What people here don't realise is that this is a card COLLECTING game.
If you are handed the collection over, there's not much to work for isn't it? Also, part of the value from the cards comes from their rarity.
Even know, not everyone has 2 Brawls or 2 Pyroblasts, and definitely not every single top-tier classic legendary.
I started a new account in November and got a semi-decent collection in 3 weeks. Nothing fancy, but definitely enough to try out a many things.
What they could improve at, is starting dust amount after finishing starter ranks, better matchmaking and fixing casual (imo, the best thing they could do there is giving the option to ban 6-9 non-legendary cards).
There are still thousands of cards to collect even with the entire classic set free. There is no "value" to the cards. They can not be traded.
Still nobody in the no camp with a good argument.
Would you recommend this game to any of your friends? You are a pretty lousy friend if you answer yes.
You're extremely blinkered and clearly have no time for any opinion or agenda that doesn't match you own. Debating or discussion is not your bag, it would be better if you just left it alone to be honest. You're now at the point of just repeating the same thing, no one is going to change your mind and your posts are steadily creeping towards intolerance. I don't think there's much left for you to really add to this discussion.
There have been plenty of alternative ideas or reasons people wouldn't like this change. You're literally just ignoring them or saying they aren't good reasons, which is your opinion. If you really can't grasp why someone might have a problem with it, even if you personally disagree with it, you're beyond help.
I know I'm right. That's the thing. All of the arguments for no are selfish childish reasons. I also own the entire classic set earned the hard way but I wouldn't care if it became free for new players because I'm not a selfish twat and would like to see more new players in the game. The argument that blizzard would make less money is bullshit imo. Pulling more new players into the game = more money. There is still a massive amount of cards to collect. The other argument is "I'm a degenerate gambler who spent thousands on the game. How dare they give cards I spent hundreds on to new players for free." Selfish.
I've put forward examples from blizzards own titles of offering free things that cost others time and money. There are many more examples from other games.
This game is awful for new players. A F2P game should offer a decent experience starting off so that you want to spend money further down the line. You should not be required to spend money right from the start or dust every card you get to try and build 1 cheap ok deck. You will never build up a collection that way.
Even with the entire classic set you need to start collecting from 4-6 expansions for standard. 1000 - 1500 or so cards. Many more for wild. Other games give shit for free that people paid for initially. Putting a value of time or money on digital crap is just stupid.
To flip your argument why don't new players get all the free cards, packs, quests, dungeon wings and gold that you got over that time. Things change. The game needs to evolve to attract new players. Making the classic set free is the best way to do that.
I'll give you and all the no voters an analogy that your thick heads might understand. Imagine playing another F2P game like heroes of the storm or league of legends where your starting character was the power level of a lane minion and it would take weeks/months before you could even start to get close to being even able to damage other players. That is what hearthstone is like atm.
Just saying, "I know I'm right and anyone who disagrees is a selfish twat" is probably not the best stance to take, if you'd like to have a good discussion.
Just saying, calling people who have spent a lot of money on Hearthstone "degenerate gamblers" is not a good stance to take.
Just saying, calling people who disagree with you "thick headed" is...not a good stance to take.
****
I'll take the other side, why do YOU care so much about HS attracting new players? And that is based on the assumption that they are currently struggling to a) attract new players, and b) generate enough revenue from existing players to keep HS going.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Just saying, "I know I'm right and anyone who disagrees is a selfish twat" is probably not the best stance to take, if you'd like to have a good discussion.
Except I didn't just say that. I said a lot of other things too that you chose to ignore.
Have you seen the posts being made by the no side? Do I really have to link them to prove my point.
Some of the most toxic arrogant selfish and insulting shit but I don't see you calling them out.
How bout you tackle my points and not pick and chose my valid criticisms of those who are voting no.
Do you think this game is good for new players? Would you recommend this game to friends. If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
This game as it stands is a shitty experience for new players. That is an undeniable fact. I would love to see the retention rate for new people who try the game.
