Ok, i understand your point, but why is Mage on the list? I suppose you're talking about the new Otk Mage, but I have only met one of those and evem losing to that enemy was kind of entertaining.
Druid and paladin for sure, the two classes are beyond broken level now, Tier S and are playing in GOD mode with unstoppable undercosted insanely powerful cards, but mage? Not even close.
I hope the nerfs don't take long before is too late to save the release of new cards.
Druid is doing some very broken things, the pure paladins are just solid right now, but far from being nerf worthy or "bullying" people.
Mage though? I've tried to make otk mage a lot and it feels terrible, it's too slow and you can't really build it any faster because there's limited draw. Maybe you're talking about some tempo mage deck with mana giants? Those decks do seem better than any otk mages but still mediocre at best.
win rate of all deck is fine... but the stupid thing where if you drew good and you win or you drew poor you lose need to go its fucking retard to play vs some1 that have 2x high cost card on turn 3 + full hand becouse 1 of the card drew you cards the power level of this xpack is just to high... its not fun to play vs some1 that high roll there should not be high roll in this game atlast not so you can pull it 50% of all games...
In my opinion, Priest and warrior are being underestimated. Both classes have lot of powerful cards and fairly unrefined deck lists. Once their decks get perfected they will be stronger.
Mage has been "underwhelming-ok" level for a few sets now, which makes me sad cause I'm a mage player mainly. Hopefully mage gets some love in the next set. Headmaster as a neutral is great but he should've been the mage class legendary since we got his hero skin.
Druid is crazy right now but it's only because of the insane amount of ramp he has available right now. I see why they nerfed wild growth and innervate a while back: they had to have known these new ramp cards were coming for a while now. Could you imagine all the new ramp PLUS classic ramp cards? *shudders*.
Paladin is great but I don't think he's "broken"/ Frankly, if you're gonna dedicate your deck to playing class cards only you should be rewarded for not using otherwise strong neutral cards to help fill out the deck. I love this idea for paladin and my only regret is there wasn't at least one new card to directly say "no neutral cards" this set.
Warrior looks good but he cant top those three. hes the guy who always try to get near cool guys and be friends with them.
And i think Priest and Rogue are the Victims in this class......
You are very wrong:) i got easy legend just because people think paladin and druid are op, its easy to create a deck against them, you should try to look at all of the cards and make a good deck for the current meta and then pala and druid wont look so strong:) the problem is people dont know how to create good decks
Warrior looks good but he cant top those three. hes the guy who always try to get near cool guys and be friends with them.
And i think Priest and Rogue are the Victims in this class......
You are very wrong:) i got easy legend just because people think paladin and druid are op, its easy to create a deck against them, you should try to look at all of the cards and make a good deck for the current meta and then pala and druid wont look so strong:) the problem is people dont know how to create good decks
Do you have any blue print for good deck?
I add some single target removals for pala and super board clears for druids with any deck i create works like magic but then i queue against warriors all times and lose.
Druid and paladin for sure, the two classes are beyond broken level now, Tier S and are playing in GOD mode with unstoppable undercosted insanely powerful cards, but mage? Not even close.
I hope the nerfs don't take long before is too late to save the release of new cards.
Mages counters pala and druid easily the otk deck needs just times until ppl figure how to tune the deck, at least will be tier 1 will see.
Druid and paladin for sure, the two classes are beyond broken level now, Tier S and are playing in GOD mode with unstoppable undercosted insanely powerful cards, but mage? Not even close.
I hope the nerfs don't take long before is too late to save the release of new cards.
Mages counters pala and druid easily the otk deck needs just times until ppl figure how to tune the deck, at least will be tier 1 will see.
And Priest counters both of them, too. People really need to chill so far. Yes, they are strong. But they are not broken and nearly undefeatable as some decks expansions before. Multiple decks performing pretty fine against them, Control Warriors.
I even do fine with a self brew Demonhunter deck against druids at least. I don't know why, but it works.
I add some single target removals for pala and super board clears for druids with any deck i create works like magic but then i queue against warriors all times and lose.
If you look at his account he recently posted a generic pre-SA gala rogue, I'm guessing that was the deck he 'created' that nobody else was good enough to.
Guys, Pure Pally is something else. Yesterday I was like 40-10. It's 80% WR!!! It feels like Jade Druid back in the days. I could pull 8/8 + 8/8 + divine shields + tounts + clear your board + draw 5 turn after turn. It's definitely not fair. I started on bronze 10 and now I'm on plat 6. Gonna hit legend and try something else couse this sh** is dumb OP
Pala has too many no-brainer plays aside from their Libram package. Goody Two-Shields and Argent Braggart are nearly always extremely good cards. Pupil and Abbess are good, but are also Priest cards so those should probably stay how they are until Priest abuses them as well.
Druid is just a coin-flip class thanks to Overgrowth + Bloom and will definitely, surely get fixed by Team 5.
