Soooo, i just wanted to build a troll deck to see if you were more likely to get offered a particular bucket if you picked something almost everytime, and also wanted to try the Unstable Evolution thing...i didn't get Unstable Evolution until i defeated the 6th or Seventh boss in fact by the time i got it i already had 5 Evolve in my deck and did pass plenty of good buckets plenty of times just to pick Mutation...and the result was my 2nd shamman win with one of the trolliest decks i've drafted in the dungeon, Lotus Illusionist was surprisingly very useful for getting 8 drops.
The highlight of the run was against that boss that has a +3 mana evolution hero power he played Living Mana then i used Devolve and Lightning Storm clearing almsot all his board and destroying his mana.
2 runs and 2 wins with Shamman, it's actually a really powerful dungeon crawler.
Wake up, go to a dungeon run- WIn :D, it actually seems that giants+Scepter of Summoning is the most consistent way to win with warlock, the Mal'Ganis+Cloak of Invisibility cheese may be fun but it's waaay too rare to get offered those two very specific cards. also this was a pretty good handlock deck before i even drafted the Scepter of Summoning
I aced Warlock with 2x Manari 3x Mal'Ganis and cloak of invisibility. That was the only time I managed to beat Vustrasz, and it was the turn before he was going to kill me. It's fucking insane.
Did priest on 2nd try, defeated Azari very easily with +2/+2 to minions passive. He can't just fight them.
Did Hunter in 2nd try with Double deathrattles, defeated Xol, challenging, but not too hard.
Warrior and Mage are really really really weak. Especially Warrior, If you get offered average cards you can't even beat 5th boss.
Rollback Post to RevisionRollBack
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
Tried again. Played Druid and did everything mentioned above to win. Got whompwhisker on round 5 and on turn 3 he has a 10/ 10 and an 8/8 . Guess who won?
Paladin down, thanks to the Silver Hand. Last boss was Togwaggle, and got lucky on him getting a lack of board clears.
Hunter down as well, Strange value deck carried by Wax Rager, with a little help from Kel'Thuzard. First time I've ever managed to down Azari as well, so good times.
So far complete with Rogue, Paladin, Priest, Shaman and Hunter.
EDIT1 - Mage done, Updating this instead of spamming new posts.
Paladin decklist in spoiler below if anyone's interested.
Did with all 9 classes during the weekend. In order of completion:
Paladin - my first completion, from the first draft. Drafted a heal/buff deck with stealth. Worked great, but I almost lost to a deck-destroying demon. Still, first try, first win.
Priest - went for uniques, drafted a strange "razakus" deck with quest, reno and upgraded hero power, but it worked from first try. Guess priest is easy.
Mage - elemental synergy + dk ftw. Combined with removal and hp relic, very easy run. Second try, so not as easy as priest I guess.
Warlock - seemed iffy. Many cards offered are pure garbage. Went for control-style deck with removals and dk. Surprisingly, did as my first try. Got carried by invis relic + Mal'ganis. Still, I think warlock is one of the hardest.
Druid - jades, jades, jades. My last opponent was a deck destroyer. I had 3 jade idols and kept one in my starting hand. GG. That was the first try. One of the easiest I think.
Hunter - this one seemed harder than average. But I drafted a pretty well-rounded midrange/value deck with deathrattle buff and +1/+1, and managed to do it from first try. DK really helps with value against darkness.
Shaman - probably the easiest. Deathrattle + battlecry relics, and jades. Basically a roflstomp at first try. Not only that, shaman has plenty of good cards - removal, evolutions, great elementals - all of these are valuable.
Rogue - fuck. I think rogue was the hardest. My first run was a disaster, I lost at 6th boss. On a second run, though, I got pretty luck with my draft: jades+deathrattles (and both: 5Jade Swarmers!) + a deathrattle relic, and did well.
Warrior - started with Warrior first. Did a few tries - seemed hard, because I went for value decks. They don't work. Scrapped it, after 8 completed runs drafted a charge deck with a +1/+1 buff, 2 cards and secrets relics. Done.
Completed in this order: Rogue, Mage, Warlock, Priest, Hunter.
Currently struggling getting it done with Shaman. After 10 runs I’ve always managed to get either double battlecries OR jade cards. Never both together. Shamans a really weak class if you can’t draft good synergy.
Priest is all I need, got to the mill boss as my final with a rod of roasting as my fallback.