I think it is not a bad idea, just a bit exagerrated maybe.
I played some MTG arena, and if I remember correctly, as a new player you get decks, not (just) cards or packs.
Maybe this is a better way to pull in new players, cause usually a new player wants to play decks and get to know the game, not staring at their collection and try to build a deck around some classic legendary which they got free.
It could be like any whizbang deck or smth, just to attract the new player and keep them here after reaching rank 25.
So... I still don't understand what you are losing, you spent that money and you got value out of it for over 2 years... I really don't understand what you're trying to say lol.
Do you think this game is good for new players? Would you recommend this game to friends.
Great, let's have a decent discussion without insulting people. I'm game! Do I think Hearthstone is good for new players? Well, we have to define what the parameters of "good" are, since otherwise that is merely an subjective opinion and just because I think it is doesn't necessarily mean someone else will. Just for argument's sake, let's define that as, "Can a player who's never played a competitive card game before download Hearthstone and expect to hit Rank 15 after learning the mechanics and basic strategy without spending more than the cost of an average game (say $40)?" Yes, I do think so. There are plenty of resources on strategy, how to optimize gold farming for packs, what the best decks are for those on a gold/real money budget, and budget versions of top decks. And really, you don't need a legend-viable deck to hit Rank 15. You just need some time and dedication to learning the game. Also there are countless streams and youtube channels of top players that you can watch in order to understand their thought process and apply it to your own games.
Would I recommend this game to new players? Sure, I'd recommend it to certain people. I would not recommend it to someone who just wants a mobile game they can play quickly and easily without any investment of time or money.
Glad we could have this chat without insulting each other!
With cards which have been around for 5 years or so, there isn't much of a point to gatekeeping them. Having a bigger and more useful basic set would be good. However, cards which have been around for 5 years are boring, and should be changed. One of the worst parts of HS is how so many of the same cards have kept being used year after year. Savage Roar in 2019? C'mon. The sameness of the classic set hastens burnout.
There ought be more dust available to players, to be sure. Every quest should provide a pile of dust (half the gold value? equal to the gold value?). Every pack should have 5-100 dust in there, like how Arena rewards often have dust. Having greater access to cards without having to destroy your collection would simply feel good. It sucks to delete cards that might be fun in order to be "competitive."
But I can't get behind a F2P Classic set because I can't get behind the Classic set in general.
Here's some quotes from the no voters. You might understand my hard stance when you read this crap from ignorant toxic and/or selfish fools who only care about themselves.
It is funny how concept of working, investing your time, to earn money to buy something just flies over the heads of the poor and jobless.
Ah, the joys of the poor.
Investment, as in investing money to purchase something.
We have many communists over here
I'm not speaking from a perspective, where I have all the cards, and I would be jealous on others getting some good gifts. I just think about others at this point. I'm still missing a little bit less than half of the Legendaries and epics, so this would definitely be a win-win for me too, but I don't feel that it is fair... Personally I grinded for more than two years to get to the point where I am right now, and this step from Blizz. would take away all the justified and well earned prize from me, and even more from Old players...
Sorry but I am 100% against this idea. Why? Don’t I want to help people? Well, honestly no, not in this way. People can decide for themselves if they want to spend money on the game or be f2p, both choices are fine. But it is a choice. To punish those people who invested heavily in the past by giving Classic for free is not fair and it makes no sense. It will help some people, sure but it has no benefit for the game in the long term. It will also make people think twice before they spend money on the game.
I will even go so far as to say that if Blizzard actually ever does this then that’s it for me, I will never spend another cent on HS or any game in future.
i voted no bc it would devalue my collection significantly.
No, and if than, ppl who bought packs at that time should get the exact amount of packs they bought in gold. Period
No. Its not fair to players that paid or played alot to get these cards.
once again F2P should just be happy they can play this game for free, because of us P2P players. Dont get greedy..
How about the fact that I spent thousands on the classic set, I am 20k dust away from full golden classic set. Don’t you think I’ll be asking for a refund if every I paid for eventually becomes free. Same thing goes for my complete wild collection.
