I played highlander hunter to legend. It has a bad matchup vs tempo DH but it has a good matchup vs priest. While I hate tempo DH, it's important to me to have a decent matchup vs priest since I absolutely despite playing decks where you have auto concede matchups. I like control warrior and there are some lists that do well and I went to legend with it last season, but having to concede vs every priest is dumb. In some cases I could see priest up to 4 games in a row and it was just a sure loss after 20 mins and so pointless to play. Highlander hunter has winnable matchups against everyone, even if the tempo DH matchup is a 40 - 43% matchup.
The galakrond priest though is a bit more beatable with a bomb warrior deck than other priest decks. The trouble with bomb warrior is without the lackeys the matchup vs tempo DH is very bad (although it enjoys overwhelmingly good matchups vs mage and rogue).
Paladin and shaman decks are so bad vs priest though. They just have no end game value. Even if shaman plays archivist it has no win conditions in the end game to compete with priest getting a free card from galakrond every turn. At least enrage warrior has a chance to kill the priest (and if they wanted to make the matchup better they can tech in alex to reduce the priest hp to 15 a turn before they combo them, at the expense of having a worse matchup vs tempo DH).
Winning with control gives me a sense of accomplishment. Not playing Res Priest, because I don't have the cards to build it, but I used to play shit ton of Handlock, Renolock, Control Warrior, Malygos Mage, Control Paladin and it always felt nice, because in the end the game lasted for more than 6 minutes and required me to actually consider my cards, not play whatever I had on curve.
Where is joy in playing whatever card is highlighted in green? Having games ending on turn 7? Doing exactly the same stuff every game, no matter the opponent, because your plan is always the same - drop, whatever you have, and end the game as fast as you can?
Playing control means OPTIONS. Means actually considering what to play and adjusting the gameplan. This is what mindless tempo lacks, and this is what is the joy of most card games actually.
Well said, sometimes the impression I have is the people want to play Solitaire and install HS by mistake... >_>
Don’t get me wrong, I love control. Most of my climb has been hand lock warlock and big Druid. But priests solely depend on luck. All of their cars generation is based off of luck from gark and steal cards
There's really not that much luck involved in Priest stealing your cards. Yeah, it's easy to claim this, when you are tilted, been there. But if you think about it - every deck is stuffed with the best cards the archetype has to offer. Very rarely you play cards which aren't good on their own. There are specific scenarios, but they are in a huge minority. Overall, if you take a card from someone else's deck 9/10 times you can use it for profit. Take a look at your deck and think of two cards your opponent could steal from you and they would be of no use. Sure, there are some in the meta. But few. Odds are in favor of Priests.
If you play against value stuffed decks, most of the time you are gonna get value. Simple as that.
Trust me - if stealing cards was a luck dependant strategy, no one would use it. In the end it is all about numbers - much more often than not you will benefit from the stolen cards. Same goes for Puzzle Box of Yogg-Saron for example. You would think it's all just luck. Not really. Numbers don't lie - it is usually beneficial to play the card. So people play it. You have set expectations on what the outcome will be. Same for Priests and stealing cards.
Also I find it funny that earlier you were talking solely on the dragging game and the class overall - now when many people seem to actually enjoy this playstyle you found another thing to complain - luck (which too is not the case). So what exactly makes you so mad about Priest? Luck or longer games? Because the second one contradicts with what you said about control.
Nothing I’ve said contradicts anything? If you bothered reading other posts then you wouldn’t have said that. Anywho, goodnight.
You said "Already made legend so who cares and I only play about an hour a day on a good day so not wasting 30 minutes lol". Then you said you love control - what is contradictory, because playing control you are supposed to sometimes have much longer games
You sound so childish. "Hurr durr, hate long games, f**k this shit lol". Responds - people actually enjoy control decks. "No no no guys, never said anything about control, I actually love control, love to have long games (haha), just those Priests...".
And this "already hit legend" - playing an hour a day and it is merely a middle of the month. Most likely with control deck, SURELY not aggro. Let me respond in your style - "lol xD".
