i will miss a lot DK cards like Gul'dan and Valeera. Surely, i will miss the most used cards in Warlock class like the spellstone (rip) and defile (oh my god)
I agree with @Dragonsscars, I will miss the DKs. While I think some of their powers are a bot OP (looking at the Gul'Dan), they have brought a lot of innovation into the design space. I hope Blizzy keeps this up like they have with Shaman and Warrior.
Yes, defenitely gonna miss the DK Cards ... and yes, there will be a lot of New and Different Decks, cause there are a lot of cards that see play that are going to rotate!
I mean like for example some good tools for Warlock as mentioned above Defile or Spellstone ... it´s gonna be Madness :)
But it will be kinda cool to see what kind of decks are coming once the Rotation hits!
Yeah! I feel weird about it, maybe it's because it's the first rotation for me. So much staple cards that will just disappear in wild mode...
No more cubelock,
no more miracle rogue,
no more shudderwock shaman...
But i'm very happy that a lot of cancer cards will be "deleted" from standard.
I think most people will miss Deathknights the most and Quests second if we only think of groups of cards.
That being said the cards are legal in Wild and will continue to be legal in Wild. Wild is the format that Blizzard intended for Hearthstone originally and how we always used to play the game before they introduced the expensive rotating format into the game.
I think most people will miss Deathknights the most and Quests second if we only think of groups of cards.
That being said the cards are legal in Wild and will continue to be legal in Wild. Wild is the format that Blizzard intended for Hearthstone originally and how we always used to play the game before they introduced the expensive rotating format into the game.
You say expensive, imagine being a new player and having to buy from ALL expansions.
I don’t think I will miss anything. Rotation is awesome, removing heavily played cards just makes room for other cards.
The only rotated card I would say I have missed is Dirty Rat, specifically a tech card where there was no other real option printed and rotated just when big minion combos became more prevalent. And I don’t see anything like that rotating this time around unless Pirates become broken again and they don’t add anything to help cool them off like Golakka Crawler.
I'm not going to miss DK's at all, I like most of them, and love some. But they have been in the game so long, and I'm looking forward to the change. While its great I hate the infinity value of DK's like Rexxar, Eventhough I love playing Control/Even lock, DK Guldan its time to let it go and lets get something less grinding.
I think most people will miss Deathknights the most and Quests second if we only think of groups of cards.
That being said the cards are legal in Wild and will continue to be legal in Wild. Wild is the format that Blizzard intended for Hearthstone originally and how we always used to play the game before they introduced the expensive rotating format into the game.
You say expensive, imagine being a new player and having to buy from ALL expansions.
One time. And then never again.
Imagine being a new player having to buy from almost ALL expansions forever and ever again and again.
Yes, defenitely gonna miss the DK Cards ... and yes, there will be a lot of New and Different Decks, cause there are a lot of cards that see play that are going to rotate!
I mean like for example some good tools for Warlock as mentioned above Defile or Spellstone ... it´s gonna be Madness :)
But it will be kinda cool to see what kind of decks are coming once the Rotation hits!
Yeah! I feel weird about it, maybe it's because it's the first rotation for me. So much staple cards that will just disappear in wild mode...
No more cubelock,
no more miracle rogue,
no more shudderwock shaman...
But i'm very happy that a lot of cancer cards will be "deleted" from standard.
brace yourself, since team 5 has a habit of replacing cancer with even more cancer
Vilespine Slayer is one of few decent class cards rogue get in many expansions, looks like forever they force rogue to use classic cards + neutrals, I really hope rogue get class cards insanely overbroken, completely out of balance like druid and warlock received for 3 expansions in a row.
Yes, defenitely gonna miss the DK Cards ... and yes, there will be a lot of New and Different Decks, cause there are a lot of cards that see play that are going to rotate!
I mean like for example some good tools for Warlock as mentioned above Defile or Spellstone ... it´s gonna be Madness :)
But it will be kinda cool to see what kind of decks are coming once the Rotation hits!
Yeah! I feel weird about it, maybe it's because it's the first rotation for me. So much staple cards that will just disappear in wild mode...
No more cubelock,
no more miracle rogue,
no more shudderwock shaman...
But i'm very happy that a lot of cancer cards will be "deleted" from standard.
brace yourself, since team 5 has a habit of replacing cancer with even more cancer
Vilespine Slayer is one of few decent class cards rogue get in many expansions, looks like forever they force rogue to use classic cards + neutrals, I really hope rogue get class cards insanely overbroken, completely out of balance like druid and warlock received for 3 expansions in a row.