Imagine having this shit attitude towards other things in life. You came late to something and you whine and demand that you want to skip the initial grind and effort to get closer to those who have been there for years.
Hopefully HS slaps a monthly sub fee to kick out the ungrateful trash
Poor and stuid, my friend, no help for those people
Have you seen the posts being made by the no side? Do I really have to link them to prove my point.
Some of the most toxic arrogant selfish and insulting shit but I don't see you calling them out.
How bout you tackle my points and not pick and chose my valid criticisms of those who are voting no.
Do you think this game is good for new players? Would you recommend this game to friends. If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
Have you seen my post (page 7 last one) you can disagree but it's not selfish. Without enough revenue from HS the game will be closed down. That's bad for everybody. I'm f2p myself and started after unguro so I understand what people are coming from, but I don't think this is the solution (if there is a problem, which I'm also not certain about)
Do you think this game is good for new players? Would you recommend this game to friends.
Great, let's have a decent discussion without insulting people. I'm game! Do I think Hearthstone is good for new players? Well, we have to define what the parameters of "good" are, since otherwise that is merely an subjective opinion and just because I think it is doesn't necessarily mean someone else will. Just for argument's sake, let's define that as, "Can a player who's never played a competitive card game before download Hearthstone and expect to hit Rank 15 after learning the mechanics and basic strategy without spending more than the cost of an average game (say $40)?" Yes, I do think so. There are plenty of resources on strategy, how to optimize gold farming for packs, what the best decks are for those on a gold/real money budget, and budget versions of top decks. And really, you don't need a legend-viable deck to hit Rank 15. You just need some time and dedication to learning the game. Also there are countless streams and youtube channels of top players that you can watch in order to understand their thought process and apply it to your own games.
Would I recommend this game to new players? Sure, I'd recommend it to certain people. I would not recommend it to someone who just wants a mobile game they can play quickly and easily without any investment of time or money.
Glad we could have this chat without insulting each other!
If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
Oh wait, there it is.
Yes and that learning experience is hard enough without having a tiny card pool and the inability to make any half decent deck. Half of the tavern brawls are impossible too unless someone let's them win.
Why invest any time in the game when the PvP experience for new players is terrible. That is not a matter of opinion. It's fact. There are so many other good F2P games that allow you to compete right from the start on a somewhat level playing field. It's only your game knowledge and mechanical skills that need to improve.
Hearthstone in it's current form is 1 of the worst pay 2 win games out there for new players and you need to pay a lot.... What's the incentive outside of gambling addiction?
Do you think this game is good for new players? Would you recommend this game to friends.
Great, let's have a decent discussion without insulting people. I'm game! Do I think Hearthstone is good for new players? Well, we have to define what the parameters of "good" are, since otherwise that is merely an subjective opinion and just because I think it is doesn't necessarily mean someone else will. Just for argument's sake, let's define that as, "Can a player who's never played a competitive card game before download Hearthstone and expect to hit Rank 15 after learning the mechanics and basic strategy without spending more than the cost of an average game (say $40)?" Yes, I do think so. There are plenty of resources on strategy, how to optimize gold farming for packs, what the best decks are for those on a gold/real money budget, and budget versions of top decks. And really, you don't need a legend-viable deck to hit Rank 15. You just need some time and dedication to learning the game. Also there are countless streams and youtube channels of top players that you can watch in order to understand their thought process and apply it to your own games.
Would I recommend this game to new players? Sure, I'd recommend it to certain people. I would not recommend it to someone who just wants a mobile game they can play quickly and easily without any investment of time or money.
Glad we could have this chat without insulting each other!
If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
Oh wait, there it is.
Yes and that learning experience is hard enough without having a tiny card pool and the inability to make any half decent deck. Half of the tavern brawls are impossible too unless someone let's them win.
