Finally finished all dungeon runs. The hunter one was the most frustrating I guess.
Shaman, Warlock, Mage, Paladin - all first try. Druid, Rogue were okay, 2-3 trys. Warrior took me like 8 trys. Thought it would be the hardest as it's also voted here as the hardest. But once I got the Darkness as endboss it was ezpz. Priest was wierd. Some tries that were just laughable (two times losing against the second boss when it was the healer guy dafuq) but the winning run was easy though last boss was bad NPC coding luck. Hunter was just disgusting. Always the worst end bosses for the cards I drafted, bad RNG, bad luck. Was so glad I when I managed it.
Now I have my shiny cardback I won't see anyway \o/
Im at 342 bosses defeated as Hunter and I still havent completed it.
It feels like impossible. I always get either destroyed by that very interactive charge guy who never trades and just goes face every single time or get destroyed by that stupid double deathrattle boss, who has all the removal he wants while also has all the good cards from my deck. Very fun to play against a boss who has 11 1 mana candles that do 4 damage to all my minions and never hits fatique. If I somehow dodge these two, its an easy and clean sweep by that stupid removal final boss.
Im at 342 bosses defeated as Hunter and I still havent completed it.
It feels like impossible. I always get either destroyed by that very interactive charge guy who never trades and just goes face every single time or get destroyed by that stupid double deathrattle boss , who has all the removal he wants while also has all the good cards from my deck. Very fun to play against a boss who has 11 1 mana candles that do 4 damage to all my minions and never hits fatique. If I somehow dodge these two, its an easy and clean sweep by that stupid removal final boss.
For any class that has issues dealing with minions I try and get the +1 mana cost for enemy minions (Glyph of Warding); it will almost certainly deal with the charge guy (Overseer Mogark), even if you get him late in the run and he has the +5 buff. This also helps a lot with Lyris the Wild Mage and her mass amounts of Flamewalkers. Here are the two hunter decks I won with so far, they werent anything special. Last bosses were Azari and Darkness.
Finished my runs and got card-back yesterday.. after many, MANY frustrating do-overs... had the hardest time with priest, warlock, mage, and warrior.. good luck to the rest of you! If you need tips, etc.. try this site or icyveins dungeon run guide. Needless to say I will be using this card-back until the next dungeon run! Well done by Blizzard to add excitement to this game.
I'd been wondering if this would work. I was able to steal a Deadly Spore using the Amulet of Domination. Then played it turn 1 against The Darkness and killed him turn 2. Sweet!
I just finished all classes. Only one I one-shotted it with was shaman with double battlecry jades. The hardest was priest and warrior and I was up to 50-60 wins each before beating it.
On the very last one (warlock) I was up against the darkness and managed to Azari his deck away. Instead of being patient and letting him fatigue to death I played Wish, which pulled out a Majordomo Executus, he nethered the next turn and there I was with no minions left and 8 health. I managed to stall a few turns and when I was at 3 health I had exact lethal with my hero power after winning the coin flip to not hit his 5/5. A pretty solid attempt at throwing the game by me, but it was still a fun unexpected twist ending and I ended up winning so I have no regrets.
Hadn't really messed with the dungeons until a couple of weeks ago. I found Mage to be the hardest, by far. Just finished that run with stealthed minions and +3 damage, knocking off The Darkness in the last battle.
Warlock with Scepter of Summoning, the Boots of Haste, Mal'Ganis and 6 Molten Giants? Means that Bink the Burglar in round 1 ends up being your toughest battle, haha.
I decided to play Dungeon Run again today, and I completed a run with Hunter on the first try! I've only ever finished Druid, so I'm quite happy. I think I'll try completing the other classes.
finally beat the Kobold and catacombs dungeon run with all 9 classes. I know I’m a bit late but nice to finish before the new exp. comes out tomm. Plus only worked on it occasionally. But it was a lot of RNG involved to get this card back compared to the witcheood one.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Hello everyone, I just had one of the easiest Rogue runs in my life. Ive been running all classes through for the 3rd time, got 2 more to go. So what makes this run so fun? Magic Mirror with Deadly Spore! YES! I was lucky enough to pull it off. Here is the proof:
Finally finished all dungeon runs. The hunter one was the most frustrating I guess.
Shaman, Warlock, Mage, Paladin - all first try.
Druid, Rogue were okay, 2-3 trys.
Warrior took me like 8 trys. Thought it would be the hardest as it's also voted here as the hardest. But once I got the Darkness as endboss it was ezpz.
Priest was wierd. Some tries that were just laughable (two times losing against the second boss when it was the healer guy dafuq) but the winning run was easy though last boss was bad NPC coding luck.
Hunter was just disgusting. Always the worst end bosses for the cards I drafted, bad RNG, bad luck. Was so glad I when I managed it.
Now I have my shiny cardback I won't see anyway \o/
Im at 342 bosses defeated as Hunter and I still havent completed it.
