I'm stuck with only 2 wins, Shaman (1st time) and Hunter (2nd time).
Can't beat dungeon run with any other class, mostly losing to last boss, but sometimes even 4-5th already defeats me. Tried Druid about 15 times, Rogue about 10 times, the rest 2-3 times with no success, no matter what build do I use - usually it always ends with a boss why just counters my current build... Help me xD
It usually is the boss that counters you hard when u reach him, but I don't think dungeon run is that hard to beat. You just need to build overall solid deck not just push certain archtype (as for example only jade cards). Get everything u might need later on, add some control cards as well as tempo, find the sweet spot and you will find bosses quite easy to beat.
It's not that strange if you reach over 150 bosses with a single class. It's a really tedious game mode, yet can be really fun. You should try to play Warlock and pick demon buckets. It's a blast when you have Mal'Ganis in stealth mode.
I'm stuck with only 2 wins, Shaman (1st time) and Hunter (2nd time).
Can't beat dungeon run with any other class, mostly losing to last boss, but sometimes even 4-5th already defeats me. Tried Druid about 15 times, Rogue about 10 times, the rest 2-3 times with no success, no matter what build do I use - usually it always ends with a boss why just counters my current build... Help me xD
i9 have beat it with all exept warrior en priest so i wanna help you tonigbht with spectating
wax rager is super strong. free 5 attack minion every turn lol... even more when copied etc.
but seeing your signature you made a deck for rank5 to legend, how come you can not beat dungeon runs? i found it fairly easy except the warrior attempts i always made it in 1-3 tries
Wax Rager really is that OP. He single handily carried at least 4 of my wins. Don't give up. I tried hunter over 40 times (my last hero) until I won. Good luck!!
Druid: Jades with double battlecries or Quest package and Scepter of Summoning should do it easily....
Mage: One word,Frost Lich Jaina.... If you get offered the DK pick it,then make sure you have the tools to get to turn 9 and she will carry you....
Paladin: The Hero Power upgrade here is amazing,if you manage to get it alongside Captured Flag you'll steamroll everything.... So I'd advise picking SHR buffs and obviously all the Tarims you can get since the card is outright busted especially against the AI....
Rogue: Once again Jades are the answer with either double Battlecries or Deathrattles (I'd say the latter is a bit better though)....
Priest: This is in my opinion the hardest class.... I'd look for Captured Flag and Scepter of Summoning and the Dragon package or you could try cheesing it with Wax Rager and double Deathrattles....
Warlock: Demons are you best friends here.... Ignore those useless discard and zoo packages and just pick all the Voidcallers you get offered.... Also the DK is broken so pick that too.... Oh and there's also Mal'Ganis with perma stealth if you wanna have some fun....
Warrior: Here I've had the most success with the Scepter of Summoning and the Dragon or Legendary package.... The other ones seem pretty useless to me even though I suppose an army of Patches with +1/+1 is pretty good even after the nerf....
As a general advice on which treasures to pick I'd say Captured Flag and Scepter of Summoning are the best ones then double Deathrattle/Battlecry for classes that can abuse them,also Potion of Vitality is better than what it seems at first cause the AI makes really dumb plays..... Wax Rager is just broken so pick him if you get the chance.... Also Wish is pretty good too (especially in Classes the lack a win condition like Priest/Warrior/Mage) and I personally love Gloves of Mugging and those two cards that put a copy of minion into your Deck....
I'm stuck with only 2 wins, Shaman (1st time) and Hunter (2nd time).
Can't beat dungeon run with any other class, mostly losing to last boss, but sometimes even 4-5th already defeats me. Tried Druid about 15 times, Rogue about 10 times, the rest 2-3 times with no success, no matter what build do I use - usually it always ends with a boss why just counters my current build... Help me xD
I've beaten it with all classes multiple times, these are things I find that work well.
C'Thun classes (Priest, Druid, Rogue, Warlock): Double Battlecry + 5-mana minions Jade classes (Rogue, Jade, Druid): Double Battlecry + whatever (bonus points to Rogue for double deathrattle). Warrior: I usually have to cheese it. Big minions + boots of haste or something similar works. This is the hardest one for me. Paladin: The Justicar hero power basically makes this incredibly easy no matter what your other treasures are. Mage: I usually go for some sort of freeze/board removal plan with Spell Power +3.
And learn the tricks of the final bosses. Sometimes, you'll just get matched up against a bad one. But usually you can work with it.