Why invest any time in the game when the PvP experience for new players is terrible. That is not a matter of opinion. It's fact. There are so many other good F2P games that allow you to compete right from the start on a somewhat level playing field. It's only your game knowledge and mechanical skills that need to improve.
Hearthstone in it's current form is 1 of the worst pay 2 win games out there for new players and you need to pay a lot.... What's the incentive outside of gambling addiction?
Tell you what, I'll ladder in Wild next month (since I'll only be reset to rank 8 in Standard) and I'll restrict my decks to whatever you think a new player would have access to. Let's see how hard it is for new players.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Have you seen the posts being made by the no side? Do I really have to link them to prove my point.
Some of the most toxic arrogant selfish and insulting shit but I don't see you calling them out.
How bout you tackle my points and not pick and chose my valid criticisms of those who are voting no.
Do you think this game is good for new players? Would you recommend this game to friends. If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
Have you seen my post (page 7 last one) you can disagree but it's not selfish. Without enough revenue from HS the game will be closed down. That's bad for everybody. I'm f2p myself and started after unguro so I understand what people are coming from, but I don't think this is the solution (if there is a problem, which I'm also not certain about)
No that's not a selfish point but it is a fallacy imo. The classic set is at this stage only a small % of the overall card pool. They are losing more revenue by not attracting enough new players while more and more older players leave the game.
There are still thousands of cards to collect even with the entire classic set free. There is no "value" to the cards. They can not be traded.
Still nobody in the no camp with a good argument.
Would you recommend this game to any of your friends? You are a pretty lousy friend if you answer yes.
First, my friends have jobs, so it's not a big deal to pay for the games we play.
But also, whenever I recommend Hearthstone, I make it clear that new players should not expect to do well in Ranked for the first year unless they spend a big chunk of change. i explain about the MMR in Casual, and how all Casual players settle into a 50 percent win rate, no matter how big or small their collection is.
Once a new player understands and accepts that, it's a lot easier to stop being jealous of the people who have more cards.
If Blizzard ever comes up with a way to make the same amount of money by selling less stuff, it's fine by me. But the ideas I've seen here aren't going to do that. As a whale, I promise you I would never spend as much on cardbacks and hero portraits as I do on cards. Never in a million years,
And attracting more forever-free players is a BAD thing, not a good one.
WTF does having a job got to do with it. Paying a reasonable amount for a game is 1 thing. Dropping hundreds or thousands on day 1 just to try and catch up is another.
No you won't be getting 50% win rate with a small collection. Not even close.
You guys don't even know how to make a cohesive argument. All I see is the same selfish reasons.
A whale needs some bait to even tempt them into spending money. Even casuals spending $10 - 20 per expansion need an incentive. I don't get this forever free bullshit.
Even with the entire classic set free you still have a massive uphill climb to catch up to long term players that will require money.
The fact is this game is 1 of the worst F2P games out there and 100% P2W will put the majority of people off even trying the game.
WTF does having a job got to do with it. Paying a reasonable amount for a game is 1 thing. Dropping hundreds or thousands on day 1 just to try and catch up is another.
No you won't be getting 50% win rate with a small collection. Not even close.
You guys don't even know how to make a cohesive argument. All I see is the same selfish reasons.
A whale needs some bait to even tempt them into spending money. Even casuals spending $10 - 20 per expansion need an incentive. I don't get this forever free bullshit.
Even with the entire classic set free you still have a massive uphill climb to catch up to long term players that will require money.
The fact is this game is 1 of the worst F2P games out there and 100% P2W will put the majority of people off even trying the game.
Name your card restriction and I will ladder Wild with it next month to see just how hard it is for new players.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
WTF does having a job got to do with it. Paying a reasonable amount for a game is 1 thing. Dropping hundreds or thousands on day 1 just to try and catch up is another.
No you won't be getting 50% win rate with a small collection. Not even close.
You guys don't even know how to make a cohesive argument. All I see is the same selfish reasons.
A whale needs some bait to even tempt them into spending money. Even casuals spending $10 - 20 per expansion need an incentive. I don't get this forever free bullshit.
