I did it with casaul fire combo Antonidas/Ragnaros/Geddon + Cariel with 3th equipment. I just set Smolderwing to low HP then killed one of my lowest merc and swap with Cariel then buffed Stonemaul Banner and finish Smolderwing. Just reminder you can do it on normal difficult there is no need do it on HC.
Fallen Guardians with greens is way too easy (all reds would have been a fun challenge). Seriously any random team of 6 leveled greens will do it, but the easiest is to go orcs for the cross-merc treasure synergies. Anacondra is a good pick too as she can do a ton of damage on the boss fight. As for Helbrim, with my Leeroy at level 24 and all his powers at level 2 it was a piece of cake, so also not a challenge there
Yeah, these were a lot easier than I thought they'd be. I think a lot of people complained about the task in the Chi-ji event where you had to face a green boss with all blues.
Anyway, up next:
-Deal 200 damage with Leeroy in a single turn -Heroic Kazakus (Alterac Valley) with at least 3 dragons
Yeah these have been a lot more enjoyable then Chi-ji. I like the Tasks that are more like puzzles instead of "I sure hope I have this enough Mercs from this Limited Tribe Maxed".
200 Damage sounds fun. Will probably have Leeroy, Tirion, and MVP Cookie complete it.
The green with all blues was stupid. The 'only beasts/dragons' was stupid. Just really RNG heavy and sketchy quests.
Feels like they went the other way a bit on this one, maybe a bit too easy - but that's what the mode *needs* right now. It needs more engagement which means easy events. Enjoyable enough so far - the leeroy soloing one was a good change of pace!
200 dam with leeroy feels doable with his third ability, a few buffs, and similar. 3 targets is still 67 attack, so might need to upgrade that ability a bit more, we'll see :)
200 damage with Leeroy needs just Cookie (fish), Cariel (buff Leeroy) and patience. Leeroy's attacks take place before the fish deathrattles proc, so you don't have to worry about what fish you summon. You will probably need 3 fish and 67 attack, so you can speed up the process further by killing fish that give +5/+10 to your guys earlier.
If you want to do it proper then I'd suggest a Human comp to pick up tribe buffs along the way, again with characters that can buff Leeroy's attack in battle (Cariel, Tirion, Varian...)
I just did the very first bounty and waited for an encounter with two caster quillboars, then used Cariel/Tirion to buff Leeroy to 50 attack before using Leeeeeeroy.
Last two tasks tomorrow:
-Heroic SI:7 Smuggler (Onyxia's Lair) in 25 turns or less -Heroic Onyxia (Onyxia's Lair) with at least 5 humans
Leeroy's 200 was easy; I've stalled a bit on Kaz with 3 Dragons, though. Just trying to find a team that doesn't get obliterated by trash - actually killing some of the DPS check trash is very hard with most dragons - stuff like the sharpshooter where almost no dragons get to act on the second turn before someone gets oneshotted. 3-merc teams for trash feel very shaky and get easily disrupted; Rag-based fire teams just don't have the power to T1 kill reliably, so someone dies and that's run over. Will try a nature trio next, but again some bad hits, forced elites and the like will probably wipe. Nature doesn't deal well with elite packs!
I went Balinda (water ele), Ragnaros (+fire) and Geddon (the one that gives more damage to his combo.. I'm horrible at remembering ability/equip names).
For dragons, I went Nefarian and Sinestra, because they're green and quite strong if you have them levelled, and waffled between Alexstrasza and Onyxia for the 3rd, since either of them spawn fire-related treasures (went with Onyxia because I need more coins for her and fore my own lore-related amusement [Sinestra is Nefarian and Onyxia's mother]).
The idea is to aim for treasures that give +fire and health to elementals on Bal/Rags/Geddon so that Bal's water ele can get at least two hits in on Kazakus to freeze lock him for two turns.
Nefarian can be very useful on the trash if you have him levelled. His first ability (where he attacks and summons a dragon that also attacks) can get ridiculous if you have his task 2 gear that gives the summoned dragon +attack and divine shield and if you pick up treasures along the way that gives dragons +attack.
On Kazakus, make sure you summon Balinda on the far right so her water ele doesn't get hit by cleaves.
I did the "3 Dragons" thing with the Anacondra/Brukan/Guff combo switching out Anacondra with the Pixy dragon, the other dragons were Sinestra/Nef for emergency but the all blue nature troop pretty much obliterated Kaz. Had 2x Natures Bite treasure and a +5 double cast lightning strike from Brukan (storm something, bad with names).
I have to say, I like the Leeroy quests a bit more than the Chi-ji ones.
so SI:7 smuggler herself is stupid easy with the Cornelius/Smite/Rokara cheese (completely clears the board on Turn 2).. the hardest part is getting through the trash in under 23 turns
Heroic Ony with humans? Well, I had a plan. My plan sucked and was ruined on turn 1, but I got through it anyway.
