Though I like playing rogue, I'm not used to playing the miracle variant.
The finisher would be to play Kronx Dragonhoof after Galakrond (if played before, it can be Shadowsteped or shuffled with Togwaggle's Scheme in order to activate the Decimation effect multiple times in several turns. So that's basically a combo deck with many draw cards and removals.
What do you guys think of it? How can this be improved? Share your thoughs about what would you do depending on the meta (if more controlish or aggroish)
What will this deck do in the early game turns 1 and 2?
I agree. Needs some more early game or you will just get curb stomped by any fast deck. I think for a miracle deck which runs questing adventurer and edwin, you should just focus on winning with them and not with a gimmicky otk which requires you to hold cards in hand (which can lead even more to getting run over). I'd say either pick to do an otk combo and play control style or beat them down with minions.
If you go the minion route, I would cut thalnos, togwaggle's scheme, flik skyshiv and 2 fan of knives for another umbral skulker, 2 Bloodsail Flybooters, and 2 Faceless Corruptors. Thalnos is just too slow for an extra draw in miracle rogue and you'd usually rather save the spell for comboing with auctioneer or a bigger adventurer/edwin. Scheme is obviously useless without otk, and flik is kinda expensive for miracle rogue and faceless corruptor essentially does the same thing, with more flexibility and tempo potential, and fits your curve better. Only one skulker in the deck and no preparation will make auctioneer feel really bad if you don't draw skulker, and fan of knives is kind of too expensive without preparation. Flybooter is a great way to fill in the gaps in your mana curve and is great for building up your adventurers faster. The 1/1 tokens, along with lackeys, are also good targets for faceless corruptor.
If you go the otk route, I'd cut edwin, both adventurers, spirit of the shark, flik and a shadowstep for another skulker, another auctioneer, 2 Flybooters, 1 faceless corruptors, and a preparation. You will draw so much faster
What will this deck do in the early game turns 1 and 2?
I agree. Needs some more early game or you will just get curb stomped by any fast deck. I think for a miracle deck which runs questing adventurer and edwin, you should just focus on winning with them and not with a gimmicky otk which requires you to hold cards in hand (which can lead even more to getting run over). I'd say either pick to do an otk combo and play control style or beat them down with minions.
If you go the minion route, I would cut thalnos, togwaggle's scheme, flik skyshiv and 2 fan of knives for another umbral skulker, 2 Bloodsail Flybooters, and 2 Faceless Corruptors. Thalnos is just too slow for an extra draw in miracle rogue and you'd usually rather save the spell for comboing with auctioneer or a bigger adventurer/edwin. Scheme is obviously useless without otk, and flik is kinda expensive for miracle rogue and faceless corruptor essentially does the same thing, with more flexibility and tempo potential, and fits your curve better. Only one skulker in the deck and no preparation will make auctioneer feel really bad if you don't draw skulker, and fan of knives is kind of too expensive without preparation. Flybooter is a great way to fill in the gaps in your mana curve and is great for building up your adventurers faster. The 1/1 tokens, along with lackeys, are also good targets for faceless corruptor
Nice! See you are experienced in miracle rogue. Do you have a deck list to share with us?
What will this deck do in the early game turns 1 and 2?
I agree. Needs some more early game or you will just get curb stomped by any fast deck. I think for a miracle deck which runs questing adventurer and edwin, you should just focus on winning with them and not with a gimmicky otk which requires you to hold cards in hand (which can lead even more to getting run over). I'd say either pick to do an otk combo and play control style or beat them down with minions.
If you go the minion route, I would cut thalnos, togwaggle's scheme, flik skyshiv and 2 fan of knives for another umbral skulker, 2 Bloodsail Flybooters, and 2 Faceless Corruptors. Thalnos is just too slow for an extra draw in miracle rogue and you'd usually rather save the spell for comboing with auctioneer or a bigger adventurer/edwin. Scheme is obviously useless without otk, and flik is kinda expensive for miracle rogue and faceless corruptor essentially does the same thing, with more flexibility and tempo potential, and fits your curve better. Only one skulker in the deck and no preparation will make auctioneer feel really bad if you don't draw skulker, and fan of knives is kind of too expensive without preparation. Flybooter is a great way to fill in the gaps in your mana curve and is great for building up your adventurers faster. The 1/1 tokens, along with lackeys, are also good targets for faceless corruptor
Nice! See you are experienced in miracle rogue. Do you have a deck list to share with us?
I don't have a miracle list yet, but I could make one. I have 4000 rogue wins so yeah I have played pretty much everything rogue lol
What do you think of this? I made one for kronx otk, but it has a ton of cheap stuff to play and really focuses on the miracle aspect with gadgetzan auctioneer. dragon's hoard, pilfer, and vendetta package I feel is quite good with auctioneer, and gives you enough stuff to do in the early game. I'll make a minion based miracle deck after this comment. I cut saps for now because I don't really see there being a lot of good sap targets in the meta. Most stuff that is worth sapping is put into slower decks, which this is meant to counter anyway.
Here is the 2nd list I came up with. I made both of these pretty quickly, so they can definitely be optimized. Hope you can get some ideas from them. Generally, 2 Auctioneers is a good idea, you'll need some early game to keep things under control and lots of cheap spells. Beyond that, there's a lot of possible variations.
I have made some adjustments, since the whole point of mine is to go along with the combo aspect, so I removed the questing adventurers and Edwin and placed Myra's...
Probably it won't work, but I must at least try it. The control version is more solid anyway! Thanks for the advices, guys!!