In general, pick the good treasures and you should be fine. Battle Totem Totem of the Dead Captured Flag Cloak of Invisibility Potion of Vitality Scepter of Summoning Boots of Haste Gloves of Mugging Horn of Cenarius Loyal Sidekick Primordial Wand THE CANDLE Vorpal Dagger Wax Rager Wonderous Wand
^Not an exclusive list, and depends on whats offered/what you have, but generally these are all pretty good value.
I'm stuck with only 2 wins, Shaman (1st time) and Hunter (2nd time).
Can't beat dungeon run with any other class, mostly losing to last boss, but sometimes even 4-5th already defeats me. Tried Druid about 15 times, Rogue about 10 times, the rest 2-3 times with no success, no matter what build do I use - usually it always ends with a boss why just counters my current build... Help me xD
It usually is the boss that counters you hard when u reach him, but I don't think dungeon run is that hard to beat. You just need to build overall solid deck not just push certain archtype (as for example only jade cards).
Get everything u might need later on, add some control cards as well as tempo, find the sweet spot and you will find bosses quite easy to beat.
Check youtube channel of Kripparian with Dungeon run guides
https://www.youtube.com/results?search_query=dungeon run guide kripparian
--Alfi--
It's not that strange if you reach over 150 bosses with a single class. It's a really tedious game mode, yet can be really fun. You should try to play Warlock and pick demon buckets. It's a blast when you have Mal'Ganis in stealth mode.
Good luck!
I beat my Warlock run with 2 captured flags and I picked the Taunt package everytime it was available. None of the bosses could handle all my taunt!
For druid, pick jades. For all others, reroll until you get wax rager and totem of the dead.
Is Wax Rager really that OP?
For rogue try double battlecries and jade package, maybe also some deathrattle or secrets.. so strong
I made it after the first try
be the change you want to see in this world.
wax rager is super strong. free 5 attack minion every turn lol... even more when copied etc.
but seeing your signature you made a deck for rank5 to legend, how come you can not beat dungeon runs? i found it fairly easy except the warrior attempts i always made it in 1-3 tries
Seems like Legend rank players are weaker than dungeon bosses, EleGiggle xD
Wax Rager really is that OP. He single handily carried at least 4 of my wins. Don't give up. I tried hunter over 40 times (my last hero) until I won. Good luck!!
I literally finished my last Dungeon Run today (hooray) and I have to say that I used this website to help me pick stuff:
https://www.icy-veins.com/hearthstone/dungeon-run-guide-for-kobolds-and-catacombs
Just click on the class you need and every card is explained if it's good or not.
Just my two cents...
As a general advice on which treasures to pick I'd say Captured Flag and Scepter of Summoning are the best ones then double Deathrattle/Battlecry for classes that can abuse them,also Potion of Vitality is better than what it seems at first cause the AI makes really dumb plays..... Wax Rager is just broken so pick him if you get the chance.... Also Wish is pretty good too (especially in Classes the lack a win condition like Priest/Warrior/Mage) and I personally love Gloves of Mugging and those two cards that put a copy of minion into your Deck....
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
C'Thun classes (Priest, Druid, Rogue, Warlock): Double Battlecry + 5-mana minions
Jade classes (Rogue, Jade, Druid): Double Battlecry + whatever (bonus points to Rogue for double deathrattle).
Warrior: I usually have to cheese it. Big minions + boots of haste or something similar works. This is the hardest one for me.
Paladin: The Justicar hero power basically makes this incredibly easy no matter what your other treasures are.
Mage: I usually go for some sort of freeze/board removal plan with Spell Power +3.
Battle Totem
Totem of the Dead
Captured Flag
Cloak of Invisibility
Potion of Vitality
Scepter of Summoning
Boots of Haste
Gloves of Mugging
Horn of Cenarius
Loyal Sidekick
Primordial Wand
THE CANDLE
Vorpal Dagger
Wax Rager
Wonderous Wand
I got most classes in 1- or 2 tries. Actually all of them, aside from Warrior which took like 5-or 6.
Best ways:
Warrior - Quest Taunt Warrior (beaten it several times with this route, and once with an extreme aggro deck)
Shaman - Cloacked evolve Shaman
Paladin - I don't really remember, just a swarm of minions I believe
Hunter - beast aggro hunter. I think I had the stealth treasure too, maybe plus +1/+1 even
Rogue - Double battlecry or Double deathrattle, then take all jades you see. A very easy run. If you get +3 spellpower treasure, you insta win.
Druid - Once beaten it with swarming the board, once with jades
Mage - a harder one too, try controlling
Priest - If you take the 'unique' path, you should be able to win almost every time
Ok, thank you everyone, will try to do my best!
Missed Warlock btw; ZOO package all the way, especially if you can get the +1 +1 on there.
The +1/+1 is so broken with Imp Gang Boss and Implosion