Still missing Paladin and Warrior. They are real pain..
Beat it as shaman earlier today, thought my run was over once I got togwaggle, but he kept busy removing my minions, and I kept throwing out jades until he died.
I've won with only Rogue at the moment. I had a crazy mill, jade, spell power deck. I was able to swich between different strategies for each boss, wich turned out to be a good overall gameplan. The trogg boss is EZ with both coldlights and spells, and other bosses was easy to overcome with jades and some bosses i just killed with spells to the face. The last boss was king togwaggle, and he was simply a walk over.
I had also tried with mage and hunter (twice each), but failed missarably do to bad picks, draws and mach ups...
9/9 on EU, now aiming to finish it on three regions. Some classes first try, maximum 4 tries per class.
It is really interesting and fun tho. Many hidden things and randomness roguelike style. On couple runs I ended up losing when last boss was on 1 hp and I couldn't kill him. For me the idea of Dungeon runs is a 100% success of Team 5.
Having a lot of trouble with the rogue one, since the buckets are sometimes so anti-synergestic it's not funny. I don't see enough Jade packages often enough to build a strong deck and have often ended up with some horrible mishmash.
Having a lot of trouble with the rogue one, since the buckets are sometimes so anti-synergestic it's not funny. I don't see enough Jade packages often enough to build a strong deck and have often ended up with some horrible mishmash.
Any tips appreciated.
I won with a sort of "horrible mishmash".. I think the exaustion bucket is pretty good and the assassin and evation bucket goes great together with it. It is impossible to win with fatigue in the first matches, so you need an alternative win con. I had the +2 spell power and won the first matches with my spells and heavy card draw from my coldlights, the later matches i won with a combination of mill, strong minions and spells.
Missing warrior and hunter. With Warrior i lost 3 times vs last boss (azari,thousand Eyes, and the drake). Azari is just impossibile for a slow class like warrior. The quest warlock boss getS crazy RNG every time. The dragon i was close to kill it, but still. Everytime i hope to get the darkness, that boss is so easy. Btw has anyone tried how it works the poisonous to hero spore with armor? Does it kill you even when the damage is absorbed by the armor?
I've done 7/8 several times with Warrior trying for Enrage / damage-all synergy. Never has near enough oomph for the final boss. Though I've never gotten Rotface rolling with it.
I've done 7/8 several times with Priest. Stay out of the Highlander rathole -- it seems the game will even try to help you preserve your Highlander purity, but there's just not enough value/consistency there.
Won on my first try as a Druid with Jade/Battlecry picks, with passives double Battlecries and perma +1/+1.
I'm really liking the variety. Some of my individual boss wins have seemed like lost causes that I was able to squeak out by recognizing opportunities I could exploit.
With the warrior i did with enrage + stealth, and it was pretty good.. priorize the tempo cards if avsilable, like playing for 0 three cards or your hand, or for 5 big minions..
you can go control too, them the double health is really good, and i saw kripp going with quadruple health + the card that full heals you and spams full legendary board..
just know that sometimes you will lose out of the blue, but that’s life..
haven’t got to priest yet, so good luck on that too!!
Finished Warrior, Shaman, and Rogue, going for Paladin, Druid and Hunter tonight.
Would have had Warlock and Priest, but-
FUCK THE TRAPPED ROOM, that is unfair and unwinnable unless you randomly get tons of counter play
It's the easiest if you know how. Just end your turn every turn. He does nothing every turn too and you win by fatigue because you have more cards in your deck than him.
After failing absurdly for a while, I finished Priest last night then very quickly added both Mage and Warlock to the list. Gloves of Mugging against the Discard Lock final boss (that I keep getting) makes it pretty much impossible to lose if you time it right.
After failing absurdly for a while, I finished Priest last night then very quickly added both Mage and Warlock to the list. Gloves of Mugging against the Discard Lock final boss (that I keep getting) makes it pretty much impossible to lose if you time it right.
This is how I nailed my paladin run. I took that treasure twice and it saved my bacon a ton of times against Xol. Nice to see it wasn't just me.
Got my Card back, but I struggled with Rouge (won using jade) and Priest (won using 6 lyra and 1 less spell passive). Even though, I reached 8th stage more than 20 times but never faced the druid legendary. Faced many rare villains i the 6 and 7 stages.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
3 out of 9. Paladin, hunter and rogue.
Quick advice: jade lotus decks should try and get the double battlecry thing and as much jades as possible.
Besides that, you look the choices with the biggest value, because final bosses will need a lot of control management.
Click to see my Hearthstone projects:
Still missing Paladin and Warrior. They are real pain..
Beat it as shaman earlier today, thought my run was over once I got togwaggle, but he kept busy removing my minions, and I kept throwing out jades until he died.
I've won with only Rogue at the moment. I had a crazy mill, jade, spell power deck. I was able to swich between different strategies for each boss, wich turned out to be a good overall gameplan. The trogg boss is EZ with both coldlights and spells, and other bosses was easy to overcome with jades and some bosses i just killed with spells to the face. The last boss was king togwaggle, and he was simply a walk over.
I had also tried with mage and hunter (twice each), but failed missarably do to bad picks, draws and mach ups...
9/9 on EU, now aiming to finish it on three regions. Some classes first try, maximum 4 tries per class.
It is really interesting and fun tho. Many hidden things and randomness roguelike style.
On couple runs I ended up losing when last boss was on 1 hp and I couldn't kill him.
For me the idea of Dungeon runs is a 100% success of Team 5.
6/9 Completed, Missing Paladin, Mage and Priest. As it was said before "Fuck the Mother Gloop" ><'
Cleared 9 classes four days ago.
Havent beaten it with any class yet. Allways getting trashed on 7th boss or last boss
Having a lot of trouble with the rogue one, since the buckets are sometimes so anti-synergestic it's not funny. I don't see enough Jade packages often enough to build a strong deck and have often ended up with some horrible mishmash.
Any tips appreciated.
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
Missing warrior and hunter. With Warrior i lost 3 times vs last boss (azari,thousand Eyes, and the drake). Azari is just impossibile for a slow class like warrior. The quest warlock boss getS crazy RNG every time. The dragon i was close to kill it, but still. Everytime i hope to get the darkness, that boss is so easy. Btw has anyone tried how it works the poisonous to hero spore with armor? Does it kill you even when the damage is absorbed by the armor?
Yeah, a toast!
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
I completed the dungeon run with all 9 classes.Warrior was very challenging for me(needed A LOT of tries),the other classes are relatively easy.
just completed warrior at the second try,the others i cant stand them.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
After failing absurdly for a while, I finished Priest last night then very quickly added both Mage and Warlock to the list. Gloves of Mugging against the Discard Lock final boss (that I keep getting) makes it pretty much impossible to lose if you time it right.
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
Got my Card back, but I struggled with Rouge (won using jade) and Priest (won using 6 lyra and 1 less spell passive). Even though, I reached 8th stage more than 20 times but never faced the druid legendary. Faced many rare villains i the 6 and 7 stages.