Used it at 100hp while the boss was at 59, destroyed every minion then me and didn't hit the boss once. I've been fucked by rng before, but that was painful to watch.
Before my 7th encounter i was submitted a bundle with flair. I was like "OK, ARE YOU SERIOUSLY GOING TO PUT ME AGAINST THE SECRET BOSS ? REALLY ?" and so it did. I laughed hard, sometimes i had that feeling that chosing this bundle was to specifically help defeat one precise boss, especially when i'm choosing a very greedy bundle a bit off if my deck route but chosing it instantly granted me victorty against a whompwisker for exemple. CARDS HAVE A SOUL ?
Honestly, all the bosses i despite the most were here except that stupid Candlebeard.
I never understood why my luck was so terrible on these dungeon runs. Then I understood: I was just stocking it up for this last run I did. I got shaman and I chose the following packs: Jade, Jade, Jade, Jade, Jade, mutation, jade. I ended up with 6 Aya Blackpaw and 2 Unstable Evolution. with the 1 mana discount on all my spells (for infinite evolutions) and the battlecry triggers twice bonus, this was not even a challenge...
To add to this ridiculous deck, I went again The Mothergloop and The Darkness as bosses 7 and 8, who try to overwhelm you with a powerful board. killing a 5/5 Darkspawn with a 17/17 jade is so satisfying....
I've beaten it with every class now and for me the most difficult classes was priest and warrior I think. You can't really get incredibly "unfair" decks with those classes, which makes the endboss very difficult.
I didn't beat Togwaggle a single time (out of 3 I think), he just shat in my face every single turn. Relentlessy. The 3 mana "fuck your opponents board with a pointy stick" like 80% of his draws. It's just unbeatable. The darkness, however, I never lost to. Faced him 4 or 5 times as the final boss.
Togwaggle generally can be rushed, for my charge warrior deck he wasn't hard at all. Control decks, however, suffer a bit.
Out of final bosses I think dragon is the hardest, never actually won vs him.
I'm the opposite I've beaten the dragon for my 4 completions and had another where I was a turn aawy from killing him with ice block and reno in last 4 cards and lost. However, I have never come close to beating togwaggle.
Don't really see the point of playing these dungeon runs.
Getting the exclusive card back, occasionally you'll get a daily quest with them, sometimes it's fun to get a strong deck and beat the bosses. It's like unlocking the Arthus hero, it might take some time but you get a nice looking thing from the end of it.
Rollback Post to RevisionRollBack
I don't have something witty about this deck, I just like it because Malygos is fun.
Soooo, i just wanted to build a troll deck to see if you were more likely to get offered a particular bucket if you picked something almost everytime, and also wanted to try the Unstable Evolution thing...i didn't get Unstable Evolution until i defeated the 6th or Seventh boss in fact by the time i got it i already had 5 Evolve in my deck and did pass plenty of good buckets plenty of times just to pick Mutation...and the result was my 2nd shamman win with one of the trolliest decks i've drafted in the dungeon, Lotus Illusionist was surprisingly very useful for getting 8 drops.
The highlight of the run was against that boss that has a +3 mana evolution hero power he played Living Mana then i used Devolve and Lightning Storm clearing almsot all his board and destroying his mana.
2 runs and 2 wins with Shamman, it's actually a really powerful dungeon crawler.
Cant finish it with any class. Seems completely rigged and broken.
Hello!
i managed to win the paladin one first try and the rogue within 5 but the rest are still getting there
Shaman down, Jades broken as usual.
Deck List in spoiler below.
Battle Totem x 1
Glyph of Warding x 1
Air Elemental x 1
Deadscale Knight x 1
Lightning Bolt x 1
Mask of Mimicry x 1
Unite the Murlocs x 1
Bluegill Warrior x 1
Flametongue Totem x 1
Jade Claws x 4
Murloc Tidehunter x 2
Rockpool Hunter x 1
Stormforged Axe x 1
Coldlight Seer x 1
Lightning Storm x 1
Unbound Elemental x 1
Call in the Finishers x 2
Defender of Argus x 1
Hex x 1
Jade Lightning x 2
Jade Spirit x 3
Aya Blackpaw x 2
Fire Elemental x 1
Everyfin is Awesome x 1
Jade Chieftain x 1
Shifting Hourglass x 1
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Mage, Hunter and Paladin on first try.