I went Balinda, Antonidas, Cornelius, Arthas, Wrathion (yes, he counts as a human) and Chi-ji as my non-human. The plan was to just keep stacking fire weakness on Ony with Balinda while Tony and Chi-ji burned her down (while stacking +heal and using the treasure that healed everyone at the end of the turn). Plan B was to stack bleeds from Wrathion.
..well, Balinda got gibbed on Turn 1 (Ony and the adds all used abilities that ignored taunt) so I only got one fire weakness off and apparently the bleed counted as magical damage (which Ony has +15 resist of) so it did -absolutely nothing-. Thus, I was in for the long slog, chipping away with dink fire damage while whittling Ony down with physical attacks from Wrathion. I did get through it, sacrificing Cornelius (as planned) and never needing to bring Arthas off the bench (never intended to, he was there specifically for the trash, but was still a help since he got the treasure that stole 6/6 from all enemies before the fight).
What I should have done was kept Balinda on the bench and started with Chi-ji/Tony/Cornelius, bringing Bal in when Cornelius died. Also now knowing that bleeds are worthless on Ony, I would've brought Leeroy instead of Wrathion.
SI:7 smuggler HC is easy while you have beast with "Hunting party" (kill neutral unit after summon). Boss using skill that disguise him as egg trigger "hunting party" resulting in "infinite" loop of killing eggs, after loop ended there is no longer boss, only few dragons remain ;) So i done it with King Mukla, King Krush and Lady Anacondra even with stupid bonuses i got during climbing.
Onyxia HC with 5 humans i used Velen + Anduin + Uther + Cornelius (Cornelius only for climbing) + some random humans and i was focused on gathering bonuses which give + HP while climbing.
I wanted to kill 2 birds with one stone and get both task 10 for Leeroy and Onyxia's 3rd treasure unlocked. So instead of picking a Holy Comp with Velen as my non-human, I went with Cornelius, Anduin, Natalie, Balinda, Leeroy and Onyxia.
I opened with Natalie, Anduin, Cornelius, killed the 2 reds and when Cornelius died I brought it Balinda. Then for many turns in a row I was freezing Onyxia with Balinda's Elemental, and healing it up with Natalie so that it can repeat next turn. Meanwhile I was stacking fire damage with Balinda (I had already picked up +3 during the run) to be able to start chipping in some damage. The only thing to look out for is positioning as Onyxia once casts this ability that deals 55 damage to enemies in front of her and any extra damages both neighbors. So you should not have the 15HP elemental vis-a-vis. Also, Anduin's 3rd ability can be nutty when Onyxia wants to deal 7 damage repeatable for each character that has died
HC Smuggler boss is fine with a nature team if you avoid the nature's bite treasures - feels better to non-cheese. Main issue is that comp is really slow on trash - I just reset a few times to get a good line of non-fights and it was fine. Bit slow on boss, but that was because I noobed it up and got the eggs popped T1 anyway by not hitting both dragons. Still limped over the line.
Hunting party is a treasure I'm still tuned to ignore due to the months it was bugged. Keep on forgetting it was fixed :P Interesting that it procs on the boss, since deathwing's equip (gain control of summoned dragons) doesn't proc on the adds.
HC Ony is pretty trivial with a holy comp. As long as you have some healing and Anduin you can just tank most stuff with him, as long as you're careful to kill both adds at the same time! if you don't have Velen in, the comp can slowly chip away or use someone like Tirion from the bench for damage - and Tirion can tank the deep breaths easy enough via bubbles.
HC Smuggler boss is fine with a nature team if you avoid the nature's bite treasures - feels better to non-cheese. Main issue is that comp is really slow on trash - I just reset a few times to get a good line of non-fights and it was fine. Bit slow on boss, but that was because I noobed it up and got the eggs popped T1 anyway by not hitting both dragons. Still limped over the line.
Hunting party is a treasure I'm still tuned to ignore due to the months it was bugged. Keep on forgetting it was fixed :P Interesting that it procs on the boss, since deathwing's equip (gain control of summoned dragons) doesn't proc on the adds.
HC Ony is pretty trivial with a holy comp. As long as you have some healing and Anduin you can just tank most stuff with him, as long as you're careful to kill both adds at the same time! if you don't have Velen in, the comp can slowly chip away or use someone like Tirion from the bench for damage - and Tirion can tank the deep breaths easy enough via bubbles.