Even with the entire classic set free you still have a massive uphill climb to catch up to long term players that will require money.
The fact is this game is 1 of the worst F2P games out there and 100% P2W will put the majority of people off even trying the game.
This is not a free-to-play game. It is a free-to-TRY game, just like any game with a demo.
The business model works fine. Yes, there was a dip in sales last year, but that's mainly due to bad design decisions from the year before. Team 5 is making much better decisions lately, and it has brought people back to the game.
As for this "selfish" accusation you keep tossing around, I already said I would be perfectly happy if Blizzard found a way to make a free Classic plan work. But I don't believe they can. It does not make financial sense.
It is not selfish for me to want Hearthstone to succeed. It is selfish for free and low-budget players to expect so much free stuff that Activision/Blizzard start to wonder if further Hearthstone development is worth the trouble.
But honestly? Everyone who already owns most of the Classic set either spent a lot of money or a lot of time collecting those cards. Until those cards were collected, the game was a struggle for each and every player. That's just how it is in the beginning. I was nowhere near having a full Classic set for like three years, but somehow i managed to enjoy the game.
The secret to enjoying Hearthstone (or any other hobby, or life in general) is to stop worrying about what other people have that you do not. If you don't like what you can do with what you have, stop playing. If Blizzard misses you, maybe they'll do something about it. But I wouldn't hold my breath.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Well, maybe just think a little bit about your argument from Blizzard's perspective. It sounds very reasonable what you said at first glance. They are not really selling packs from old expansions, so we might as well give them away for free. Except, it does not work that way. If I know now that something will be free next year, I will hesitate more buying that now. Of course this does not apply to the current packs (as they are already bought) , but you argue that this should be redone again and again once an expansion rotates out. So it will surely have an effect on sales. Whether this loss will be outweighed by more new players etc is a different question. Just saying that the calculation for Blizzard is definitely not as easy as you want it to be.
Well, probably giving everyone the Classic set just like that would be a bit too much. I personally don't own even a third of it (not a single epic)
But Classic set should be more accessible, as Basic set is mostly... well... crap. Except for class cards, basic cards barely have any chance nowadays
What they should have done is made some more quests or smth to obtain specific Classic cards, even stuff like leveling up each class to lvl 60 and giving random classics at certain lvls instead of useless golden basics would have been a great help for all new (and old) players
WTF does having a job got to do with it. Paying a reasonable amount for a game is 1 thing. Dropping hundreds or thousands on day 1 just to try and catch up is another.
No you won't be getting 50% win rate with a small collection. Not even close.
You guys don't even know how to make a cohesive argument. All I see is the same selfish reasons.
A whale needs some bait to even tempt them into spending money. Even casuals spending $10 - 20 per expansion need an incentive. I don't get this forever free bullshit.
Even with the entire classic set free you still have a massive uphill climb to catch up to long term players that will require money.
The fact is this game is 1 of the worst F2P games out there and 100% P2W will put the majority of people off even trying the game.
This is not a free-to-play game. It is a free-to-TRY game, just like any game with a demo.
The business model works fine. Yes, there was a dip in sales last year, but that's mainly due to bad design decisions from the year before. Team 5 is making much better decisions lately, and it has brought people back to the game.
As for this "selfish" accusation you keep tossing around, I already said I would be perfectly happy if Blizzard found a way to make a free Classic plan work. But I don't believe they can. It does not make financial sense.
It is not selfish for me to want Hearthstone to succeed. It is selfish for free and low-budget players to expect so much free stuff that Activision/Blizzard start to wonder if further Hearthstone development is worth the trouble.
But honestly? Everyone who already owns most of the Classic set either spent a lot of money or a lot of time collecting those cards. Until those cards were collected, the game was a struggle for each and every player. That's just how it is in the beginning. I was nowhere near having a full Classic set for like three years, but somehow i managed to enjoy the game.