Galakrond Warlock usually does pretty well against Priest. Just save your Breaths, fully invoke Galakrond, and set up to Alex and burst them.
Quest warlock beats priest I am pretty sure. There isn't much the priest can do because they only have 30hp. I mean quest warlock actually beats everything though (except warrior and heavy aggro decks). The deck is pretty busted. It's just so hard to play no one does it lol.
Because DH got hit a 3rd time and now face what’s the best counter to all these priest decks running rampant? I don’t even care if I lose to everything else tbh. Just want to see priest players lose. They’re crazy heavy right now. Also not looking to play any rogue deck and sadly I think that’s the best counter lol....
Dude... Priest loses like 99% of all his games against Rogue. Just play Rogue. Priest also loses most of his matches against Midrange hunter en even still against DH.
Priest is like tier 3, or maybe a low tier 2. If you can't win against Priest, it's on you.
It really amazes me how much people hate playing vs Priest. A couple of days ago I put together a budget 'Silence Priest' deck based on some deck I saw here and I tried to play a couple of games on Casual just to try it. This is by the way a Tempo/Aggro deck, nothing like the standard Priest archetypes. Well I had 5 opponents in a row auto-concede before turn 1 and two of them were Priests themselves (???). So I gave up trying, at least I earned 20 gold in 2min...
Yea, they really need to rework the whole class. I think it would be better if they focus on giving it a viable tempo build which plays minions, buffs them, heals them etc rather than making it some frustrating control deck. Galakrond priest is alright. It's not like rez priest. Rez priest and quest priest though are so unfun and frustrating to play against.
They did rework the whole class... Into this! They are not going to do another rework. They have removed card draw from the class completely, so combo decks are not yet possible anymore and if you don't have discover cards, you might as well delete the class as a whole.
A while ago everyone was complaining about resurrect Priest and anything else would be better. You got something else now, and still complaining. For some people it's just never good enough.
Edit: How do you think buff minions builds should work when Blizzard removed card draw and gave other classes so many tools to delete single minions? It doesn't even matter how large a minion is. There are just too many tools. The only option is to build a wide board and this is the only way to do that for Priest.
I’ll try bomb warrior then. Thanks for the input.
You said "Already made legend so who cares and I only play about an hour a day on a good day so not wasting 30 minutes lol". Then you said you love control - what is contradictory, because playing control you are supposed to sometimes have much longer games
You sound so childish. "Hurr durr, hate long games, f**k this shit lol". Responds - people actually enjoy control decks. "No no no guys, never said anything about control, I actually love control, love to have long games (haha), just those Priests...".
And this "already hit legend" - playing an hour a day and it is merely a middle of the month. Most likely with control deck, SURELY not aggro. Let me respond in your style - "lol xD".
Galakrond Warlock usually does pretty well against Priest. Just save your Breaths, fully invoke Galakrond, and set up to Alex and burst them.
Quest warlock beats priest I am pretty sure. There isn't much the priest can do because they only have 30hp. I mean quest warlock actually beats everything though (except warrior and heavy aggro decks). The deck is pretty busted. It's just so hard to play no one does it lol.
Dude... Priest loses like 99% of all his games against Rogue. Just play Rogue.
Priest also loses most of his matches against Midrange hunter en even still against DH.
Priest is like tier 3, or maybe a low tier 2. If you can't win against Priest, it's on you.
They did rework the whole class... Into this! They are not going to do another rework.
They have removed card draw from the class completely, so combo decks are not yet possible anymore and if you don't have discover cards, you might as well delete the class as a whole.
A while ago everyone was complaining about resurrect Priest and anything else would be better. You got something else now, and still complaining. For some people it's just never good enough.
Edit: How do you think buff minions builds should work when Blizzard removed card draw and gave other classes so many tools to delete single minions? It doesn't even matter how large a minion is. There are just too many tools. The only option is to build a wide board and this is the only way to do that for Priest.
I think that was much worse (in terms of fun) to play against resurrect quest priest, The actual versions of priest IMO are a bit more interactive.
In order to counter priest galakrond/highlander rogue, highlander hunter o r quest maly lock work well