So after playing with various decks for a couple hours, I came to the following conclusions:
-Mecha'thun Warlock CAN work reasonably well, although building the entire deck around him is probably a bad idea. Wether it's better to put him in an Even deck or a traditional Control build I have yeet to figure out, but at the very least the combo works and it's reasonably simple to assemble.
-Malygos Shaman is just too awkward to make work consistently, at least the version I tried. Adding Sandbinder would probably help a lot, but overall the amount of combo pieces and Shaman's lack of reliable card draw (as well as overload being a pretty big handicap) just makes it less effective than Shudderwock overall. I don't see it working out, unless some Shudderwock hardcounter enters the meta. (although the amount of damage you can do is pretty neat)
-Deathrattle Rogue is actually pretty legit. Both Necrium Blade and Necrium Vial works extremely well. It almost plays like a Tempo/miracle Hybrid. It loses hard against token swarm deck like Odd Pally, but it has a surprising amount of consistency and tempo. Maybe this is the one time where RattleRogue becomes legit? Even Myra rotspring isn't a terrible card. There's some really neat stuff you can pull (and her intro animation is BEAUTIFUL)
-Zoolock, if built correctly, is probably going to be disgustingly broken. Doubling Imp is just so overpowered that I think a Void Analyst deck might surpass Keleseth. Either way, unless there are some really good decks to counter it I could see Doubling Imp or SOul Infusion getting nerfed. Double 5/5s on turn 3 just don't seem fair in the slightest....against any deck. We're getting to a point where a turn 3 Mountain Giant is not the most powerful thing around anymore, and quite frankly, I'm scared
-Quest Shaman is looking much better these days. Electra Stormsurge adds a lot of flexibility (draw 4 cards? Clear the board? Enable lethal?) Also, thanks to Shudderwock the deck can actually compete with control decks. Just wish there was a taunt Murloc...
Have yet to run into ANY Druid deck, but I'M curious to see whether my assumption that Malygos Druid would be way overrated turns out to be correct.
I also haven't really had any trouble with mech decks so far. Despite not running silence, Magnetize never gave me any troubles, although I do think there's a lot of potential hidden. People just seem to be overwhelmed by the amount of available mechs. Kind of disappointed that I haven't seen any neat looking Hunter decks so far, but I guess there's still time.
Anyways, what did you see so far? Any sleeper cards? Anything outside the box?
I found out that elixer of hope and test subject is an amazing interaction. When the opponent had no silence you can make a bigger test subject each turn (depending on other buf cards that you might have). Only managed that once though so probably a gimmick.
Tried to add some low costs mechs to my odd pally deck also seemed to work quite well. I was able to be more flexible in removal (with skaterbot) or taunt (with the bronze gatekeeper)
Kangor's Endless Army has insane unlocked potential. Just screwing around with it, I was able to do absolutely disgusting things with Zilliax. Probably not too consistent since it relies on two Legendary cards, but I still think there's big potential.
Zoolock is way OP, which I'm pretty sure everyone saw coming. No complaints though, my favorite class.
Despite your experience, Maly Druid is a thing. Floop enables some nasty shit with a 4 mana Maly.
I'd love for Deathrattle Rogue to be a thing, it's such a fun archetype. I assumed it just wouldn't be good enough yet again, but hopefully it holds some water.
Also ran into a few Spell Damage Mages, and that can get hairy. Might be something to watch out for.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
So after playing with various decks for a couple hours, I came to the following conclusions:
-Mecha'thun Warlock CAN work reasonably well, although building the entire deck around him is probably a bad idea. Wether it's better to put him in an Even deck or a traditional Control build I have yeet to figure out, but at the very least the combo works and it's reasonably simple to assemble.
