
Tickatus will still suck, don't worry.
You can't even play it...
But tickatus warlock loses to aggro, which can see play if paladin is out of the picture.
The ones who thinks tickatus need a nerf really have no idea
Looking how OP secret libram palladin is ,it Will take a lot more nerfs then nerfing that weapon.
Palladin Will still reign supreme
Tickatus is overrated and most people doesn't even play it right
People will be complaining about no minion mage again after a DoL nerf since when optimised for without DoL, no minion mage is pretty strong. It has some hell broken cards in there that represent way too much power for the mana cost. These are:
1. Apexis Blast. This card is arguably as strong or stronger than jandice. Removing a minion and developing a 5 drop in this pool of 5 drops is insane. Some situations Apexis is better, some situations Jandice is better.
2. Ring toss. This card is easily corrupted and gives you any specific secret about 80% of the time (so close to guaranteed counter spell. Turn 9 apexis + ring toss is often game winning).
3. Font of power. This is a 1 mana at worse, but often 0 mana, draw three. The mage minions it gives you are usually all insane because bad stuff like naga sea witch has been removed from the pool.
4. Devolving missiles - just extremely cheap hex, usually costing nothing.
5. Last but not least, our favourite GAIN 2 mana, draw 2 cards (ok ok sometimes it's just 0 mana draw 2 instead).
All of these factors will mean mage will definitely be viable. Hero power mage looks legit too.
I don't think he need a nerf, I think i need to be deleted. It's not strong at all but it is just wrong, which is different.
Half of lunacy mages lose because they only get removal spells and they have no more wincondition, so it can be a really bad card.
This doesn't make DOLunacy automatically fine.
The same applies for Tickatus
Mage isn’t going anywhere after lunacy gets nerfed, they will be fine.
True, if they only nerf the mana cost, it probably makes little difference. Everyone will still play it and it will still be on time for a level 7 nagrand slam.
Secret Paladin isn't even OP right now. Just like with every other expansion, the meta has shifted and Secret Paladin is currently getting shit on. Try again?
Why are people incapable of opening a thread to discuss something without the nasty little comments?
Does it make you feel good to have little dogs at people who can't respond or defend themselves?
Where are people getting the idea that the weapon is changing? Nerf details haven't even been announced.
This community is incredibly toxic, so I'm not really sure why you'd expect anything else =/
We do not need another Tickatus thread, especially not when we have existing threads with the same discussion, except slightly more productively brought than this thread. Closing this.
CLOSED.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!