The secret to enjoying Hearthstone (or any other hobby, or life in general) is to stop worrying about what other people have that you do not. If you don't like what you can do with what you have, stop playing. If Blizzard misses you, maybe they'll do something about it. But I wouldn't hold my breath.
I suggest you google search hearthstone and tell me what the first result you see says. I'll save you the bother.
Hearthstone™ Free to play Game | Join millions of players
There is a way to make it work. Just make the cards free but I guess they can't when there are so many selfish assholes who would kick up a shitstorm if they did.
You had time to build up that collection when there were less card's along with all the free cards, packs and quests. It is harder than ever to do. Like all F2P games it's a lot easier if you were onboard early. That's why other F2P games reduce the cost of things or make things free that previously cost money.
You have no argument outside of selfish reasons which is why I keep saying it. You keep proving it with your words.
I said already I have the entire classic set and over 90% of the total cards. This is not for me. This is a honest view of the state of the game for new players. Where is the proof that blizzard would lose money by making it free?
That's nothing but an assumption. It is however a fact that this game is terrible for new players.
I know I'm right. That's the thing. All of the arguments for no are selfish childish reasons. I also own the entire classic set earned the hard way but I wouldn't care if it became free for new players because I'm not a selfish twat and would like to see more new players in the game. The argument that blizzard would make less money is bullshit imo. Pulling more new players into the game = more money. There is still a massive amount of cards to collect. The other argument is "I'm a degenerate gambler who spent thousands on the game. How dare they give cards I spent hundreds on to new players for free." Selfish.
I've put forward examples from blizzards own titles of offering free things that cost others time and money. There are many more examples from other games.
This game is awful for new players. A F2P game should offer a decent experience starting off so that you want to spend money further down the line. You should not be required to spend money right from the start or dust every card you get to try and build 1 cheap ok deck. You will never build up a collection that way.
Even with the entire classic set you need to start collecting from 4-6 expansions for standard. 1000 - 1500 or so cards. Many more for wild. Other games give shit for free that people paid for initially. Putting a value of time or money on digital crap is just stupid.
To flip your argument why don't new players get all the free cards, packs, quests, dungeon wings and gold that you got over that time. Things change. The game needs to evolve to attract new players. Making the classic set free is the best way to do that.
I'll give you and all the no voters an analogy that your thick heads might understand. Imagine playing another F2P game like heroes of the storm or league of legends where your starting character was the power level of a lane minion and it would take weeks/months before you could even start to get close to being even able to damage other players. That is what hearthstone is like atm.
Just saying, "I know I'm right and anyone who disagrees is a selfish twat" is probably not the best stance to take, if you'd like to have a good discussion.
Just saying, calling people who have spent a lot of money on Hearthstone "degenerate gamblers" is not a good stance to take.
Just saying, calling people who disagree with you "thick headed" is...not a good stance to take.
****
I'll take the other side, why do YOU care so much about HS attracting new players? And that is based on the assumption that they are currently struggling to a) attract new players, and b) generate enough revenue from existing players to keep HS going.
Kaladin's RoS Set Review
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Except I didn't just say that. I said a lot of other things too that you chose to ignore.
Have you seen the posts being made by the no side? Do I really have to link them to prove my point.
Some of the most toxic arrogant selfish and insulting shit but I don't see you calling them out.
How bout you tackle my points and not pick and chose my valid criticisms of those who are voting no.
Do you think this game is good for new players? Would you recommend this game to friends. If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
This game as it stands is a shitty experience for new players. That is an undeniable fact. I would love to see the retention rate for new people who try the game.
Wtf. No. The game would be a lot less fun if they did that.
I think it is not a bad idea, just a bit exagerrated maybe.
I played some MTG arena, and if I remember correctly, as a new player you get decks, not (just) cards or packs.
Maybe this is a better way to pull in new players, cause usually a new player wants to play decks and get to know the game, not staring at their collection and try to build a deck around some classic legendary which they got free.
It could be like any whizbang deck or smth, just to attract the new player and keep them here after reaching rank 25.
