Anyone else frustrated by this? When I saw it was asking me to do things in game to build buildings I had thought they had listened to the outrage and removed gold costs. But those were just requirements you had to complete to be allowed to pay. That pissed me off extra.
As some have pointed out before it is not cool to have gold costs in a mode that does not provide gold itself. It punishes people who want to play all three modes, isn't that the opposite of what Blizzard should incentivize?
Finally and most importantly I feel this is just a test to see just how pissed off we are at this. If people only grumble a little and pay then Blizz can take that as a sign that they can put more gold costs in the future. Here you can play these fun new Outland encounters and level to 35 but only if you pay 700g. Don't want to, well you can't complain the matchmaker will put you against other lvl 30 players now shut up. That is why it is critical we are vocally against gold payments at least without additional gold to cover the costs.
And even if this is the only gold cost we ever have to pay it is just kind of pathetic isn't it? Extorting players for what should be basic features and it being a relatively small sum of gold just makes them come off as petty. There is no winning here for Blizzard, except to cut the gold costs. Because of that I won't pay for Heroic Bounties, maybe they make them free in a few weeks.
I was pissed at first, said wont spend 1 gold for this gamemode
but now that I played the gamemode for a while, I realized that things actually dont cost that much. compare the prices with merc packs, buying upgrades are much more rewarding. also the gamemode has lotta content and it kinda deserves some kind of a payment.
If you are playing all modes then you should be generating gold to use correct? That gold doesn't cost anything also correct?. What we choose to do with said free to us gold is entirely up to us correct?
The company in question is in business to make money grow and to pay its employees so they can make new content for people to enjoy correct?
The company in question provides an opportunity for those who do not have money or the ability to provide money to them to continue enjoying their game via game play based rewards.
You asked what do you guys think? I think this is a fun mode and I disagree with ever single thing you have stated.
The building costs so far seem reasonable for the solo content. Not a huge fan of the crafting system - in fact it's utterly abysmal and drives people away from crafting stuff in some design decisions - but that's entirely separate.
Solo content has always been gated behind gold. I wasn't enjoying the ToO solo content, so I didn't buy the last few wings. Same logic here.
If you are playing all modes then you should be generating gold to use correct? That gold doesn't cost anything also correct?. What we choose to do with said free to us gold is entirely up to us correct?
The company in question is in business to make money grow and to pay its employees so they can make new content for people to enjoy correct?
The company in question provides an opportunity for those who do not have money or the ability to provide money to them to continue enjoying their game via game play based rewards.
You asked what do you guys think? I think this is a fun mode and I disagree with ever single thing you have stated.
By playing all three modes I do not generate more gold than someone who plays an equal number of hours of regular Hearthstone. In fact if they mostly play ranked I probably generate a lot less, not even counting how many quests can only be completed there.
So I do not think your line of logic holds. The gold costs directly disincentivize us to play all three modes. A player who buys the Battlegrounds Perks and upgrades their Merc Village will be significantly behind a player who spent it all on HS packs, God help you if you actually bought Merc packs.
To me it is clear that the gold sunk on Mercs should be possible to regain through Mercs. You can even make it deep inside Merc gameplay so that people can't easily farm extra gold despite not caring for Mercs, say make it the 15th/20th quest Valeera gives or something like that. As things stand now you pretty much gotta pick between Mercs and Hearthstone, or at least suffer a heavy penalty in one or both.
PS. I also now saw that the second Campfire upgrade is 400g, FFS Blizzard.
Nah. If you consider it new in game content, it's cheap in gold terms. I already had way more time out of the mode than I would have if I'd bought 10 standard packs or whatever with the gold. Essentially they made the single-player experience of mercenaries free, and that is actually quite a lot of content. There is stuff about the mode and the coin system I don't like, but as they decided they were going to charge gold entry free... be grateful they went for a nominal total and that it's not thousands...it easily could have been.
