As one guy already said in this thread , it is worth to craft only if you get matched with several murloc paladins in a row.
I personaly didn't ever tried it in Un'goro meta even if i own 2x copies , kinda same thing as i considered teching Eater of Secrets but magicaly i stopped getting matched against secret/freeze mages so it was a good decision.
I was mostly getting matched against hunters , pirate warriors and quest rogues on my grind to desired rank 5 so for me Golakka Crawler was dream tech card for two of those three matchups , so if you have a free spot in a deck and enough dust for both , go for craft , but only if you are losing to murloc classes. Gl hf.
Hello guys , i'm playing on Eu server for three years so far.I mostly like and play control type of decks.If you clear the board constantly , draw answers and stabilize is way more fun than just playing hunter and pressing hero power for fifteen turns . Anyways recently i started posting my built decks/theories because i'd like to share my ideas and to see other people's thoughts about them. Any suggestion/comment is more than welcome .
The title says everything . what do you think ?
I crafted for shaman, it is good vs paladin, 1 drop for trade with pirates and sometimes opponent get a murlock from Devolve.
In shaman with 2 Devolve is the best deck for this card, in hunter and druid is not that bad, forget the rest.
If you are playing against a lot of murloc paladins then yes.
I am playing mid hunter currently
And it works well .
I was considering crab instead of fiery bat .
fiery bat is good vs rogue but that game is favored already .
I don't win consistently vs paladin .
I would say that I have disenchanted one a year ago and I regret that a lot.
As one guy already said in this thread , it is worth to craft only if you get matched with several murloc paladins in a row.
I personaly didn't ever tried it in Un'goro meta even if i own 2x copies , kinda same thing as i considered teching Eater of Secrets but magicaly i stopped getting matched against secret/freeze mages so it was a good decision.
I was mostly getting matched against hunters , pirate warriors and quest rogues on my grind to desired rank 5 so for me Golakka Crawler was dream tech card for two of those three matchups , so if you have a free spot in a deck and enough dust for both , go for craft , but only if you are losing to murloc classes. Gl hf.
Hello guys , i'm playing on Eu server for three years so far.I mostly like and play control type of decks.If you clear the board constantly , draw answers and stabilize is way more fun than just playing hunter and pressing hero power for fifteen turns . Anyways recently i started posting my built decks/theories because i'd like to share my ideas and to see other people's thoughts about them. Any suggestion/comment is more than welcome .
I would say it is not worth it since it is a tech card that only got a purpose against murlocs, which isn't seen in every deck