This probably should go in the salt thread but this bounty is just fucking impossible for a F2P player! I have tried countless times and nothing has worked! One run I though I lucked out and got the "kill enemy spawns" ability and thought I could spam Samuro's Mirror image but for some ungodly reason, the spawns still happen and aren't killed! I tried the Krush cheese and that ended up with me just getting timed out somehow. This game mode is so flawed to begin with, but when you create a bounty were every "help" thread I run into is just a bug exploit, what the hell am I to do!? I don't even have any of the characters for the bug cause I don't waste my fucking life on just one grindy bullshit game! Duels is a better mode than this!
Rollback Post to RevisionRollBack
"When Alexander saw the breadth of his domain, he wept, for there were no more worlds to conquer."
I too struggled a lot. probably 8 tries or so before he went down. my winning strategy ended up just being orcs, who you get most of for free and can be really powerful. if you get the right buffs going up the tree you can have Samuro start at like 35+ attack. give him windnfury, hit Rend with Xyrella so he survives, and then just start pounding. sure he dies at the end of round 2 due to blackhand, but you can either try and rush blackhand down before that goes off, or just use the ability that makes him immune so he takes 0 damage.
I kind of don't like that Orcs are so good in PvE. I'd been having a lot of fun with Beasts and Murlocs. but when I tried out my super not optimized Orc party I was able to take down quite a few late heroic bosses easily.
I am not technically a free player. I did buy the welcome bundle for $5 or whatever it was.
The classic Xyrella Cariel and Samuro works. Also just chill my dude. You don't have to play, if you think it's a bullshit mode and duels is better then why are you even playing mercenaries? I'll never get that.
Rend is farmable, though not 100% reliable on HC since you need a couple of good treasures (sometimes I'd fail four in a row with no relevant treasures; other times I'd cakewalk him five times). Significantly easier than Domo, I found, and a bit easier than Geddon, though harder than the other bosses. You need good, green AE for after the boss dies, which means Diablo/cairne is a must, and Tavish can help. Farm Emperor if you're lacking on Diablo. Should be applicible on N as well as HC.
I used Car/Sam/Xy/Tav/Cairne/Diablo.
Xy/Cariel/Samuro as first team; tank 200 dam with flurry on Samuro. When stuff starts dieing on T2/3/4 [depends on treasures and what gets hit], switch in Tavish if one space or Cairne/Diablo if there's two. Endurance+fire stomp should finish stuff off by that point if you got decent treasures. If you have the 9 damage on fire kill treasure, it will bug and cast repeatedly if you kill Rend, taking him to -1200ish. Only happens if Rend dies to fire, and doesn't kill the adds adjacent, so makes no difference whatsoever to the difficulty, just taking ten min or so. Tavish wants to lob explosive traps to weaken adds/get a bit more dam on boss.
Factor in that green damage redirected to Rend does NOT deal critical damage - just damage from reds.
Also, expect to grind if you're F2P, speaking as someone who's F2P and has all mercs crafted.
I tried about a dozen times, farmed for Diablo like a crazy person to do the cheat way... then just tried it with the combination (xyl, car, sam, cairn ,diablo and hunter guy) I got lucky with treasures but basically did it without needing Diablo in the end, just popped in Hunter once car died and then cairn once he died and the boss was dead
I tried about a dozen times, farmed for Diablo like a crazy person to do the cheat way... then just tried it with the combination (xyl, car, sam, cairn ,diablo and hunter guy) I got lucky with treasures but basically did it without needing Diablo in the end, just popped in Hunter once car died and then cairn once he died and the boss was dead
Cheat was fixed pretty quickly - which is good, because Diablo is a really important merc for taking the adds out on HC without glitch! Gratz on killing it :)
Now, if only Domo HC was doable without cheese in a similar state :P That *would* be helped if they'd ever fix hunting party, though. Probably the worst treasure currently given that the important part of it doesn't proc.
I tried about a dozen times, farmed for Diablo like a crazy person to do the cheat way... then just tried it with the combination (xyl, car, sam, cairn ,diablo and hunter guy) I got lucky with treasures but basically did it without needing Diablo in the end, just popped in Hunter once car died and then cairn once he died and the boss was dead
Cheat was fixed pretty quickly - which is good, because Diablo is a really important merc for taking the adds out on HC without glitch! Gratz on killing it :)
Now, if only Domo HC was doable without cheese in a similar state :P That *would* be helped if they'd ever fix hunting party, though. Probably the worst treasure currently given that the important part of it doesn't proc.
