As per title, I consider myself part of those who were hoping for some new quests printed at the start of year of the Dragon..
They joined up the HS storyline with RoS giving us an intriguing path to walk on..
But here I come... if they could re-use old characters of which Hagatha and Boom ( These are quite recent) going against criticism and lack of fantasy skepticisms for bringing back the past into a new variant of battle cries and classes... then they could have certainly brought back one of the most loved mechanics that’s ever been..
To be honest in the AMA they didn’t exclude the possibility of re-printing new quests in future.. I just would have liked the idea very much..
Not me. Quests were too demanding and made gameplay too simular. Didn't like it, hope to never see it again. Maybe in a version of Rin it's fine, that was cool.
Honestly, I want Inspire to come back. I like the mechanic and now that they have experienced the underpower of TGT they can do them slightly more powerful. Oh, don't "Boo" at me!
On subject of quests, I haven't got the 80gold quest in two months now and I reroll 50g ones regularly everyday! Anyone else noticed the drop in this quest pop rate? Same for watch a friend pack
On subject of quests, I haven't got the 80gold quest in two months now and I reroll 50g ones regularly everyday! Anyone else noticed the drop in this quest pop rate? Same for watch a friend pack
Same here, but my friend gets them like every week. I quess we're just unlucky.
The quest that we get are waste of time and all are the same the only difference is the gold one is 50 one 60 100 but the classes are the same the mec is point less same with demon one . I swear these devs don’t have a creative bone in there body.
The quest that we get are waste of time and all are the same the only difference is the gold one is 50 one 60 100 but the classes are the same the mec is point less same with demon one . I swear these devs don’t have a creative bone in there body.
I agree mate but what do you suggest some samples of new quests to be added? I rather them work on achievements before adding more quests. Afterall, as you said it is about the amount of gold per quest that you log in per day to finish.
Edit: I just noticed that OP and others are discussing quests as a mechanic and I am talking about daily quests here ^^
Besides the fact that Quests were problematic, they don't have anything to do with Boomsday, Witchwood, Whispers, League of Explorers, or Kobolds. If we see mechanics return, they'll return from those sets (like Forbidden Words or Rafaam's golden monkey effect).
I wouldn't mind if some sorts of quests were created new, but I think I'd prefer to see them come back... less powerful? A lot of quests were pretty game-defining if you pull them off. Warrior, Rogue, and Mage are the best examples. Games essentially become about how quickly you can complete a quest, and once you do you'll pretty much win the game.
For future quests, I'd kind of like to see something more like how Shaman, Paladin, and maybe Priest do it. If you lean harder into something you probably want to do anyhow, you'll get a nice perk. Galvadon and Megafin are nice rewards, but they won't really re-define the game in the same way that The Crystal Core does. Amara, Warden of Hope is on the edge. Priest have enough tricks to keep playing and replaying her. But an Amara who only happens once seems perhaps ideal.
Quest as Win Condition :(
Quest as Nice Perk :)
But that's just like, my opinion, man.
P.S. Also, I'd prefer for a bit more time to pass. Like... maybe not until next year, or at least the 3rd expansion this year?
I havent had one in a month, but its to be expected with higher gold reward, they probably tweaked its weight so it has lower chance to appear on a regular basis. When was the last time you guys got the 100 gold quest?
As per title, I consider myself part of those who were hoping for some new quests printed at the start of year of the Dragon..
They joined up the HS storyline with RoS giving us an intriguing path to walk on..
But here I come... if they could re-use old characters of which Hagatha and Boom ( These are quite recent) going against criticism and lack of fantasy skepticisms for bringing back the past into a new variant of battle cries and classes... then they could have certainly brought back one of the most loved mechanics that’s ever been..
To be honest in the AMA they didn’t exclude the possibility of re-printing new quests in future.. I just would have liked the idea very much..
Not me. Quests were too demanding and made gameplay too simular. Didn't like it, hope to never see it again. Maybe in a version of Rin it's fine, that was cool.
Honestly, I want Inspire to come back. I like the mechanic and now that they have experienced the underpower of TGT they can do them slightly more powerful. Oh, don't "Boo" at me!
My fanmade expansion! (Click on pack to open packs with my cards)
On subject of quests, I haven't got the 80gold quest in two months now and I reroll 50g ones regularly everyday! Anyone else noticed the drop in this quest pop rate? Same for watch a friend pack
Same here, but my friend gets them like every week. I quess we're just unlucky.
My fanmade expansion! (Click on pack to open packs with my cards)
The quest that we get are waste of time and all are the same the only difference is the gold one is 50 one 60 100 but the classes are the same the mec is point less same with demon one . I swear these devs don’t have a creative bone in there body.
I agree mate but what do you suggest some samples of new quests to be added? I rather them work on achievements before adding more quests. Afterall, as you said it is about the amount of gold per quest that you log in per day to finish.
Edit: I just noticed that OP and others are discussing quests as a mechanic and I am talking about daily quests here ^^
Besides the fact that Quests were problematic, they don't have anything to do with Boomsday, Witchwood, Whispers, League of Explorers, or Kobolds. If we see mechanics return, they'll return from those sets (like Forbidden Words or Rafaam's golden monkey effect).
I wouldn't mind if some sorts of quests were created new, but I think I'd prefer to see them come back... less powerful? A lot of quests were pretty game-defining if you pull them off. Warrior, Rogue, and Mage are the best examples. Games essentially become about how quickly you can complete a quest, and once you do you'll pretty much win the game.
For future quests, I'd kind of like to see something more like how Shaman, Paladin, and maybe Priest do it. If you lean harder into something you probably want to do anyhow, you'll get a nice perk. Galvadon and Megafin are nice rewards, but they won't really re-define the game in the same way that The Crystal Core does. Amara, Warden of Hope is on the edge. Priest have enough tricks to keep playing and replaying her. But an Amara who only happens once seems perhaps ideal.
Quest as Win Condition :(
Quest as Nice Perk :)
But that's just like, my opinion, man.
P.S. Also, I'd prefer for a bit more time to pass. Like... maybe not until next year, or at least the 3rd expansion this year?
I havent had one in a month, but its to be expected with higher gold reward, they probably tweaked its weight so it has lower chance to appear on a regular basis.
When was the last time you guys got the 100 gold quest?
Zoinks! Like, that's understandable and stuff, man.
My fanmade expansion! (Click on pack to open packs with my cards)
I just hope they remove that stupid 5 gold you get from arena its so annoying you cant spend it anywhere.
You can when you earn another 5 xD