I agree the meta's a little too ridiculous at the moment. As a control player if I have to consider on turn 1 whether or not I have to coin doomsayer because if I wait to play it on 2 it will almost certainly die, then aggro is maybe probably too strong. It's for sure too strong when I have to consider not coining doomsayer, because there's actually a pretty decent chance it dies on their turn 2 anyways and I'll need the coin later. That should only happen if someone's teched in crazed alchemist, which is a thing aggro decks used to have to do, rather than, you know, just playing on curve and having seven damage they can ship on turn 2 at little to no cost.
Bottom line. Players complain we need a balanced meta. Here's a patch that creates the most balanced meta yet as far as diversity among decks, classes, competitive archetypes goes.
Now the same players complain the meta's crap because they can't rank easy. Meta is crap too hard...
It seems the community is rather divided at the moment on whether the current meta is healthy or unhealthy, stale or diverse, and fun or not-fun. If I had to put money on it, I am sure the majority of people feeling positive would be people leaning towards an aggro play style, while those on the negative end are more control based.
So? What is the situation really... According to Ben Brode and Dean Ayala from their live stream the current meta is quite diverse and they consider the state of the meta based on diversity and win rates as healthy. Except they admit that the pirate package used by Warrior, Shaman and Rogue is higher than they like, and might intervene at some point.
Now, is it fun though? For me, after playing the last two years and loving the game, I'm struggling to have fun at the moment. Some will agree, and others will disagree with me; and that's ok... I just like it better when games are about skill and strategy, instead of seeing who can kill the other person before turn six.
It seems the community is rather divided at the moment on whether the current meta is healthy or unhealthy, stale or diverse, and fun or not-fun. If I had to put money on it, I am sure the majority of people feeling positive would be people leaning towards an aggro play style, while those on the negative end are more control based.
So? What is the situation really... According to Ben Brode and Dean Ayala from their live stream the current meta is quite diverse and they consider the state of the meta based on diversity and win rates as healthy. Except they admit that the pirate package used by Warrior, Shaman and Rogue is higher than they like, and might intervene at some point.
Now, is it fun though? For me, after playing the last two years and loving the game, I'm struggling to have fun at the moment. Some will agree, and others will disagree with me; and that's ok... I just like it better when games are about skill and strategy, instead of seeing who can kill the other person before turn six.
This is the simple truth. We each see it subjectively. There are facts/data to back up how balances the meta is. However, most of us ultimately play to have fun during our R&R.
So the question then be becomes what's more important - making the game the most fun and exciting for all at the expense of balance and keeping the game competitive or vice a versa.
And it's clear after the live stream T5 struggles to find the middle ground. Struggles in a good way because they are proactively working on a solution for all players in all corners.
The only tier 1 decks are pure face and probably some ape could be trained to take Legend now. Skill is not rewarded at all and even players who are good turn to brainless clicking face so they can get some points. This is by far the least competitive meta since Undertaker, the most brainless one and far from the most diverse one. HS turned into a joke.
yeah sure. reno mage and miracle rogue are commonly known as "pure face, no skill" decks right?
i really hate those stupid trolls always complaining and crying about things that are simply not true...
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
you realize that the meta is totally cancer if lifecoach starts grinding face shaman all day long . i have to give him credit though, he played kind of a creative rogue for a few games and got put back into the dumpster by this aggrofiesta
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
Again, not true. Dragon Priest and Renolock for example are considered Tier 2 Decks and still have decent and really enjoyable laddering capabilities.
There's always some random idiot during the beginning and then at the climax of a meta to always complain "worst meta ever".
This is the most diverse yet competitive meta I've seen since beta. ADAPT or EXIT is my advice to you rather than making silly rant threads like this one.
It has been a long time since I laughed at something I've read on the internet, but you made it :)
Most diverse yet competitive... what are you talking about? It's about the same or less diverse than before MSG, it's just that 25% Mid Shamans is now 25% pure Face Warrior/Sham. The only tier 1 decks are pure face and probably some ape could be trained to take Legend now. Skill is not rewarded at all and even players who are good turn to brainless clicking face so they can get some points. This is by far the least competitive meta since Undertaker, the most brainless one and far from the most diverse one. HS turned into a joke.
"ADAPT or EXIT" Nice way to say how you spam Face Shaman/Warrior games all day long.
It's either you just started playing hearthstone at the release of MSOG, you don't yet understand the fundamentals of a simple card game or you simply don't understand the meaning of the word diverse. Either way I'm not gonna argue further with the likes of you.
I play almost exclusively control warrior and deathrattle control shaman. I started Hs since It's release. Before HS, I've played MTG duels of the planeswalkers 2013 and 2014, the latter of which I remained at the number one position until my exit to Hs.
Unlike you I have some experience with digital ccgs prior to this one. Good day sir, I'm done here.
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
Again, not true. Dragon Priest and Renolock for example are considered Tier 2 Decks and still have decent and really enjoyable laddering capabilities.
That's not really what he's saying though. He's saying that the strongest decks are so strong that "fun" decks are almost impossible to climb with. Which is true to a certain extent. The "power" of fun decks is that no one knows your decklist and has no real clue what to expect. If you're facing aggro shaman or warrior it doesn't really matter though since they kill ineffecient decks in 5-6 turns most of the time.