Thank you. I am f2p but.. i sort of have it on in the background while wfh so easy to farm ... just need Illidan until the new ones today! But proof it is possible to get everything
When you fight Nef you get told it will be the hardest fight you had so far... just used the nature comp and did it first time (had that new snake bite thing when you cast nature).... sort of amusing he was easier than Rend
When you fight Nef you get told it will be the hardest fight you had so far... just used the nature comp and did it first time (had that new snake bite thing when you cast nature).... sort of amusing he was easier than Rend
I know talking about Nef is kinda offtopic. But the first time I did Nef I had Valeera in my comp with the bonus that kills a random neutral at the start of the fight... fyi - Nef in human form = neutral. I literally defeated Nef in only 2 turns without losing a single merc.
When you fight Nef you get told it will be the hardest fight you had so far... just used the nature comp and did it first time (had that new snake bite thing when you cast nature).... sort of amusing he was easier than Rend
That new nature treasure is bonkers. As an example, assuming one of them and no spelldam, so compare to a nature spelldam treasure, which would be +3 generally, +5 from elites, corresponding to 7 repeated dam or 10 for elites. Even with just doubling casters (Guff and anacondra), you're looking at +6 (+10) per turn from the two of them from spelldam, and 14(20) dam per turn from the serpents bite treasure. Even assuming that the bite is on a thid char who doesn't get critical dam and somehow both of these two do? That's still better for the bite treasure at 7 dam, and equal at 10. Add in a third nature merc, and that's a clear winner. Even before factoring in Malf's weap - treble nature casters including Malf with his weap, all with this? That's 72 passive heal per turn.
Assuming that my numbers aren't skewed due to Anacondra's equip, of course - I was certainly seeing 7 dam from rank 3 (and no, Anacondra not in party), with the 10 dam a guess for elite variant. Even with Malf dieing T1 as usual (because that incoming dam is hilariously high), I still managed to melt HC Domo. This needs a nerf to bring into line with the spelldam treasures, IMO.
Okay, ignore my last post. Must have forgotten some spelldam when I tried it. Would edit, if i was allowed to.
Still 8 dam extra per caster is a lot - even if it doesn't beat pure spelldam for the double dippers it does more damage with Bru in the team and also outstrips th spelldam easily for most casters. As well as the nontrivial Malf heals.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
This probably should go in the salt thread but this bounty is just fucking impossible for a F2P player! I have tried countless times and nothing has worked! One run I though I lucked out and got the "kill enemy spawns" ability and thought I could spam Samuro's Mirror image but for some ungodly reason, the spawns still happen and aren't killed! I tried the Krush cheese and that ended up with me just getting timed out somehow. This game mode is so flawed to begin with, but when you create a bounty were every "help" thread I run into is just a bug exploit, what the hell am I to do!? I don't even have any of the characters for the bug cause I don't waste my fucking life on just one grindy bullshit game! Duels is a better mode than this!
"When Alexander saw the breadth of his domain, he wept, for there were no more worlds to conquer."
I too struggled a lot. probably 8 tries or so before he went down. my winning strategy ended up just being orcs, who you get most of for free and can be really powerful. if you get the right buffs going up the tree you can have Samuro start at like 35+ attack. give him windnfury, hit Rend with Xyrella so he survives, and then just start pounding. sure he dies at the end of round 2 due to blackhand, but you can either try and rush blackhand down before that goes off, or just use the ability that makes him immune so he takes 0 damage.
I kind of don't like that Orcs are so good in PvE. I'd been having a lot of fun with Beasts and Murlocs. but when I tried out my super not optimized Orc party I was able to take down quite a few late heroic bosses easily.
I am not technically a free player. I did buy the welcome bundle for $5 or whatever it was.
I have found the as long as you check his move every second turn you can use whirling blade and make samuro invincible so he survives that one attack.
try this (Cariel, Xyrella, Samuro, Rokara, Tavish, Milhouse)
https://www.youtube.com/watch?v=Uv7y83LALsk
Farmed coins for Edwin with this setup and it is pretty easy.
