i used to play this game alot few years back, now i want to play something fun like patron warrior/freeze mage/handlock/combo druid/miracle rogue and id like to hear from you guys is there any new deck thats fun on that level and that you would recomend me try?
im playing at low ranks maybe 2-3 games per day but would like deck that is competitive so if i like it i can push for r5 at least. standard or wild makes no difference, maybe wilds even better couse i got alot of old cards and not many from last 2 expansions
Miracle Rogue, Combo Druid and Handlock are playable. Handlock with Genn. Malygos Combo Druid with Cubes/Ixlid/Quest and Miracle Rogue is just good old Miracle Rogue...Just google for the decks or search for them here. And as far as i know, Patron Warrior is pretty good in wild, Control played it some time (days) ago with great success.
Quest rogue is fun if you like uninteractive combo decks looks freeze mage, it just wins (or loses) a lot faster, but there's plenty of decision making. Miracle is still viable but it's much more tempo/minion based.
Freeze mage is dead but aggro burn mage is cool, it's an exercise in resource management and Aluneth is the truth.
Cubelock is sweet because you get to do really busted things and have a lot of tools at your disposal. When you're not getting free wins with Doomguards you're a really late game oriented midrange deck.
If you like controlling Warrior decks there's quest and control options but I haven't had much success with them.
And there's a good variety of aggro/tempo decks if you're ever ready to cast sanctimony aside. Also if you've never cast Ultimate Infestation you owe it to yourself, I giggled every time I played it for the first couple weeks. There's Druid OTK decks in wild that are fun.
Play ridiculously off meta combo decks. My favorite wild deck right now is Automaton Warlock, which is basically a removal and demon focused deck that uses 2 Clockwork Automatons, 2 Faceless Manipulators, 2 Summoning Portals, 1 Fencing Coach, and the Warlock Death Knight. With this, you play the DK, then the Fencing Coach to get a 0 mana hero power stored. Then next turn you drop your Portals, Automatons, and then duplicate the Automatons for a ridiculously high damage hero power.
However, this is how I just have fun at around rank 20 and get my wins for the card pack and not want to rip my hair out playing daily quests. I also like playing arena as a nice change of pace occasionally and often times find myself replaying Dungeon Run and now Monster Hunt despite already beating them.
The truth is, in Hearthstone , you either enjoy going up against the same few decks for hours on end, trying to rank up, or you try and make your own fun. However, this is pretty much true in every mainstream card game like Magic, Yugioh, and Pokemon. Certain decks are simply better than any others and as a result are the decks you often see in tournaments, but when it comes to lower level play, anything can happen and that's where the fun and craziness can be. This is why I don't really try that hard to rank up, even though I have all the pieces to Odd Paladin. I'd much rather have fun at lower ranks than be on a perpetual grind to the top.
I don't know if this helps or not, but I figured that I would give you my insight on how I like to play Hearthstone and have ever since beta. Best of luck to you in finding what works for you.
TLDR: Make your own fun with crazy decks and don't stress so much about rankings, imo
People might be complaining about the weakness of the expansion but I beleive it's because they've decided to can the idea of forcefeeding deck archetypes, which is what was making the game truly boring. I beleive the game is on the way back up, but we'll see...it does mean you guys are gonig to have to put up with an expnasion or two of seemingly 'dud' cards, in comparison.
Always this "fun" thing. I don't know what you consider fun, so I can't tell you. Some people consider fun hitting face all the time and spamming emotes the whole game like a retard, so I don't know anything.
Cubelock is an interesting deck. It's not as straightforward as traditional control decks, and it's not as oppressive as it was before.
Big spell mage is also a nice deck, with a lot of removal and late game power. Pretty close to old control warrior style.
Generally there are many control lists that are currently strong, especially in lower ranks where I would expect that Quest Rogue, which is a direct counter, wont be played too much.
Cubelock is interesting. You mean... Cubelock is for trash scrubs who ruin ranked play along with Taunt Druid and Even/odd Paladin. Absolute cancerous decks that deserve to be straight up taken out of the game.