Deathstalker Rexxar - Amazing concept and super fun to play with but way too powerful, especially because it basicly fills in the biggest weakness of Hunter.
This thread reveals why we need a rotation better sooner than later. Way too many super strong cards.
I will miss the DK's and the quests. But it will bring me closer to playing Wild. I figure after a few full rotations I will have enough cards to start playing wild. This will be the first full rotation of sets after I started playing.
Hi folks,
i was wondering...
Next year a LOT of cards will rotate to Wild.
So, what decks will be completely different in the future?
Druid:
Is losing the 80% of his decks, Branching paths, oaken summons, hadronox, malfurion ecc ecc.
What cards you think we will miss the most?
Leper Gnome
IMO,
i will miss a lot DK cards like Gul'dan and Valeera.
Surely, i will miss the most used cards in Warlock class like the spellstone (rip) and defile (oh my god)
Leper Gnome
None, because I play both wild and standard.
I agree with @Dragonsscars, I will miss the DKs. While I think some of their powers are a bot OP (looking at the Gul'Dan), they have brought a lot of innovation into the design space. I hope Blizzy keeps this up like they have with Shaman and Warrior.
Yeah!
I feel weird about it, maybe it's because it's the first rotation for me.
So much staple cards that will just disappear in wild mode...
No more cubelock,
no more miracle rogue,
no more shudderwock shaman...
But i'm very happy that a lot of cancer cards will be "deleted" from standard.
Leper Gnome
I'll miss Un'goro. All of it. I like elementals, i like adapts, I like Elise
I think most people will miss Deathknights the most and Quests second if we only think of groups of cards.
That being said the cards are legal in Wild and will continue to be legal in Wild. Wild is the format that Blizzard intended for Hearthstone originally and how we always used to play the game before they introduced the expensive rotating format into the game.
You say expensive, imagine being a new player and having to buy from ALL expansions.
I don’t think I will miss anything. Rotation is awesome, removing heavily played cards just makes room for other cards.
The only rotated card I would say I have missed is Dirty Rat, specifically a tech card where there was no other real option printed and rotated just when big minion combos became more prevalent. And I don’t see anything like that rotating this time around unless Pirates become broken again and they don’t add anything to help cool them off like Golakka Crawler.
i play mainly wild but i will miss these when i play standard as a priest main:
Obsidian Statue- Shadowreaper Anduin - Free From Amber - Radiant Elemental ( which filled the empty 2 drop spot for priest ) - Crystalline Oracle - Awaken the Makers - Shadow Visions - Lyra the Sunshard - Psychic Scream - Curious Glimmerroot .
TL:DR : Priest will lose all his good cards at once.
F*&%, RIP Anduin, Rest in pepperoni :(((
I'm not going to miss DK's at all, I like most of them, and love some. But they have been in the game so long, and I'm looking forward to the change. While its great I hate the infinity value of DK's like Rexxar, Eventhough I love playing Control/Even lock, DK Guldan its time to let it go and lets get something less grinding.
One time. And then never again.
Imagine being a new player having to buy from almost ALL expansions forever and ever again and again.
brace yourself, since team 5 has a habit of replacing cancer with even more cancer
I will mention ONE card from each class that could single-handedly impact on that class's performance because of the rotation.
and because DKs are strong, they will be excluded.
Druid: Ultimate Infestation.
Hunter: Crackling Razormaw
Mage: Primordial Glyph
Paladin: Spikeridged Steed
Priest: Shadow Visions
Rogue: Vilespine Slayer
Shaman: Volcano
Warlock: Defile
Warrior: Blood Razor
Vilespine Slayer is one of few decent class cards rogue get in many expansions, looks like forever they force rogue to use classic cards + neutrals, I really hope rogue get class cards insanely overbroken, completely out of balance like druid and warlock received for 3 expansions in a row.
Yes i'm ready to the next cards :3
Leper Gnome
I feel you
Leper Gnome
RIP priest (it's already dead)
Leper Gnome
Deathstalker Rexxar - Amazing concept and super fun to play with but way too powerful, especially because it basicly fills in the biggest weakness of Hunter.
This thread reveals why we need a rotation better sooner than later. Way too many super strong cards.
I will miss the DK's and the quests. But it will bring me closer to playing Wild. I figure after a few full rotations I will have enough cards to start playing wild. This will be the first full rotation of sets after I started playing.
If you are in your first year of playing please read this post.
Dust does not burn a hole in the jar. Be careful what you craft, especially before and right after a rotation.