You need good lot cards an a lil bit of luck, but its definitely possible!
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
Wake up, go to a dungeon run- WIn :D, it actually seems that giants+Scepter of Summoning is the most consistent way to win with warlock, the Mal'Ganis+Cloak of Invisibility cheese may be fun but it's waaay too rare to get offered those two very specific cards. also this was a pretty good handlock deck before i even drafted the Scepter of Summoning
I aced Warlock with 2x Manari 3x Mal'Ganis and cloak of invisibility. That was the only time I managed to beat Vustrasz, and it was the turn before he was going to kill me. It's fucking insane.
Did priest on 2nd try, defeated Azari very easily with +2/+2 to minions passive. He can't just fight them.
Did Hunter in 2nd try with Double deathrattles, defeated Xol, challenging, but not too hard.
Warrior and Mage are really really really weak. Especially Warrior, If you get offered average cards you can't even beat 5th boss.
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
Tried again. Played Druid and did everything mentioned above to win. Got whompwhisker on round 5 and on turn 3 he has a 10/ 10 and an 8/8 . Guess who won?
Dungeon Run is rigged just like Lich King.
Hello!
Annoyingly I've got all my wins on my NA account, with my main being on the EU. Only two so far: -
There are some good tips here I'd like to try.
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
Paladin down, thanks to the Silver Hand. Last boss was Togwaggle, and got lucky on him getting a lack of board clears.
Hunter down as well, Strange value deck carried by Wax Rager, with a little help from Kel'Thuzard. First time I've ever managed to down Azari as well, so good times.
So far complete with Rogue, Paladin, Priest, Shaman and Hunter.
EDIT1 - Mage done, Updating this instead of spamming new posts.
Paladin decklist in spoiler below if anyone's interested.
1 x Captured Flag
1 x Potion of Vitality
1 x Blessing of Might
1 x Gloves of Mugging
1 x Goldshire Footman
1 x Noble Sacrifice
1 x THE CANDLE
1 x Argent Protector
1 x Equality
1 x Holy Light
1 x Earthen Ring Farseer
3 x Muster for Battle
1 x Rallying Blade
2 x Silver Hand Regent
1 x Unidentified Maul
3 x Warhorse Trainer
1 x Consecration
1 x Keeper of Uldaman
1 x Lightfused Stegodon
1 x Stormwind Knight
1 x Truesilver Champion
2 x Stand Against Darkness
1 x Avenging Wrath
3 x Crystal Lion
1 x Sunkeeper Tarim
2 x Val'anyr
And Hunter:
1 x Justicar's Ring
1 x Potion of Vitality
1 x Candleshot
1 x Hunter's Mark
1 x Stonetusk Boar
1 x Tracking
1 x Cat Trick
1 x Dire Wolf Alpha
1 x Explorer's Hat
1 x Explosive Trap
1 x Misdirection
1 x Snake Trap
2 x Wandering Monster
1 x Animal Companion
1 x Deadly Shot
1 x Eaglehorn Bow
1 x Jungle Panther
1 x Orb of Destruction
1 x Stitched Tracker
1 x Unleash the Hounds
1 x Wax Rager
1 x Oasis Snapjaw
1 x Stranglethorn Tiger
1 x Tundra Rhino
2 x Deathstalker Rexxar
1 x Maexxna
2 x Savannah Highmane
1 x Sylvanas Windrunner
2 x Kathrena Winterwisp
1 x Kel'Thuzad
1 x Sneed's Old Shredder
Mage, weird quest/giant blend
1 x Justicar's Ring
1 x Potion of Vitality
2 x Shifting Scroll
1 x Arcane Missiles
2 x Babbling Book
1 x Mana Wyrm
1 x Open the Waygate
1 x Doomsayer
1 x Frostbolt
1 x Primordial Glyph
1 x Sorcerer's Apprentice
1 x Unstable Portal
1 x Duplicate
1 x Earthen Ring Farseer
1 x Embers of Ragnaros
1 x Ice Barrier
2 x Ice Block
2 x Spellslinger
1 x Volcanic Potion
1 x Wand of Disintegration
1 x Chillwind Yeti
1 x Fireball
1 x Molten Reflection
2 x Cabalist's Tome
1 x Ethereal Conjurer
1 x Blizzard
2 x Firelands Portal
1 x Arcane Giant
1 x Molten Giant
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Did with all 9 classes during the weekend. In order of completion:
Paladin - my first completion, from the first draft. Drafted a heal/buff deck with stealth. Worked great, but I almost lost to a deck-destroying demon. Still, first try, first win.
