What is the most frustrating deck to play against in your opinion?
In my opinion it's quest ressurrect priest! I really hate the playstyle. The AFK-playstyle where you don't really do anything except making a wall of taunt and healing minions is just so dumb in my opinion...
What do you think? :D
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Fuck priest, warrior and hunter in this expansion. Been playing as Paladin and I always get my ass whipped with these Legends running the same copy and paste decks. Sometimes I wish that people can play unique decks without the same expected results.
Times like these where I rather face zoolock instead of picking up my phone and starting a game but I cant cause I know hunter is gonna kill me on turn 6 which pisses me off cause I barely got anything out on play. Man I wish this game had more health like 40 would be fine
Galakrond Rogue, which is 50% of the legend ladder right now. Too much highrolling for me. Games depend if you draw Kronx Dragonhoof for 0 mana with Galakrond or no. And the draconic and spell lackey giving infinite value. It's not fun to play against such highrolling turn like that.
I don't mind most decks but dislike games where I feel I have very little control. Face hunter is one at the moment, it's killed me as early as turn 4 I think and there are times where there's just nothing you can really do. You need a fair amount of healing which a lot of decks simply can't run and even then it can be a real struggle. The only deck I rlcan reliably beat it with is res priest. I get that it serves a purpose and keeps slow, greedy decks in check but its a touch too strong. Even taunt doesn't help because of the onslaught of spells that hit your face, the hero power and the gnomes which can kamikaze into a taunt anyway and deal more damage.
Galakrond warrior can be annoying, it's actually a decent deck to play against for the majority of the game and you need to think about their next move and it can be decent but the leeroy shenanigans can just ko you in one turn despite you playing a really good game and controlling 95% of it with smart moves and good anticipation. If it didn't have the crazy otk potential it's still a good deck but becomes much less frustrating to lose to. I've no problem losing to it in any circumstance other than the Leeroy turn, that can just be incredibly unfun.