It feels like impossible. I always get either destroyed by that very interactive charge guy who never trades and just goes face every single time or get destroyed by that stupid double deathrattle boss, who has all the removal he wants while also has all the good cards from my deck. Very fun to play against a boss who has 11 1 mana candles that do 4 damage to all my minions and never hits fatique. If I somehow dodge these two, its an easy and clean sweep by that stupid removal final boss.
Finished my runs and got card-back yesterday.. after many, MANY frustrating do-overs... had the hardest time with priest, warlock, mage, and warrior.. good luck to the rest of you! If you need tips, etc.. try this site or icyveins dungeon run guide. Needless to say I will be using this card-back until the next dungeon run! Well done by Blizzard to add excitement to this game.
Renounce Darkness
I just beat the Trapped Room in the most ridiculous way possible.
I literaly didn't do anything and let it die from fatigue.
Of course it could have failed if it had Secretkeeper or Ethereal Arcanist in its first 10 cards but fortunately it wasn't the case.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I'M IN CHAAAARGE NOW!
This will be in my head for day due to this deck, burnt every boss down by turn 7/8 at the absolute latest, including the Darkness:
Cloak of Invisibility
Glyph of Warding
N'Zoth's First Mate x 5
Patches the Pirate x 6
Warbot x 1
Amani Berserker x 1
Bloodsail Raider x 1
Cruel Taskmaster x 1
Heroic Strike x 1
Ship's Cannon x 3
Bash x 1
Bloodsail Cultist x 1
Fiery War Axe x 1
Hired Gun x 1
Raging Worgen x 1
Southsea Captain x 3
Wax Rager x 1
Dread Corsair x 2
Brawl x 1 (Never used)
Shifting Hourglass x 1 (First Treasure taken due to awful choices, never drawn, let alone played)
Skycap'n Kragg x 1
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
I'd been wondering if this would work. I was able to steal a Deadly Spore using the Amulet of Domination. Then played it turn 1 against The Darkness and killed him turn 2. Sweet!
Quote from CheeseEtc >>
I just beat the Trapped Room in the most ridiculous way possible.
I literaly didn't do anything and let it die from fatigue.
Of course it could have failed if it had Secretkeeper or Ethereal Arcanist in its first 10 cards but fortunately it wasn't the case.
Haha I just did that with Rogue two days ago. After the third turn of him not doing anything I just hit end turn button. Easy win!
I just finished all classes. Only one I one-shotted it with was shaman with double battlecry jades. The hardest was priest and warrior and I was up to 50-60 wins each before beating it.
On the very last one (warlock) I was up against the darkness and managed to Azari his deck away. Instead of being patient and letting him fatigue to death I played Wish, which pulled out a Majordomo Executus, he nethered the next turn and there I was with no minions left and 8 health. I managed to stall a few turns and when I was at 3 health I had exact lethal with my hero power after winning the coin flip to not hit his 5/5. A pretty solid attempt at throwing the game by me, but it was still a fun unexpected twist ending and I ended up winning so I have no regrets.
Hadn't really messed with the dungeons until a couple of weeks ago. I found Mage to be the hardest, by far. Just finished that run with stealthed minions and +3 damage, knocking off The Darkness in the last battle.
Warlock with Scepter of Summoning, the Boots of Haste, Mal'Ganis and 6 Molten Giants? Means that Bink the Burglar in round 1 ends up being your toughest battle, haha.
If you ever wondered what would happen when you cast Defile on a board with Wax Rager and Double Deathrattle, well, don't do it.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Why has none ever mentioned how easy it is to win with giants? I won with Mage and Warlock suuuper easy with them, better than in wild xp
Blizzard is a lie for money lul
I decided to play Dungeon Run again today, and I completed a run with Hunter on the first try! I've only ever finished Druid, so I'm quite happy. I think I'll try completing the other classes.
I took the treasures Scepter of Summoning and Captured Flag, then kept taking the legendary packages that included Kel'Thuzad, The Lich King, Dr. Boom, Y'Shaarj, Rage Unbound, Swamp King Dred, and Leeroy Jenkins. I merely waited for turn 5 to play all these minions, then breezed through all the matchups. Beat Vustraz quite easily.
finally beat the Kobold and catacombs dungeon run with all 9 classes. I know I’m a bit late but nice to finish before the new exp. comes out tomm. Plus only worked on it occasionally. But it was a lot of RNG involved to get this card back compared to the witcheood one.
Congrats, right on time for the labs
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I had a quite easy Journey through the Dungeons Sure, I struggled with a few classes but they took me around 7-10 rounds
Those were pretty fun, I enjoy all of the combinations that could succeed through to the end
Hello everyone, I just had one of the easiest Rogue runs in my life. Ive been running all classes through for the 3rd time, got 2 more to go. So what makes this run so fun? Magic Mirror with Deadly Spore! YES! I was lucky enough to pull it off. Here is the proof:
https://hsreplay.net/replay/6KbjRhX3BwSjVeoReTSSaD
Thank you for watching and let me know what yall think.
I know no one is gonna care, but I just finished warrior after 255 attemps... it felt great... Now to try shaman, priest and mage.
Also the quest is there just because the 2 other cards were really good compared to the other 2 buckets