hope they'd add some kind of a DE mechanic for coins. I'm even ok with 1/10 th ratio, just let us use the excess coins, it is so useless. I hate opening my bounty rewards, 5 boxes each accompanied by WOOHOOO sounds which contain another 20 coins for my already maxed merc with 5k useless coins.
Yeah, I know some would have a lot more, but I consider myself semi-casual, which is kinda my point
I log in, clear my task board and get 1 (sometimes 3 or 6 depending on my mood) pvp win, and log out. Nothing more.
I do however, do this everyday, make sure I completely clear the board (no matter how onerous some of the tasks are) and I do -try- to find strangers along the way. I also avoid using -any- maxed mercs in my pve parties unless they're specifically needed for a task (I will cry the day I max Cookie).
So my point being that someone who probably plays Mercenaries more than the average HS player, but maybe not as hard as others, that I'm already 16k deep speaks to an issue they should probably address sooner rather than later. Like I said, I have 14 unopened packs from from tasks/pvp and zero reason to open the ones I have, much less buy more. You'd think Blizz would want to fix an issue dissuading players from buying things.
Just because I feel like venting and there's STILL no word from Blizzard here are my current stats:
..so one month later I'm at 32k coins over 23 maxed mercs and now 31 packs I have no reason to open. I'm pretty sure those who are also actually still sticking with this mode can boast even more garish numbers.
..and we get a new patch that of all things introduces Training Grounds, a feature that likely has zero use to those that play Mercs every day but instead seems tailored to attract more people to the mode that otherwise may have been put off by levelling (which honestly is already the easiest, most passive aspect of the mode), while failing to address the core issues that need to be addressed in order to -keep- any potential new players.