Only when I get a quest for it. It was fun but it's pointless. You get no gold, you get nothing for completing it at all. At least the other solo adventures gave you playable cards, but dungeon run is just an extremely long quest to get a very lame cardback.
It was fun, but the BS rng at the final boss keeps me from winning with 3 classes still. No matter how well it goes, fucked at the last boss.
Pretty much this. It’s great but final bosses are ridiculous. The outcome is extremely RNG dependent. I’d say it’s not well balanced because you spend like 20-30min beating 7 bosses (which are fun, engaging and actually balanced) and then on the 8th one, game can get decided in 13 seconds. It’s bullshit. Their hero powers need to cost more mana because they are severly OP. Also to mention that some final bosses are unwinnable if you’re playing specific class which is also bullshit.
Personally, I think that it was done as good as the other adventures were. The only problem with it (as well as with other adventures) is lack of motivation. You can call it a reward if you want. Other than those quests there is really nothing there to explore. Like, totally nothing. There are no new cards that you'd want to experiment with. Nothing harder than the final boss. And most importantly, there is no depth.
Like people said above, just for quest nowadays. Completed 9/9 in the 3 regions and done. I would certainly play more of it if I could do all my quest in this mode or at least earn the 10 gold/3 win. It's not the case, so...
Does anyone play that anymore?
Nope (make a poll)
It was fun, but the BS rng at the final boss keeps me from winning with 3 classes still. No matter how well it goes, fucked at the last boss.
I do when I just don't want to care about Netdeckers and shit heads. Rather deal with BS RNG Boss than my 10000th Cubelock in a row
Only when I get a quest for it. It was fun but it's pointless. You get no gold, you get nothing for completing it at all. At least the other solo adventures gave you playable cards, but dungeon run is just an extremely long quest to get a very lame cardback.
Getting Arthas sucked all the fun out of it for me... now just quests
completed 9/9 on eu / na / asia so no point anymore
I'd rather play dungeon runs than ladder right now. lol
Rumors are carried by haters, spread by fools, and accepted by idiots.
I finished all nine classes in one day to get the cardback. It was not as difficult (except Warrior) as people say.
Dead but dreaming
I am playing it only when I have the quest.
Personally, I think that it was done as good as the other adventures were. The only problem with it (as well as with other adventures) is lack of motivation. You can call it a reward if you want. Other than those quests there is really nothing there to explore. Like, totally nothing. There are no new cards that you'd want to experiment with. Nothing harder than the final boss. And most importantly, there is no depth.
Like people said above, just for quest nowadays. Completed 9/9 in the 3 regions and done. I would certainly play more of it if I could do all my quest in this mode or at least earn the 10 gold/3 win. It's not the case, so...
I still have 2 classes left - play it from time to time when I want a break
"In a world without gold, we might have been heroes!" - Blackbeard, AC4
I haven't even beaten it with a single class and I still play it daily.
After see the last set of cards revealed who is excited for the new dungeon runs?
Yes, even that I finished them with all classes - this mode is very good to relax after laddering.