I was having a blast, until I hit Gnomenapper on 7...
Constant board fills, unconditional removal, thermaplugg. I was having a really good run up until that point, hah. Tess with cult of the wolf, Mulligan for Jade Shurikens and Sinister strikes.
I stumbled upon a small bug. Now, please ignore how the text is written in German, but all in all after I defeated my first boss I got the +2 Attack on my hounds passive. Then I faced the mime boss and she tried to use all of her silences on my 3/1 doggo.
I know that this is an AI and they aren't programmed that well, but I just laughed seeing how wasteful the boss was with her cards.
Completed Tess run in single try and played another 4 games with her and i had a blast with big nzoth secret type of deck in 1st one now im going full meme with random card generation and passive that reduce the cost of the cards that didnt start in your deck.
No server issues but i found only one thing annoying that Blizz didn't fix quest "eating" bug yet when you had 3 quests prior to monster hunt release the MH quest replaces one of your quests.
Can't believe a boss like Glinda Crowskin made it into the game.
I had her down into fatigue 23 but couldn't kill her, because she had a stealth minion on board, created by Kabal Trafficker which grants her immunity due to her hero power.
AOE possible woth Houndmaster Class?
Maybe I was just unlucky, but I never felt so betrayed Blizzard.
I just finished beating the whole thing. So far I think in many ways it's better than the Dungeon Run. All the new "treasure" cards and the new hero powers all combine together to make some really fun games.
That final fight with Hagatha as well is pretty tough, but also super fun with the whole 4 heroes thing. I had a blast :)
I'm quite sad that they added no deeper story or meaning to it. They had the potential to do so much more than combat to it. Look at "One night in Kharazhan", I miss that sort of thing.
On another note, some of the encounters were great, and Toki vs Future Toki was awesome.
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I'm a humble and friendly european indie living in Asia. During the day I build computer games. During the night, I am batma I build computer games. Together with a wonderful artist, I help run this very unique comic site : Comic Devs
Struggling with Darius so far, got beaten multiple times by the guy who has the Keleseth effect as passive and the other one who evolves his minions by 2 for ZERO mana. Seriously? Why did they have to bring back Blackseed 2.0?!
Had a blast. Just finished it and killed hagatha. The Infinite Toki boss fight mightve been one of the best hearthstone solo adventure bosses ever. When it rewinded the game my jaw dropped and I said to myself "no fucking way". Seriously some great stuff. I will say though, Darius and Tess both felt very unpowered. Without kingsbane or jade shuriken Tess struggles badly, and Darius is overall very meh (unless you get 5 mana Varians...)
Some of the bosses are fun, some are stupid (the one that mills you and the one that halves your health, if you get a bad starting hand against either you auto lose).
It's exactly the same as dungeon run but it seems they just threw some stupid OP bosses in there along the way.
Making you play it 40 times makes you realise how tedious it is...
EDIT: 120 times for me I guess since I have arena practice accounts on Asia and US servers. Sigh...
0/10. The treasures just seem uninspired and the cards don't have any synergy with one pick to the next. At least in the Dungeon Run you could build decks..this is just random cards.
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Fun but the issues have soured my opinion. Went from being excited because I forgot it was out today to being annoyed and giving up on playing today.
I was having a blast, until I hit Gnomenapper on 7...
Constant board fills, unconditional removal, thermaplugg. I was having a really good run up until that point, hah. Tess with cult of the wolf, Mulligan for Jade Shurikens and Sinister strikes.
You mean the Server hunt?
Cuz the server has gone missing
(Note everything within the () is actual me)
AND THE TEXT OUTSIDE "()" IS ME! THE GREAT AND MIGHTY CTHUN!!!!!!!!!!!!!!!!!!!!!!!
(Class mains are warrior, rogue and mage)
does not fucking owrk for me
Yeah, it stopped working for me too. I'm reinstalling in case that helps.
I stumbled upon a small bug. Now, please ignore how the text is written in German, but all in all after I defeated my first boss I got the +2 Attack on my hounds passive. Then I faced the mime boss and she tried to use all of her silences on my 3/1 doggo.
I know that this is an AI and they aren't programmed that well, but I just laughed seeing how wasteful the boss was with her cards.
Completed Tess run in single try and played another 4 games with her and i had a blast with big nzoth secret type of deck in 1st one now im going full meme with random card generation and passive that reduce the cost of the cards that didnt start in your deck.
No server issues but i found only one thing annoying that Blizz didn't fix quest "eating" bug yet when you had 3 quests prior to monster hunt release the MH quest replaces one of your quests.
Can't believe a boss like Glinda Crowskin made it into the game.
I had her down into fatigue 23 but couldn't kill her, because she had a stealth minion on board, created by Kabal Trafficker which grants her immunity due to her hero power.
AOE possible woth Houndmaster Class?
Maybe I was just unlucky, but I never felt so betrayed Blizzard.
Nope.
I just finished beating the whole thing. So far I think in many ways it's better than the Dungeon Run. All the new "treasure" cards and the new hero powers all combine together to make some really fun games.
That final fight with Hagatha as well is pretty tough, but also super fun with the whole 4 heroes thing. I had a blast :)
I'm quite sad that they added no deeper story or meaning to it. They had the potential to do so much more than combat to it. Look at "One night in Kharazhan", I miss that sort of thing.
On another note, some of the encounters were great, and Toki vs Future Toki was awesome.
I'm a humble and friendly european indie living in Asia. During the day I build computer games. During the night,
I am batmaI build computer games.Together with a wonderful artist, I help run this very unique comic site : Comic Devs
Not really feeling it, you know.
Thnks Blizz.
Struggling with Darius so far, got beaten multiple times by the guy who has the Keleseth effect as passive and the other one who evolves his minions by 2 for ZERO mana. Seriously? Why did they have to bring back Blackseed 2.0?!
/edit - Got it, Potion of Vitality + Caltrops + Frothing Berserker = crazy amounts of face damage
/edit2 - regarding Shaw... check the image below
Ben Brode's last act was to make this the most unbalanced thing in Hearthstone.
Well I've just completed the whole run with all the heroes, so now I'm sad.
Still it was fun.
My Entry for this week's Card Design Competition - Season 8.16:
Had a blast. Just finished it and killed hagatha. The Infinite Toki boss fight mightve been one of the best hearthstone solo adventure bosses ever. When it rewinded the game my jaw dropped and I said to myself "no fucking way". Seriously some great stuff. I will say though, Darius and Tess both felt very unpowered. Without kingsbane or jade shuriken Tess struggles badly, and Darius is overall very meh (unless you get 5 mana Varians...)
Love it!
I think they really phoned it in with this one.
Some of the bosses are fun, some are stupid (the one that mills you and the one that halves your health, if you get a bad starting hand against either you auto lose).
It's exactly the same as dungeon run but it seems they just threw some stupid OP bosses in there along the way.
Making you play it 40 times makes you realise how tedious it is...
EDIT: 120 times for me I guess since I have arena practice accounts on Asia and US servers. Sigh...
Finished with all except Shaw. Seems like the toughest to complete with. His hero power is so weak against some of the bosses.
The rest were easy.
Remember to take the extra cannon guy with Darius and upgrade your cannons. You literally win just by spamming the cannons.
I love it, but these adventures are always short lived. Unless I drag out clearing it the content will be over pretty fast.
I don't see myself playing it that often after I finish it all since it really doesn't have that much replay value.
0/10. The treasures just seem uninspired and the cards don't have any synergy with one pick to the next. At least in the Dungeon Run you could build decks..this is just random cards.