You are very wrong:) i got easy legend just because people think paladin and druid are op, its easy to create a deck against them, you should try to look at all of the cards and make a good deck for the current meta and then pala and druid wont look so strong:) the problem is people dont know how to create good decks
More likely you're no better than everyone else at making good decks, but the decks you like just coincidentally counter the current meta.
And that most people don't have the card collection to just shift to any deck that comes up. If you're talking about Priest as the druid/paly counter for example, it's one of the classes where my collection is weakest, and I'm very low on dust now. (Druid and Paly are my other weakest classes, incidentally.)
Warrior looks good but he cant top those three. hes the guy who always try to get near cool guys and be friends with them.
And i think Priest and Rogue are the Victims in this class......
Nice, somewhat making fun of bullying victims in a video game forum... What's next, people?
Galakrond priest still destroys paladin and druid I believe. At least it works for me really well!
Ok, i understand your point, but why is Mage on the list? I suppose you're talking about the new Otk Mage, but I have only met one of those and evem losing to that enemy was kind of entertaining.
Druid and paladin for sure, the two classes are beyond broken level now, Tier S and are playing in GOD mode with unstoppable undercosted insanely powerful cards, but mage? Not even close.
I hope the nerfs don't take long before is too late to save the release of new cards.
Druid is doing some very broken things, the pure paladins are just solid right now, but far from being nerf worthy or "bullying" people.
Mage though? I've tried to make otk mage a lot and it feels terrible, it's too slow and you can't really build it any faster because there's limited draw. Maybe you're talking about some tempo mage deck with mana giants? Those decks do seem better than any otk mages but still mediocre at best.
win rate of all deck is fine... but the stupid thing where if you drew good and you win or you drew poor you lose need to go its fucking retard to play vs some1 that have 2x high cost card on turn 3 + full hand becouse 1 of the card drew you cards the power level of this xpack is just to high... its not fun to play vs some1 that high roll there should not be high roll in this game atlast not so you can pull it 50% of all games...
In my opinion, Priest and warrior are being underestimated. Both classes have lot of powerful cards and fairly unrefined deck lists. Once their decks get perfected they will be stronger.
Mage has been "underwhelming-ok" level for a few sets now, which makes me sad cause I'm a mage player mainly. Hopefully mage gets some love in the next set. Headmaster as a neutral is great but he should've been the mage class legendary since we got his hero skin.
Druid is crazy right now but it's only because of the insane amount of ramp he has available right now. I see why they nerfed wild growth and innervate a while back: they had to have known these new ramp cards were coming for a while now. Could you imagine all the new ramp PLUS classic ramp cards? *shudders*.
Paladin is great but I don't think he's "broken"/ Frankly, if you're gonna dedicate your deck to playing class cards only you should be rewarded for not using otherwise strong neutral cards to help fill out the deck. I love this idea for paladin and my only regret is there wasn't at least one new card to directly say "no neutral cards" this set.
Kael'thas needs to go ... idk what they are thinking.
You are very wrong:) i got easy legend just because people think paladin and druid are op, its easy to create a deck against them, you should try to look at all of the cards and make a good deck for the current meta and then pala and druid wont look so strong:) the problem is people dont know how to create good decks
Do you have any blue print for good deck?
I add some single target removals for pala and super board clears for druids with any deck i create works like magic but then i queue against warriors all times and lose.
Mages counters pala and druid easily the otk deck needs just times until ppl figure how to tune the deck, at least will be tier 1 will see.
And Priest counters both of them, too. People really need to chill so far.
Yes, they are strong. But they are not broken and nearly undefeatable as some decks expansions before.
Multiple decks performing pretty fine against them, Control Warriors.
I even do fine with a self brew Demonhunter deck against druids at least. I don't know why, but it works.
If you look at his account he recently posted a generic pre-SA gala rogue, I'm guessing that was the deck he 'created' that nobody else was good enough to.
Guys, Pure Pally is something else. Yesterday I was like 40-10. It's 80% WR!!! It feels like Jade Druid back in the days. I could pull 8/8 + 8/8 + divine shields + tounts + clear your board + draw 5 turn after turn. It's definitely not fair. I started on bronze 10 and now I'm on plat 6. Gonna hit legend and try something else couse this sh** is dumb OP
Pala has too many no-brainer plays aside from their Libram package. Goody Two-Shields and Argent Braggart are nearly always extremely good cards. Pupil and Abbess are good, but are also Priest cards so those should probably stay how they are until Priest abuses them as well.
Druid is just a coin-flip class thanks to Overgrowth + Bloom and will definitely, surely get fixed by Team 5.
More likely you're no better than everyone else at making good decks, but the decks you like just coincidentally counter the current meta.
And that most people don't have the card collection to just shift to any deck that comes up. If you're talking about Priest as the druid/paly counter for example, it's one of the classes where my collection is weakest, and I'm very low on dust now. (Druid and Paly are my other weakest classes, incidentally.)
This topic is pointless, the meta is not yet solved...
♥ ¡hola mundo! ♥ hello world! ♥ привет мир! ♥ こにちわ せかい! ♥
/dupllicatepostoops