Priest - went for uniques, drafted a strange "razakus" deck with quest, reno and upgraded hero power, but it worked from first try. Guess priest is easy.
Mage - elemental synergy + dk ftw. Combined with removal and hp relic, very easy run. Second try, so not as easy as priest I guess.
Warlock - seemed iffy. Many cards offered are pure garbage. Went for control-style deck with removals and dk. Surprisingly, did as my first try. Got carried by invis relic + Mal'ganis. Still, I think warlock is one of the hardest.
Druid - jades, jades, jades. My last opponent was a deck destroyer. I had 3 jade idols and kept one in my starting hand. GG. That was the first try. One of the easiest I think.
Hunter - this one seemed harder than average. But I drafted a pretty well-rounded midrange/value deck with deathrattle buff and +1/+1, and managed to do it from first try. DK really helps with value against darkness.
Shaman - probably the easiest. Deathrattle + battlecry relics, and jades. Basically a roflstomp at first try. Not only that, shaman has plenty of good cards - removal, evolutions, great elementals - all of these are valuable.
Rogue - fuck. I think rogue was the hardest. My first run was a disaster, I lost at 6th boss. On a second run, though, I got pretty luck with my draft: jades+deathrattles (and both: 5Jade Swarmers!) + a deathrattle relic, and did well.
Warrior - started with Warrior first. Did a few tries - seemed hard, because I went for value decks. They don't work. Scrapped it, after 8 completed runs drafted a charge deck with a +1/+1 buff, 2 cards and secrets relics. Done.
6/9 from first run, feels pretty good, eh.
Completed in this order: Rogue, Mage, Warlock, Priest, Hunter.
Currently struggling getting it done with Shaman. After 10 runs I’ve always managed to get either double battlecries OR jade cards. Never both together. Shamans a really weak class if you can’t draft good synergy.
Priest is all I need, got to the mill boss as my final with a rod of roasting as my fallback.
Used it at 100hp while the boss was at 59, destroyed every minion then me and didn't hit the boss once. I've been fucked by rng before, but that was painful to watch.
Decklist : https://imgur.com/a/fpPcl (in french, sorry)
Before my 7th encounter i was submitted a bundle with flair. I was like "OK, ARE YOU SERIOUSLY GOING TO PUT ME AGAINST THE SECRET BOSS ? REALLY ?" and so it did. I laughed hard, sometimes i had that feeling that chosing this bundle was to specifically help defeat one precise boss, especially when i'm choosing a very greedy bundle a bit off if my deck route but chosing it instantly granted me victorty against a whompwisker for exemple. CARDS HAVE A SOUL ?
Honestly, all the bosses i despite the most were here except that stupid Candlebeard.
I never understood why my luck was so terrible on these dungeon runs. Then I understood: I was just stocking it up for this last run I did. I got shaman and I chose the following packs: Jade, Jade, Jade, Jade, Jade, mutation, jade. I ended up with 6 Aya Blackpaw and 2 Unstable Evolution. with the 1 mana discount on all my spells (for infinite evolutions) and the battlecry triggers twice bonus, this was not even a challenge...
To add to this ridiculous deck, I went again The Mothergloop and The Darkness as bosses 7 and 8, who try to overwhelm you with a powerful board. killing a 5/5 Darkspawn with a 17/17 jade is so satisfying....
I've beaten it with every class now and for me the most difficult classes was priest and warrior I think. You can't really get incredibly "unfair" decks with those classes, which makes the endboss very difficult.
I didn't beat Togwaggle a single time (out of 3 I think), he just shat in my face every single turn. Relentlessy. The 3 mana "fuck your opponents board with a pointy stick" like 80% of his draws. It's just unbeatable. The darkness, however, I never lost to. Faced him 4 or 5 times as the final boss.
Togwaggle generally can be rushed, for my charge warrior deck he wasn't hard at all. Control decks, however, suffer a bit.
Out of final bosses I think dragon is the hardest, never actually won vs him.
completed with:
warrior: https://www.youtube.com/watch?v=F8I1GRhRWMY&t=353s
shaman: https://www.youtube.com/watch?v=l7NUr8D9sNo
I don't have something witty about this deck, I just like it because Malygos is fun.