So... I still don't understand what you are losing, you spent that money and you got value out of it for over 2 years... I really don't understand what you're trying to say lol.
Great, let's have a decent discussion without insulting people. I'm game! Do I think Hearthstone is good for new players? Well, we have to define what the parameters of "good" are, since otherwise that is merely an subjective opinion and just because I think it is doesn't necessarily mean someone else will. Just for argument's sake, let's define that as, "Can a player who's never played a competitive card game before download Hearthstone and expect to hit Rank 15 after learning the mechanics and basic strategy without spending more than the cost of an average game (say $40)?" Yes, I do think so. There are plenty of resources on strategy, how to optimize gold farming for packs, what the best decks are for those on a gold/real money budget, and budget versions of top decks. And really, you don't need a legend-viable deck to hit Rank 15. You just need some time and dedication to learning the game. Also there are countless streams and youtube channels of top players that you can watch in order to understand their thought process and apply it to your own games.
Would I recommend this game to new players? Sure, I'd recommend it to certain people. I would not recommend it to someone who just wants a mobile game they can play quickly and easily without any investment of time or money.
Glad we could have this chat without insulting each other!
Oh wait, there it is.
Kaladin's RoS Set Review
Join me at Out of Cards!
I kinda get the point.
But I'd rather Blizzard deletes the Classic set.
With cards which have been around for 5 years or so, there isn't much of a point to gatekeeping them. Having a bigger and more useful basic set would be good. However, cards which have been around for 5 years are boring, and should be changed. One of the worst parts of HS is how so many of the same cards have kept being used year after year. Savage Roar in 2019? C'mon. The sameness of the classic set hastens burnout.
There ought be more dust available to players, to be sure. Every quest should provide a pile of dust (half the gold value? equal to the gold value?). Every pack should have 5-100 dust in there, like how Arena rewards often have dust. Having greater access to cards without having to destroy your collection would simply feel good. It sucks to delete cards that might be fun in order to be "competitive."
But I can't get behind a F2P Classic set because I can't get behind the Classic set in general.
Here's some quotes from the no voters. You might understand my hard stance when you read this crap from ignorant toxic and/or selfish fools who only care about themselves.
Could link more but there is no need.
Have you seen my post (page 7 last one) you can disagree but it's not selfish. Without enough revenue from HS the game will be closed down. That's bad for everybody. I'm f2p myself and started after unguro so I understand what people are coming from, but I don't think this is the solution (if there is a problem, which I'm also not certain about)
Yes and that learning experience is hard enough without having a tiny card pool and the inability to make any half decent deck. Half of the tavern brawls are impossible too unless someone let's them win.
Why invest any time in the game when the PvP experience for new players is terrible. That is not a matter of opinion. It's fact. There are so many other good F2P games that allow you to compete right from the start on a somewhat level playing field. It's only your game knowledge and mechanical skills that need to improve.
Hearthstone in it's current form is 1 of the worst pay 2 win games out there for new players and you need to pay a lot.... What's the incentive outside of gambling addiction?
Tell you what, I'll ladder in Wild next month (since I'll only be reset to rank 8 in Standard) and I'll restrict my decks to whatever you think a new player would have access to. Let's see how hard it is for new players.
Kaladin's RoS Set Review
Join me at Out of Cards!
No that's not a selfish point but it is a fallacy imo. The classic set is at this stage only a small % of the overall card pool. They are losing more revenue by not attracting enough new players while more and more older players leave the game.
First, my friends have jobs, so it's not a big deal to pay for the games we play.
But also, whenever I recommend Hearthstone, I make it clear that new players should not expect to do well in Ranked for the first year unless they spend a big chunk of change. i explain about the MMR in Casual, and how all Casual players settle into a 50 percent win rate, no matter how big or small their collection is.
Once a new player understands and accepts that, it's a lot easier to stop being jealous of the people who have more cards.