Eh I spent 200g, 100 for mailbox 100 for the campfire upgrade. I won't be spending the gold to PvP as its disgustingly p2w and the final campfire upgrade doesn't seem that impactful. 200g for some enjoyable PvE content is a good price imo.
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Anyone else frustrated by this? When I saw it was asking me to do things in game to build buildings I had thought they had listened to the outrage and removed gold costs. But those were just requirements you had to complete to be allowed to pay. That pissed me off extra.
As some have pointed out before it is not cool to have gold costs in a mode that does not provide gold itself. It punishes people who want to play all three modes, isn't that the opposite of what Blizzard should incentivize?
Finally and most importantly I feel this is just a test to see just how pissed off we are at this. If people only grumble a little and pay then Blizz can take that as a sign that they can put more gold costs in the future. Here you can play these fun new Outland encounters and level to 35 but only if you pay 700g. Don't want to, well you can't complain the matchmaker will put you against other lvl 30 players now shut up. That is why it is critical we are vocally against gold payments at least without additional gold to cover the costs.
And even if this is the only gold cost we ever have to pay it is just kind of pathetic isn't it? Extorting players for what should be basic features and it being a relatively small sum of gold just makes them come off as petty. There is no winning here for Blizzard, except to cut the gold costs. Because of that I won't pay for Heroic Bounties, maybe they make them free in a few weeks.
What do you guys think?
I was pissed at first, said wont spend 1 gold for this gamemode
but now that I played the gamemode for a while, I realized that things actually dont cost that much. compare the prices with merc packs, buying upgrades are much more rewarding. also the gamemode has lotta content and it kinda deserves some kind of a payment.
If you are playing all modes then you should be generating gold to use correct? That gold doesn't cost anything also correct?. What we choose to do with said free to us gold is entirely up to us correct?
The company in question is in business to make money grow and to pay its employees so they can make new content for people to enjoy correct?
The company in question provides an opportunity for those who do not have money or the ability to provide money to them to continue enjoying their game via game play based rewards.
You asked what do you guys think? I think this is a fun mode and I disagree with ever single thing you have stated.
The building costs so far seem reasonable for the solo content. Not a huge fan of the crafting system - in fact it's utterly abysmal and drives people away from crafting stuff in some design decisions - but that's entirely separate.
Solo content has always been gated behind gold. I wasn't enjoying the ToO solo content, so I didn't buy the last few wings. Same logic here.
By playing all three modes I do not generate more gold than someone who plays an equal number of hours of regular Hearthstone. In fact if they mostly play ranked I probably generate a lot less, not even counting how many quests can only be completed there.
So I do not think your line of logic holds. The gold costs directly disincentivize us to play all three modes. A player who buys the Battlegrounds Perks and upgrades their Merc Village will be significantly behind a player who spent it all on HS packs, God help you if you actually bought Merc packs.
To me it is clear that the gold sunk on Mercs should be possible to regain through Mercs. You can even make it deep inside Merc gameplay so that people can't easily farm extra gold despite not caring for Mercs, say make it the 15th/20th quest Valeera gives or something like that. As things stand now you pretty much gotta pick between Mercs and Hearthstone, or at least suffer a heavy penalty in one or both.
PS. I also now saw that the second Campfire upgrade is 400g, FFS Blizzard.
Nah. If you consider it new in game content, it's cheap in gold terms. I already had way more time out of the mode than I would have if I'd bought 10 standard packs or whatever with the gold. Essentially they made the single-player experience of mercenaries free, and that is actually quite a lot of content. There is stuff about the mode and the coin system I don't like, but as they decided they were going to charge gold entry free... be grateful they went for a nominal total and that it's not thousands...it easily could have been.
Eh I spent 200g, 100 for mailbox 100 for the campfire upgrade. I won't be spending the gold to PvP as its disgustingly p2w and the final campfire upgrade doesn't seem that impactful. 200g for some enjoyable PvE content is a good price imo.