F2P are supposed to struggle, that's how you make them pay eventually.
Take a walk on the wild side...
The classic Xyrella Cariel and Samuro works. Also just chill my dude. You don't have to play, if you think it's a bullshit mode and duels is better then why are you even playing mercenaries? I'll never get that.
Rend is farmable, though not 100% reliable on HC since you need a couple of good treasures (sometimes I'd fail four in a row with no relevant treasures; other times I'd cakewalk him five times). Significantly easier than Domo, I found, and a bit easier than Geddon, though harder than the other bosses. You need good, green AE for after the boss dies, which means Diablo/cairne is a must, and Tavish can help. Farm Emperor if you're lacking on Diablo. Should be applicible on N as well as HC.
I used Car/Sam/Xy/Tav/Cairne/Diablo.
Xy/Cariel/Samuro as first team; tank 200 dam with flurry on Samuro. When stuff starts dieing on T2/3/4 [depends on treasures and what gets hit], switch in Tavish if one space or Cairne/Diablo if there's two. Endurance+fire stomp should finish stuff off by that point if you got decent treasures. If you have the 9 damage on fire kill treasure, it will bug and cast repeatedly if you kill Rend, taking him to -1200ish. Only happens if Rend dies to fire, and doesn't kill the adds adjacent, so makes no difference whatsoever to the difficulty, just taking ten min or so. Tavish wants to lob explosive traps to weaken adds/get a bit more dam on boss.
Factor in that green damage redirected to Rend does NOT deal critical damage - just damage from reds.
Also, expect to grind if you're F2P, speaking as someone who's F2P and has all mercs crafted.
I tried about a dozen times, farmed for Diablo like a crazy person to do the cheat way... then just tried it with the combination (xyl, car, sam, cairn ,diablo and hunter guy) I got lucky with treasures but basically did it without needing Diablo in the end, just popped in Hunter once car died and then cairn once he died and the boss was dead
Cheat was fixed pretty quickly - which is good, because Diablo is a really important merc for taking the adds out on HC without glitch! Gratz on killing it :)
Now, if only Domo HC was doable without cheese in a similar state :P That *would* be helped if they'd ever fix hunting party, though. Probably the worst treasure currently given that the important part of it doesn't proc.
Thank you. I am f2p but.. i sort of have it on in the background while wfh so easy to farm ... just need Illidan until the new ones today! But proof it is possible to get everything
I agree with Xyrelia+Samuro+Diablo, Cairn is nice but not necessary, for the remaining just choose something useful.
When you fight Nef you get told it will be the hardest fight you had so far... just used the nature comp and did it first time (had that new snake bite thing when you cast nature).... sort of amusing he was easier than Rend
I know talking about Nef is kinda offtopic. But the first time I did Nef I had Valeera in my comp with the bonus that kills a random neutral at the start of the fight... fyi - Nef in human form = neutral. I literally defeated Nef in only 2 turns without losing a single merc.
That new nature treasure is bonkers. As an example, assuming one of them and no spelldam, so compare to a nature spelldam treasure, which would be +3 generally, +5 from elites, corresponding to 7 repeated dam or 10 for elites. Even with just doubling casters (Guff and anacondra), you're looking at +6 (+10) per turn from the two of them from spelldam, and 14(20) dam per turn from the serpents bite treasure. Even assuming that the bite is on a thid char who doesn't get critical dam and somehow both of these two do? That's still better for the bite treasure at 7 dam, and equal at 10. Add in a third nature merc, and that's a clear winner. Even before factoring in Malf's weap - treble nature casters including Malf with his weap, all with this? That's 72 passive heal per turn.
Assuming that my numbers aren't skewed due to Anacondra's equip, of course - I was certainly seeing 7 dam from rank 3 (and no, Anacondra not in party), with the 10 dam a guess for elite variant. Even with Malf dieing T1 as usual (because that incoming dam is hilariously high), I still managed to melt HC Domo. This needs a nerf to bring into line with the spelldam treasures, IMO.
Okay, ignore my last post. Must have forgotten some spelldam when I tried it. Would edit, if i was allowed to.
Still 8 dam extra per caster is a lot - even if it doesn't beat pure spelldam for the double dippers it does more damage with Bru in the team and also outstrips th spelldam easily for most casters. As well as the nontrivial Malf heals.