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
Again, not true. Dragon Priest and Renolock for example are considered Tier 2 Decks and still have decent and really enjoyable laddering capabilities.
well, I don't see those two decks being T2 though, maybe you get the stats on some sites, but those two decks are just countered by reno mage so less people play it now since there are so many reno mages. The power level is definetely T1.
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
Again, not true. Dragon Priest and Renolock for example are considered Tier 2 Decks and still have decent and really enjoyable laddering capabilities.
That's not really what he's saying though. He's saying that the strongest decks are so strong that "fun" decks are almost impossible to climb with. Which is true to a certain extent. The "power" of fun decks is that no one knows your decklist and has no real clue what to expect. If you're facing aggro shaman or warrior it doesn't really matter though since they kill ineffecient decks in 5-6 turns most of the time.
i dont get the point. fun decks are unoptimized decks with new and innovative combinations and playstyles. you dont play fundecks to reach rank 5 or legend with them, because the very nature of unoptimized decks is, that they loose to finetuned competetive decks in ladder. it has been this way forever... even before msg fundecks like cardsteal-rogue never stood a chance against midrange shaman, and thats ok because laddering is not the point of a fun deck...
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
Again, not true. Dragon Priest and Renolock for example are considered Tier 2 Decks and still have decent and really enjoyable laddering capabilities.
That's not really what he's saying though. He's saying that the strongest decks are so strong that "fun" decks are almost impossible to climb with. Which is true to a certain extent. The "power" of fun decks is that no one knows your decklist and has no real clue what to expect. If you're facing aggro shaman or warrior it doesn't really matter though since they kill ineffecient decks in 5-6 turns most of the time.
i dont get the point. "fun decks" are unoptimized decks with new and innovative combinations and playstyles. you dont play fun decks to reach rank 5 or legend with them, because the very nature of unoptimized decks is, that they loose to finetuned competetive decks in ladder. it has been this way forever... even before msg fundecks like cardsteal-rogue never stood a chance against midrange shaman, and thats ok because laddering is not the point of a fun deck...
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I agree the meta's a little too ridiculous at the moment. As a control player if I have to consider on turn 1 whether or not I have to coin doomsayer because if I wait to play it on 2 it will almost certainly die, then aggro is maybe probably too strong. It's for sure too strong when I have to consider not coining doomsayer, because there's actually a pretty decent chance it dies on their turn 2 anyways and I'll need the coin later. That should only happen if someone's teched in crazed alchemist, which is a thing aggro decks used to have to do, rather than, you know, just playing on curve and having seven damage they can ship on turn 2 at little to no cost.
Bottom line. Players complain we need a balanced meta. Here's a patch that creates the most balanced meta yet as far as diversity among decks, classes, competitive archetypes goes.
Now the same players complain the meta's crap because they can't rank easy. Meta is crap too hard...
Seperating the boys from the men MSG did...
It seems the community is rather divided at the moment on whether the current meta is healthy or unhealthy, stale or diverse, and fun or not-fun. If I had to put money on it, I am sure the majority of people feeling positive would be people leaning towards an aggro play style, while those on the negative end are more control based.
So? What is the situation really... According to Ben Brode and Dean Ayala from their live stream the current meta is quite diverse and they consider the state of the meta based on diversity and win rates as healthy. Except they admit that the pirate package used by Warrior, Shaman and Rogue is higher than they like, and might intervene at some point.
Now, is it fun though? For me, after playing the last two years and loving the game, I'm struggling to have fun at the moment. Some will agree, and others will disagree with me; and that's ok... I just like it better when games are about skill and strategy, instead of seeing who can kill the other person before turn six.
I hate reno decks. so I hate this meta
The problem of this meta is T1 decks are far stronger than any other decks, nearly no chance to come up with something new and actually win some games.
you realize that the meta is totally cancer if lifecoach starts grinding face shaman all day long . i have to give him credit though, he played kind of a creative rogue for a few games and got put back into the dumpster by this aggrofiesta
Just go full pirate warrior on the face and watch the tears coming down! fcking cancer
So there are 3 main types of decks atm that are played almost the same way and are 90%+ of the matches from rank 5 to highest legend
1)Face decks(face shaman,face warrior)
2)Reno decks
3)Miracle rogue
Fanboys:''DIS IS THE MOST DIVERSE MUTA EVA''
Bullshit my dears there are mostly 3 decks with different skins.
It seems to have very polarized matches
i just wanna see Reno gone
bored of Brann / Kazakus and Reno / Ice Block or Reno / whatever
Nightblade Argent Lance Flame Imp
Argent Watchman Argent Squire Frost Giant
Aviana Hogger Snipe Sea Giant
reno deck= RNG
aggro deck win or loses turn 6
really stupid meta
play other deck than loses to random greedy deck. ie: stupid cw with 20 legendary+10 spell.
Patches and Reno need to GTFO. Then it might be better, who knows.
Well, better Reno tri-class decks, pirates and jades than midface shaman rules all.
My really only complain for this meta is hunter and paladin unplayable.