I have been playing the Witchwood Dungeon and have built a pretty insane deck to beat all the bosses with, no losses, not even close. There is a semi-infinite combo that will get you 2+2 damage and a Jade Golem each time.
First thing, get yourself the wonderful..
as your starting hero.
We are making a thief+jade deck build, and we will flood the board with jades while pinging minions and face with Jade Shuriken all game. Sounds fun? It is!
When it comes to PASSIVES we will be taking these;
- Cult of the Wolf - Sticky Finger
These two passives are pretty insane with Tess. There is a kind of combo cheat out of Cult of the Wolf early.
Cult of the Wolf, will allow you to use your Hero Power twice a turn, and it costs (1) each time. On your very first turn, there will obviously be no spells casted to steal, so the ability will give you a "Rock" that costs (0) and does 1 damage. This is great for combo into Jade Shuriken. Each turn thereafter when you are not laying out Jade-Giving minions like Jade Spirit or Aya Blackpaw, you will be tapping hero power twice a turn for x2 Jade Shuriken. Damaging or clearing minions, and creating bigger and badder Jade Golem (did anyone really miss Jade anyways?).
Sticky Fingers, makes all the cards you stole cost (1) less. How convenient! This makes the Jade Shuriken we get from our Hero Power twice, each costs (1) mana instead of (2). Which is easier to shoot off, and combo with. Also it counts with cards from Blink Fox and Gang Up.
Now it comes to Card Additions, this is the fun part of building the deck;
We obviously want the Jade packages and many times we can. This gives us more frequency with Jade Shuriken, and more chances to mulligan into it, if we don't get it in the opening draw.
We're also looking for a Gang Up or two to use on our Jade Spirit or Aya Blackpaw, which again, will cost (1) less each time. A (5) mana Aya? Yes please.
The main Strategy is to get your rock on turn 1, get some minions out on the field to trade, get your Jade Shuriken and keep clearing minions with it and building a bigger board while doing so. The enemy bosses won't be able to handle all of the Jade Golem especially by the time you are over 10/10 power level lol.
Hope you enjoy it as much I have, look forward to seeing other Dungeon-Deck builds.
Tess is soooo OP: I've done the full run at the first try without any effort... And then I had to restart another run with her to clear 2 bosses for the quest. You can do so much funny things with her HP and the exclusive treasures.
I really hope that also the other three Heroes and the fight against Hagata are so fun. Absolutly better than K&C' dungeons.
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For what profit is it to a man, if he gains the world and loses his own soul?
Hello!
I have been playing the Witchwood Dungeon and have built a pretty insane deck to beat all the bosses with, no losses, not even close. There is a semi-infinite combo that will get you 2+2 damage and a Jade Golem each time.
First thing, get yourself the wonderful..
as your starting hero.
We are making a thief+jade deck build, and we will flood the board with jades while pinging minions and face with Jade Shuriken all game. Sounds fun? It is!
When it comes to PASSIVES we will be taking these;
- Cult of the Wolf
- Sticky Finger
These two passives are pretty insane with Tess. There is a kind of combo cheat out of Cult of the Wolf early.
Cult of the Wolf, will allow you to use your Hero Power twice a turn, and it costs (1) each time. On your very first turn, there will obviously be no spells casted to steal, so the ability will give you a "Rock" that costs (0) and does 1 damage. This is great for combo into Jade Shuriken.
Each turn thereafter when you are not laying out Jade-Giving minions like Jade Spirit or Aya Blackpaw, you will be tapping hero power twice a turn for x2 Jade Shuriken. Damaging or clearing minions, and creating bigger and badder Jade Golem (did anyone really miss Jade anyways?).
Sticky Fingers, makes all the cards you stole cost (1) less. How convenient! This makes the Jade Shuriken we get from our Hero Power twice, each costs (1) mana instead of (2). Which is easier to shoot off, and combo with. Also it counts with cards from Blink Fox and Gang Up.
Now it comes to Card Additions, this is the fun part of building the deck;
We obviously want the Jade packages and many times we can. This gives us more frequency with Jade Shuriken, and more chances to mulligan into it, if we don't get it in the opening draw.
We're also looking for a Gang Up or two to use on our Jade Spirit or Aya Blackpaw, which again, will cost (1) less each time. A (5) mana Aya? Yes please.
The main Strategy is to get your rock on turn 1, get some minions out on the field to trade, get your Jade Shuriken and keep clearing minions with it and building a bigger board while doing so. The enemy bosses won't be able to handle all of the Jade Golem especially by the time you are over 10/10 power level lol.
Hope you enjoy it as much I have, look forward to seeing other Dungeon-Deck builds.
Happy Gaming :)
"Do you smell something...burning?
Tess is soooo OP: I've done the full run at the first try without any effort... And then I had to restart another run with her to clear 2 bosses for the quest. You can do so much funny things with her HP and the exclusive treasures.
I really hope that also the other three Heroes and the fight against Hagata are so fun. Absolutly better than K&C' dungeons.
For what profit is it to a man, if he gains the world and loses his own soul?
I completely agree! She is very fun and lots of synergies within the deck building + passives.
Also crafted her day one of Witchwood, she is one of my favorite cards to play.
Glad you are having fun too, goodluck!
"Do you smell something...burning?