I already finish it with all heroes and defeated Agatha and I feel it was a little bit rushed... Most heroes are too op that you can finish it in the first run (once you understand the mechanic and which passive to choose... The final boss is a little boring, it does have anything special like any of the others finals adventure bosse's.
And after all that there is almost no reward!
Dunno I expected more... maybe next adventure will be more entretaining
(it's cool to make some wild combos like double 1 mana cannon with crowley or random spells with tinker but last adventure was a 10000 times better than this one)
Meh... lucky then. I got the 10 monsters with tracker and my rng has been crap. Third boss every turn i played minions above 1 attack so she couldn't steal them, top decked 1 mana steal all opponents minion and make them 1 attack/1health. Basically couldn'tplay any minions which was 90% of what I had on boss 3 as they didn't offer sweet spells or I'd have taken them as the tracker. Third attempt couldn't get a one cost card for my life and lost. Just not fun and interactive as I thought it would be. Dungeon was far better and far more fun in my opinion. I feel like paying 2 mana to discover a spell card that's been cast already isn't that amazing or fun. Even when it was discounted, it still seemed only average...
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I already finish it with all heroes and defeated Agatha and I feel it was a little bit rushed...
Most heroes are too op that you can finish it in the first run (once you understand the mechanic and which passive to choose...
The final boss is a little boring, it does have anything special like any of the others finals adventure bosse's.
And after all that there is almost no reward!
Dunno I expected more... maybe next adventure will be more entretaining
(it's cool to make some wild combos like double 1 mana cannon with crowley or random spells with tinker but last adventure was a 10000 times better than this one)
"Let me open a thread to brag about my achievement, but complaining of the game to disguise it"
you probably just lucky, I won with all hero last adventure and it was easier
Vote for my Card Design Submission! I love this one!
I mean, it gave more rewards than dungeon run did, sooooooooooo
Meh... lucky then. I got the 10 monsters with tracker and my rng has been crap. Third boss every turn i played minions above 1 attack so she couldn't steal them, top decked 1 mana steal all opponents minion and make them 1 attack/1health. Basically couldn'tplay any minions which was 90% of what I had on boss 3 as they didn't offer sweet spells or I'd have taken them as the tracker. Third attempt couldn't get a one cost card for my life and lost. Just not fun and interactive as I thought it would be. Dungeon was far better and far more fun in my opinion. I feel like paying 2 mana to discover a spell card that's been cast already isn't that amazing or fun. Even when it was discounted, it still seemed only average...