-Malygos Shaman is just too awkward to make work consistently, at least the version I tried. Adding Sandbinder would probably help a lot, but overall the amount of combo pieces and Shaman's lack of reliable card draw (as well as overload being a pretty big handicap) just makes it less effective than Shudderwock overall. I don't see it working out, unless some Shudderwock hardcounter enters the meta. (although the amount of damage you can do is pretty neat)
-Deathrattle Rogue is actually pretty legit. Both Necrium Blade and Necrium Vial works extremely well. It almost plays like a Tempo/miracle Hybrid. It loses hard against token swarm deck like Odd Pally, but it has a surprising amount of consistency and tempo. Maybe this is the one time where RattleRogue becomes legit? Even Myra rotspring isn't a terrible card. There's some really neat stuff you can pull (and her intro animation is BEAUTIFUL)
-Zoolock, if built correctly, is probably going to be disgustingly broken. Doubling Imp is just so overpowered that I think a Void Analyst deck might surpass Keleseth. Either way, unless there are some really good decks to counter it I could see Doubling Imp or SOul Infusion getting nerfed. Double 5/5s on turn 3 just don't seem fair in the slightest....against any deck. We're getting to a point where a turn 3 Mountain Giant is not the most powerful thing around anymore, and quite frankly, I'm scared
-Quest Shaman is looking much better these days. Electra Stormsurge adds a lot of flexibility (draw 4 cards? Clear the board? Enable lethal?) Also, thanks to Shudderwock the deck can actually compete with control decks. Just wish there was a taunt Murloc...
Have yet to run into ANY Druid deck, but I'M curious to see whether my assumption that Malygos Druid would be way overrated turns out to be correct.
I also haven't really had any trouble with mech decks so far. Despite not running silence, Magnetize never gave me any troubles, although I do think there's a lot of potential hidden. People just seem to be overwhelmed by the amount of available mechs. Kind of disappointed that I haven't seen any neat looking Hunter decks so far, but I guess there's still time.
Anyways, what did you see so far? Any sleeper cards? Anything outside the box?
I tried having fun once. It was awful.
Doubling Imp isnt what carries zoolock imo, its Nethersoul Buster
haven't hit legend yetim a good player :)Most favorite decks right now: 1. Spell Hunter | 2. Quest Warrior | 3.
Even Paladinat this point I think there might be a lot of things wrong with that type of deck...
I tried having fun once. It was awful.
Don't underestimate Doubling Imp. My first game in zoolock, I had a 10/10 on turn three. Yes, I highrolled, still, it felt too easy.
(I used turn one Soul Infusion, turn two Void Analyst which my opponent killed, and turn three Doubling Imp for 2 5/5's)
I found out that elixer of hope and test subject is an amazing interaction. When the opponent had no silence you can make a bigger test subject each turn (depending on other buf cards that you might have). Only managed that once though so probably a gimmick.
Tried to add some low costs mechs to my odd pally deck also seemed to work quite well. I was able to be more flexible in removal (with skaterbot) or taunt (with the bronze gatekeeper)
Every Mech deck I’ve tried so far has been really fun
Kangor's Endless Army has insane unlocked potential. Just screwing around with it, I was able to do absolutely disgusting things with Zilliax. Probably not too consistent since it relies on two Legendary cards, but I still think there's big potential.
Zoolock is way OP, which I'm pretty sure everyone saw coming. No complaints though, my favorite class.
Despite your experience, Maly Druid is a thing. Floop enables some nasty shit with a 4 mana Maly.
I'd love for Deathrattle Rogue to be a thing, it's such a fun archetype. I assumed it just wouldn't be good enough yet again, but hopefully it holds some water.
Also ran into a few Spell Damage Mages, and that can get hairy. Might be something to watch out for.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
The jade returns :) lost to a rogue who was at 10/10+ pogos, playing them every turn with 50 or something of them still in his deck.
Hello,
This is a Zoolock deck I've made and got to rank 5 on day one of the Boomsday Meta:
https://www.hearthpwn.com/decks/1163516-easy-rank-5-zoolock
Let me know what you think!
- Scarlet
Get nae nae'd!