If Blizzard ever comes up with a way to make the same amount of money by selling less stuff, it's fine by me. But the ideas I've seen here aren't going to do that. As a whale, I promise you I would never spend as much on cardbacks and hero portraits as I do on cards. Never in a million years,
And attracting more forever-free players is a BAD thing, not a good one.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
WTF does having a job got to do with it. Paying a reasonable amount for a game is 1 thing. Dropping hundreds or thousands on day 1 just to try and catch up is another.
No you won't be getting 50% win rate with a small collection. Not even close.
You guys don't even know how to make a cohesive argument. All I see is the same selfish reasons.
A whale needs some bait to even tempt them into spending money. Even casuals spending $10 - 20 per expansion need an incentive. I don't get this forever free bullshit.
Even with the entire classic set free you still have a massive uphill climb to catch up to long term players that will require money.
The fact is this game is 1 of the worst F2P games out there and 100% P2W will put the majority of people off even trying the game.
Name your card restriction and I will ladder Wild with it next month to see just how hard it is for new players.
Kaladin's RoS Set Review
Join me at Out of Cards!
This is not a free-to-play game. It is a free-to-TRY game, just like any game with a demo.
The business model works fine. Yes, there was a dip in sales last year, but that's mainly due to bad design decisions from the year before. Team 5 is making much better decisions lately, and it has brought people back to the game.
As for this "selfish" accusation you keep tossing around, I already said I would be perfectly happy if Blizzard found a way to make a free Classic plan work. But I don't believe they can. It does not make financial sense.
It is not selfish for me to want Hearthstone to succeed. It is selfish for free and low-budget players to expect so much free stuff that Activision/Blizzard start to wonder if further Hearthstone development is worth the trouble.
But honestly? Everyone who already owns most of the Classic set either spent a lot of money or a lot of time collecting those cards. Until those cards were collected, the game was a struggle for each and every player. That's just how it is in the beginning. I was nowhere near having a full Classic set for like three years, but somehow i managed to enjoy the game.
The secret to enjoying Hearthstone (or any other hobby, or life in general) is to stop worrying about what other people have that you do not. If you don't like what you can do with what you have, stop playing. If Blizzard misses you, maybe they'll do something about it. But I wouldn't hold my breath.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Well, maybe just think a little bit about your argument from Blizzard's perspective. It sounds very reasonable what you said at first glance. They are not really selling packs from old expansions, so we might as well give them away for free. Except, it does not work that way. If I know now that something will be free next year, I will hesitate more buying that now. Of course this does not apply to the current packs (as they are already bought) , but you argue that this should be redone again and again once an expansion rotates out. So it will surely have an effect on sales. Whether this loss will be outweighed by more new players etc is a different question. Just saying that the calculation for Blizzard is definitely not as easy as you want it to be.
Well, probably giving everyone the Classic set just like that would be a bit too much. I personally don't own even a third of it (not a single epic)
But Classic set should be more accessible, as Basic set is mostly... well... crap. Except for class cards, basic cards barely have any chance nowadays
What they should have done is made some more quests or smth to obtain specific Classic cards, even stuff like leveling up each class to lvl 60 and giving random classics at certain lvls instead of useless golden basics would have been a great help for all new (and old) players
I suggest you google search hearthstone and tell me what the first result you see says. I'll save you the bother.
Hearthstone™ Free to play Game | Join millions of players
There is a way to make it work. Just make the cards free but I guess they can't when there are so many selfish assholes who would kick up a shitstorm if they did.
You had time to build up that collection when there were less card's along with all the free cards, packs and quests. It is harder than ever to do. Like all F2P games it's a lot easier if you were onboard early. That's why other F2P games reduce the cost of things or make things free that previously cost money.
You have no argument outside of selfish reasons which is why I keep saying it. You keep proving it with your words.
I said already I have the entire classic set and over 90% of the total cards. This is not for me. This is a honest view of the state of the game for new players. Where is the proof that blizzard would lose money by making it free?
That's nothing but an assumption. It is however a fact that this game is terrible for new players.