I took Hunting party only for +6 attack bonus, i was targeting for To the Death + Full belly which i dont get luck to get it, that's how I am figured it out. I can only guess that egg (neutral type minion) cause triggering Hunting party but while boss do it ended as "infinite loop" of boss casting disguise as egg then killed by Hunting party, which is not correctly evaulate after action limit per round hit, which resulted as boss death.
i just dont know how these streamers could had all their mercs MAXED stat! did they really spend like 19 hours on each mercs to farm out all the tasks?
I did it with casaul fire combo Antonidas/Ragnaros/Geddon + Cariel with 3th equipment. I just set Smolderwing to low HP then killed one of my lowest merc and swap with Cariel then buffed Stonemaul Banner and finish Smolderwing. Just reminder you can do it on normal difficult there is no need do it on HC.
so next up:
-(Heroic) Fallen Guardians (Felwood) with only Fighters (greens)
-Apothecary Helbrim (Barrens) with Leeroy -solo-
Fallen Guardians with greens is way too easy (all reds would have been a fun challenge). Seriously any random team of 6 leveled greens will do it, but the easiest is to go orcs for the cross-merc treasure synergies. Anacondra is a good pick too as she can do a ton of damage on the boss fight. As for Helbrim, with my Leeroy at level 24 and all his powers at level 2 it was a piece of cake, so also not a challenge there
Yeah, these were a lot easier than I thought they'd be. I think a lot of people complained about the task in the Chi-ji event where you had to face a green boss with all blues.
Anyway, up next:
-Deal 200 damage with Leeroy in a single turn
-Heroic Kazakus (Alterac Valley) with at least 3 dragons
Yeah these have been a lot more enjoyable then Chi-ji. I like the Tasks that are more like puzzles instead of "I sure hope I have this enough Mercs from this Limited Tribe Maxed".
200 Damage sounds fun. Will probably have Leeroy, Tirion, and MVP Cookie complete it.
The green with all blues was stupid. The 'only beasts/dragons' was stupid. Just really RNG heavy and sketchy quests.
Feels like they went the other way a bit on this one, maybe a bit too easy - but that's what the mode *needs* right now. It needs more engagement which means easy events. Enjoyable enough so far - the leeroy soloing one was a good change of pace!
200 dam with leeroy feels doable with his third ability, a few buffs, and similar. 3 targets is still 67 attack, so might need to upgrade that ability a bit more, we'll see :)
200 damage with Leeroy needs just Cookie (fish), Cariel (buff Leeroy) and patience. Leeroy's attacks take place before the fish deathrattles proc, so you don't have to worry about what fish you summon. You will probably need 3 fish and 67 attack, so you can speed up the process further by killing fish that give +5/+10 to your guys earlier.
If you want to do it proper then I'd suggest a Human comp to pick up tribe buffs along the way, again with characters that can buff Leeroy's attack in battle (Cariel, Tirion, Varian...)
I just did the very first bounty and waited for an encounter with two caster quillboars, then used Cariel/Tirion to buff Leeroy to 50 attack before using Leeeeeeroy.
Last two tasks tomorrow:
-Heroic SI:7 Smuggler (Onyxia's Lair) in 25 turns or less
-Heroic Onyxia (Onyxia's Lair) with at least 5 humans
Leeroy's 200 was easy; I've stalled a bit on Kaz with 3 Dragons, though. Just trying to find a team that doesn't get obliterated by trash - actually killing some of the DPS check trash is very hard with most dragons - stuff like the sharpshooter where almost no dragons get to act on the second turn before someone gets oneshotted. 3-merc teams for trash feel very shaky and get easily disrupted; Rag-based fire teams just don't have the power to T1 kill reliably, so someone dies and that's run over. Will try a nature trio next, but again some bad hits, forced elites and the like will probably wipe. Nature doesn't deal well with elite packs!
I went Balinda (water ele), Ragnaros (+fire) and Geddon (the one that gives more damage to his combo.. I'm horrible at remembering ability/equip names).
For dragons, I went Nefarian and Sinestra, because they're green and quite strong if you have them levelled, and waffled between Alexstrasza and Onyxia for the 3rd, since either of them spawn fire-related treasures (went with Onyxia because I need more coins for her and fore my own lore-related amusement [Sinestra is Nefarian and Onyxia's mother]).
The idea is to aim for treasures that give +fire and health to elementals on Bal/Rags/Geddon so that Bal's water ele can get at least two hits in on Kazakus to freeze lock him for two turns.
Nefarian can be very useful on the trash if you have him levelled. His first ability (where he attacks and summons a dragon that also attacks) can get ridiculous if you have his task 2 gear that gives the summoned dragon +attack and divine shield and if you pick up treasures along the way that gives dragons +attack.
On Kazakus, make sure you summon Balinda on the far right so her water ele doesn't get hit by cleaves.
