There is another reason: Unless you spend a lot of money on this game, you don't get enough resources for testing. You have to decide to spend your precious dust for either some random deck ideas you have (and if they suck, you get back a fourth if you dust the cards) or wait a couple of days and craft some of the proven netdecks. Since most of the game rewards you for winning (lots of daily quests and ranked rewards require winning, Bonus Gold is for winning rather than playing) and winning is easier with proven netdecks. So all signs point to crafting netdecks
For example, I opened 90 packs RoS packs and got four legendaries: Khadgar, Heistbaron Togwaggle, Barista Lynchen, Vereesa Windrunner. So I went ahead and crafted the missing cards for Tempo Rogue, Conjurer Mage and bombless Control Warrior (had a lot cards already from Odd Warrior).
I've never even played Barista once, because making a Control Shaman with her would have costed my entire HoF dust alone as I am missing every legendary besides Shudderwock and DK-Hagatha for it. The expansion before, I opened a golden High Priestess Jeklik and a golden Gonk, the Raptor and never played them even once for the same reason: crafting the rest of the deck for them costs several thousand of dust.
There is another reason: Unless you spend a lot of money on this game, you don't get enough resources for testing. You have to decide to spend your precious dust for either some random deck ideas you have (and if they suck, you get back a fourth if you dust the cards) or wait a couple of days and craft some of the proven netdecks. Since most of the game rewards you for winning (lots of daily quests and ranked rewards require winning, Bonus Gold is for winning rather than playing) and winning is easier with proven netdecks. So all signs point to crafting netdecks
For example, I opened 90 packs RoS packs and got four legendaries: Khadgar, Heistbaron Togwaggle, Barista Lynchen, Vereesa Windrunner. So I went ahead and crafted the missing cards for Tempo Rogue, Conjurer Mage and bombless Control Warrior (had a lot cards already from Odd Warrior).
I've never even played Barista once, because making a Control Shaman with her would have costed my entire HoF dust alone as I am missing every legendary besides Shudderwock and DK-Hagatha for it. The expansion before, I opened a golden High Priestess Jeklik and a golden Gonk, the Raptor and never played them even once for the same reason: crafting the rest of the deck for them costs several thousand of dust.
Well if you miss some cards it becomes easier to be original: that's when you have to be inventive to compensate for the dust you are lacking.
I am curios, are there people on chess forums that complain that nearly no one plays original debuts and make good moves against their opening a2-a4?
Well...chess has no company changing the rules of the game every 3 months, so basically a4 is well established to be a bad move and will remain that forever. So to complain that your opponent does not make a bad opening move is silly. However, the same kind of complaints are heard when ppl face certain boring openings like Berlin defense, which is just a good opening for black, but for white you immediately enter a queenless middle game which is not to everyone's taste. So maybe not on 1.a4 but definitely yes on other openings.
There is another reason: Unless you spend a lot of money on this game, you don't get enough resources for testing. You have to decide to spend your precious dust for either some random deck ideas you have (and if they suck, you get back a fourth if you dust the cards) or wait a couple of days and craft some of the proven netdecks. Since most of the game rewards you for winning (lots of daily quests and ranked rewards require winning, Bonus Gold is for winning rather than playing) and winning is easier with proven netdecks. So all signs point to crafting netdecks
For example, I opened 90 packs RoS packs and got four legendaries: Khadgar, Heistbaron Togwaggle, Barista Lynchen, Vereesa Windrunner. So I went ahead and crafted the missing cards for Tempo Rogue, Conjurer Mage and bombless Control Warrior (had a lot cards already from Odd Warrior).
I've never even played Barista once, because making a Control Shaman with her would have costed my entire HoF dust alone as I am missing every legendary besides Shudderwock and DK-Hagatha for it. The expansion before, I opened a golden High Priestess Jeklik and a golden Gonk, the Raptor and never played them even once for the same reason: crafting the rest of the deck for them costs several thousand of dust.
Well if you miss some cards it becomes easier to be original: that's when you have to be inventive to compensate for the dust you are lacking.
There is another reason: Unless you spend a lot of money on this game, you don't get enough resources for testing. You have to decide to spend your precious dust for either some random deck ideas you have (and if they suck, you get back a fourth if you dust the cards) or wait a couple of days and craft some of the proven netdecks. Since most of the game rewards you for winning (lots of daily quests and ranked rewards require winning, Bonus Gold is for winning rather than playing) and winning is easier with proven netdecks. So all signs point to crafting netdecks
For example, I opened 90 packs RoS packs and got four legendaries: Khadgar, Heistbaron Togwaggle, Barista Lynchen, Vereesa Windrunner. So I went ahead and crafted the missing cards for Tempo Rogue, Conjurer Mage and bombless Control Warrior (had a lot cards already from Odd Warrior).
I've never even played Barista once, because making a Control Shaman with her would have costed my entire HoF dust alone as I am missing every legendary besides Shudderwock and DK-Hagatha for it. The expansion before, I opened a golden High Priestess Jeklik and a golden Gonk, the Raptor and never played them even once for the same reason: crafting the rest of the deck for them costs several thousand of dust.
Well if you miss some cards it becomes easier to be original: that's when you have to be inventive to compensate for the dust you are lacking.
Well...chess has no company changing the rules of the game every 3 months, so basically a4 is well established to be a bad move and will remain that forever. So to complain that your opponent does not make a bad opening move is silly. However, the same kind of complaints are heard when ppl face certain boring openings like Berlin defense, which is just a good opening for black, but for white you immediately enter a queenless middle game which is not to everyone's taste. So maybe not on 1.a4 but definitely yes on other openings.
All creativity doesn't help making a good deck if you lack the keycards. What is the point in trying battlecry shaman whithout any of the good battlecry Electra Stormsurge, Krag'wa, the Frog and Swampqueen Hagatha to copy? Or Discardlock if you don't have the payoff cards like Blood-Queen Lana'thel, Clutchmother Zavas and maybe the quest.
And with heartpwn going even less creativity to be had