Mercs will never be patched and balanced like a normal game - it's a Gacha - that means balancing will largely come in the forms of new insanely power-creeped content designed to directly counter the most powerful content from the prior period. Forcing all players to keep up, enabling new players to jump in, as the old methods/characters are suddenly useless, no matter their level.
Why you play the mode? There is no rewards. Just casual gameplay. Play and focus on ranked and have a chance to win money. Merx is like playing super mario
Mercs will never be patched and balanced like a normal game - it's a Gacha - that means balancing will largely come in the forms of new insanely power-creeped content designed to directly counter the most powerful content from the prior period. Forcing all players to keep up, enabling new players to jump in, as the old methods/characters are suddenly useless, no matter their level.
... so, exactly the same as Hearthstone.
Yes, but even more egregious.
Not really. It's a lot cheaper to build the collection you want in Mercenaries. Entitled babies are just shaking their tiny fists because it's hard to grind a complete collection for free in the first month of release.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It's been quite a while now with no word on a balance patch. I don't think I've ever played such a badly balanced game. There's like a few mercs that everyone uses and their power level is insane. And there's like 70% of all mercs that are totally unplayable in both pvp and pve.
At 5000 rating everyone has pretty much the same team. There's maybe 10 mercs in rotation but not more. The pvp gameplay becomes extremely repetitive real quick and because everyone runs similar comps it's just a matter of rng that who gets their ability off first wins the game.
Mercs like Diablo, Dawngrasp and Cairne should have gotten a day 1 patch. Mercs that have one-shot potential at turn 1 like Guff and Samuro also needs a change.
Because it works like this. They want all the spenders and farmers to put all their resources into maxing those cards first. Then once they see people are no longer putting resources in, they will nerf the imba merc and buff the least popular most expensive to upgrade merc to begin the process again. This is how you use data to generate revenue.
In the meantime, you must give full priority to shutting down any player progression that does not involve the use of a credit card.
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Yes, but even more egregious.
I think you mean the original FF7.
Not really. It's a lot cheaper to build the collection you want in Mercenaries. Entitled babies are just shaking their tiny fists because it's hard to grind a complete collection for free in the first month of release.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Because it works like this. They want all the spenders and farmers to put all their resources into maxing those cards first. Then once they see people are no longer putting resources in, they will nerf the imba merc and buff the least popular most expensive to upgrade merc to begin the process again. This is how you use data to generate revenue.
In the meantime, you must give full priority to shutting down any player progression that does not involve the use of a credit card.