I did the "3 Dragons" thing with the Anacondra/Brukan/Guff combo switching out Anacondra with the Pixy dragon, the other dragons were Sinestra/Nef for emergency but the all blue nature troop pretty much obliterated Kaz. Had 2x Natures Bite treasure and a +5 double cast lightning strike from Brukan (storm something, bad with names).
I have to say, I like the Leeroy quests a bit more than the Chi-ji ones.
I listened today. Leeroy's voice is terrible. They changed voice actor. This looks like a woman. It is terrible.
so SI:7 smuggler herself is stupid easy with the Cornelius/Smite/Rokara cheese (completely clears the board on Turn 2).. the hardest part is getting through the trash in under 23 turns
Heroic Ony with humans? Well, I had a plan. My plan sucked and was ruined on turn 1, but I got through it anyway.
I went Balinda, Antonidas, Cornelius, Arthas, Wrathion (yes, he counts as a human) and Chi-ji as my non-human. The plan was to just keep stacking fire weakness on Ony with Balinda while Tony and Chi-ji burned her down (while stacking +heal and using the treasure that healed everyone at the end of the turn). Plan B was to stack bleeds from Wrathion.
..well, Balinda got gibbed on Turn 1 (Ony and the adds all used abilities that ignored taunt) so I only got one fire weakness off and apparently the bleed counted as magical damage (which Ony has +15 resist of) so it did -absolutely nothing-. Thus, I was in for the long slog, chipping away with dink fire damage while whittling Ony down with physical attacks from Wrathion. I did get through it, sacrificing Cornelius (as planned) and never needing to bring Arthas off the bench (never intended to, he was there specifically for the trash, but was still a help since he got the treasure that stole 6/6 from all enemies before the fight).
What I should have done was kept Balinda on the bench and started with Chi-ji/Tony/Cornelius, bringing Bal in when Cornelius died. Also now knowing that bleeds are worthless on Ony, I would've brought Leeroy instead of Wrathion.
SI:7 smuggler HC is easy while you have beast with "Hunting party" (kill neutral unit after summon). Boss using skill that disguise him as egg trigger "hunting party" resulting in "infinite" loop of killing eggs, after loop ended there is no longer boss, only few dragons remain ;) So i done it with King Mukla, King Krush and Lady Anacondra even with stupid bonuses i got during climbing.
Onyxia HC with 5 humans i used Velen + Anduin + Uther + Cornelius (Cornelius only for climbing) + some random humans and i was focused on gathering bonuses which give + HP while climbing.
I wanted to kill 2 birds with one stone and get both task 10 for Leeroy and Onyxia's 3rd treasure unlocked. So instead of picking a Holy Comp with Velen as my non-human, I went with Cornelius, Anduin, Natalie, Balinda, Leeroy and Onyxia.
I opened with Natalie, Anduin, Cornelius, killed the 2 reds and when Cornelius died I brought it Balinda. Then for many turns in a row I was freezing Onyxia with Balinda's Elemental, and healing it up with Natalie so that it can repeat next turn. Meanwhile I was stacking fire damage with Balinda (I had already picked up +3 during the run) to be able to start chipping in some damage. The only thing to look out for is positioning as Onyxia once casts this ability that deals 55 damage to enemies in front of her and any extra damages both neighbors. So you should not have the 15HP elemental vis-a-vis. Also, Anduin's 3rd ability can be nutty when Onyxia wants to deal 7 damage repeatable for each character that has died
HC Smuggler boss is fine with a nature team if you avoid the nature's bite treasures - feels better to non-cheese. Main issue is that comp is really slow on trash - I just reset a few times to get a good line of non-fights and it was fine. Bit slow on boss, but that was because I noobed it up and got the eggs popped T1 anyway by not hitting both dragons. Still limped over the line.
Hunting party is a treasure I'm still tuned to ignore due to the months it was bugged. Keep on forgetting it was fixed :P Interesting that it procs on the boss, since deathwing's equip (gain control of summoned dragons) doesn't proc on the adds.
HC Ony is pretty trivial with a holy comp. As long as you have some healing and Anduin you can just tank most stuff with him, as long as you're careful to kill both adds at the same time! if you don't have Velen in, the comp can slowly chip away or use someone like Tirion from the bench for damage - and Tirion can tank the deep breaths easy enough via bubbles.
I took Hunting party only for +6 attack bonus, i was targeting for To the Death + Full belly which i dont get luck to get it, that's how I am figured it out.
I can only guess that egg (neutral type minion) cause triggering Hunting party but while boss do it ended as "infinite loop" of boss casting disguise as egg then killed by Hunting party, which is not correctly evaulate after action limit per round hit, which resulted as boss death.
i just dont know how these streamers could had all their mercs MAXED stat! did they really spend like 19 hours on each mercs to farm out all the tasks?
I can only assume they also buy any coin bundle they find in the store for some of the new mercs. Really speeds up the process a lot