What do you think of this? I made one for kronx otk, but it has a ton of cheap stuff to play and really focuses on the miracle aspect with gadgetzan auctioneer. dragon's hoard, pilfer, and vendetta package I feel is quite good with auctioneer, and gives you enough stuff to do in the early game. I'll make a minion based miracle deck after this comment. I cut saps for now because I don't really see there being a lot of good sap targets in the meta. Most stuff that is worth sapping is put into slower decks, which this is meant to counter anyway.
What do you think of this? I made one for kronx otk, but it has a ton of cheap stuff to play and really focuses on the miracle aspect with gadgetzan auctioneer. dragon's hoard, pilfer, and vendetta package I feel is quite good with auctioneer, and gives you enough stuff to do in the early game. I'll make a minion based miracle deck after this comment. I cut saps for now because I don't really see there being a lot of good sap targets in the meta. Most stuff that is worth sapping is put into slower decks, which this is meant to counter anyway.
And Vendetta with only Pilfer and Dragon’s Horde as theif cards
Cheap spells with auctioneer. shouldn't be underestimated. Hallucination was in every miracle deck, even without vendetta or good steal cards. vendetta being discounted to 0 will give your auctioneer a lot more gas alongside more 1 cost spells. the plan is to get through your whole deck anyway, so vendetta will always be discounted
Though I like playing rogue, I'm not used to playing the miracle variant.
The finisher would be to play Kronx Dragonhoof after Galakrond (if played before, it can be Shadowsteped or shuffled with Togwaggle's Scheme in order to activate the Decimation effect multiple times in several turns. So that's basically a combo deck with many draw cards and removals.
Other cards I thought about:
Myra's Unstable Element - possible if Kronx + coin + scheme in your hand
Wild Pyromancer - no moreVanish, so, no board clear anymore... but only max 2 damage, or, at most 4 if Fan of Knives is played along Bloodmage Thalnos (but almost impossible to happen).
also maybe removing Edwin VanCleef and Questing Adventurer in favor of more drawing/controling stuff?
What do you guys think of it? How can this be improved?
Share your thoughs about what would you do depending on the meta (if more controlish or aggroish)
this is my take on the deck with giants might try to add lifedrinkers later
https://www.hearthpwn.com/decks/1316942-theory-craft-miracle-rogue-dod
What will this deck do in the early game turns 1 and 2?
Take face damage of hope for backstab/eviscerate...
I agree. Needs some more early game or you will just get curb stomped by any fast deck. I think for a miracle deck which runs questing adventurer and edwin, you should just focus on winning with them and not with a gimmicky otk which requires you to hold cards in hand (which can lead even more to getting run over). I'd say either pick to do an otk combo and play control style or beat them down with minions.
If you go the minion route, I would cut thalnos, togwaggle's scheme, flik skyshiv and 2 fan of knives for another umbral skulker, 2 Bloodsail Flybooters, and 2 Faceless Corruptors. Thalnos is just too slow for an extra draw in miracle rogue and you'd usually rather save the spell for comboing with auctioneer or a bigger adventurer/edwin. Scheme is obviously useless without otk, and flik is kinda expensive for miracle rogue and faceless corruptor essentially does the same thing, with more flexibility and tempo potential, and fits your curve better. Only one skulker in the deck and no preparation will make auctioneer feel really bad if you don't draw skulker, and fan of knives is kind of too expensive without preparation. Flybooter is a great way to fill in the gaps in your mana curve and is great for building up your adventurers faster. The 1/1 tokens, along with lackeys, are also good targets for faceless corruptor.
If you go the otk route, I'd cut edwin, both adventurers, spirit of the shark, flik and a shadowstep for another skulker, another auctioneer, 2 Flybooters, 1 faceless corruptors, and a preparation. You will draw so much faster
That's an interesting approach, but, IMHO, we'd need more Invoke effects. I think only 4 won't be enough. I forgot to add Zilliax... it's a must! LOL
Nice! See you are experienced in miracle rogue. Do you have a deck list to share with us?
I don't have a miracle list yet, but I could make one. I have 4000 rogue wins so yeah I have played pretty much everything rogue lol
What do you think of this? I made one for kronx otk, but it has a ton of cheap stuff to play and really focuses on the miracle aspect with gadgetzan auctioneer. dragon's hoard, pilfer, and vendetta package I feel is quite good with auctioneer, and gives you enough stuff to do in the early game. I'll make a minion based miracle deck after this comment. I cut saps for now because I don't really see there being a lot of good sap targets in the meta. Most stuff that is worth sapping is put into slower decks, which this is meant to counter anyway.
Here is the 2nd list I came up with. I made both of these pretty quickly, so they can definitely be optimized. Hope you can get some ideas from them. Generally, 2 Auctioneers is a good idea, you'll need some early game to keep things under control and lots of cheap spells. Beyond that, there's a lot of possible variations.
These are great ideas!
I have made some adjustments, since the whole point of mine is to go along with the combo aspect, so I removed the questing adventurers and Edwin and placed Myra's...
Probably it won't work, but I must at least try it. The control version is more solid anyway! Thanks for the advices, guys!!
Why are you playing Dragon’s Horde?
And Vendetta with only Pilfer and Dragon’s Horde as theif cards
Cheap spells with auctioneer. shouldn't be underestimated. Hallucination was in every miracle deck, even without vendetta or good steal cards. vendetta being discounted to 0 will give your auctioneer a lot more gas alongside more 1 cost spells. the plan is to get through your whole deck anyway, so vendetta will always be discounted