Do the casual players get a limited treasure selection compared to the heroic players? I’ve only been playing since Diablo was introduced, always casual unless I have a pass, but all my starting treasures seem to be the same for the most part and don’t match my deck. Usually start with an extra mana for the first few turns, get an extra card when you discover (and I have no discover cards in my deck), draw a weapon (when no weapons are in my starting deck), and a few others. Only ones that line up usually are the time I play majority deathrattle or divine shield
And do heroic players play against casual players? I’ve been playing people lately that have treasures I’ve never seen. Ever. I just played someone who had a treasure that reduced a spell cost every time they casted an arcane spell. And that was his first treasure given
I know these are random, but is there some kinda algorithm that connects your treasures to your powers?
There should be some priority that depends on your deck content, it was in some Dev post ages back at least. Like your dragon deck is more likely to get dragon treasure etc. I suppose that there's a ton of new treasures added and old ones gone. I haven't played duels for a while but I think out of cards should have some list over the treasures (you'll probably just google it anyway) :)
In every other patch they keep adding new treasures to Duels so at this point I assume very few people are familiar with all of them. Casual and Heroic are distinct and they don't face each other, but otherwise both modes have access to the same stuff.
i have also problems with it. when i play paladin with divine shield, i always get the related treasures for it. yesterday i played a mech deck and did both times get nothing helpful at all. today the same with a murloc deck.
that's not a treasure only problem, same goes for buckets. i've played a complete dragon deck and got some crazy shit buckets, also with the mech and murloc deck. really don't understand, why that's the case
The buckets are randomly offerred but most are not randomly generated. They are hand-picked by the devs. That is why some (like dragons) have the same cards every time.
By the same logic, some classes just don’t have buckets for certain archetypes. Maybe Reno has no mech bucket. (But I’ve never tried Mech Reno, so it’s just an expample.)
There are some cards that really mess up your bucket and treasure pool. It can be different spell schools in your starting deck, including even 1 battlecry/deathrattle minion, or the new 2 mana amalgam.
I suggest you search up “hs duels decks” and click on some links and see what treasures and buckets people get offerred depending on their starting deck. Some treasures can be targeted with +80% success rate, like when playing Frost Shaman or Mycelium Druid. Analyze their starting decks and bucket choices and you might gain some insights on the drafting algos, which will help you when making your own decks.
A few questions:
Do the casual players get a limited treasure selection compared to the heroic players? I’ve only been playing since Diablo was introduced, always casual unless I have a pass, but all my starting treasures seem to be the same for the most part and don’t match my deck. Usually start with an extra mana for the first few turns, get an extra card when you discover (and I have no discover cards in my deck), draw a weapon (when no weapons are in my starting deck), and a few others. Only ones that line up usually are the time I play majority deathrattle or divine shield
And do heroic players play against casual players? I’ve been playing people lately that have treasures I’ve never seen. Ever. I just played someone who had a treasure that reduced a spell cost every time they casted an arcane spell. And that was his first treasure given
I know these are random, but is there some kinda algorithm that connects your treasures to your powers?
There should be some priority that depends on your deck content, it was in some Dev post ages back at least. Like your dragon deck is more likely to get dragon treasure etc. I suppose that there's a ton of new treasures added and old ones gone. I haven't played duels for a while but I think out of cards should have some list over the treasures (you'll probably just google it anyway) :)
In every other patch they keep adding new treasures to Duels so at this point I assume very few people are familiar with all of them. Casual and Heroic are distinct and they don't face each other, but otherwise both modes have access to the same stuff.
i have also problems with it. when i play paladin with divine shield, i always get the related treasures for it. yesterday i played a mech deck and did both times get nothing helpful at all. today the same with a murloc deck.
that's not a treasure only problem, same goes for buckets. i've played a complete dragon deck and got some crazy shit buckets, also with the mech and murloc deck. really don't understand, why that's the case
I think you just described chance. Often you've gotten the right treasure but sometimes not, regardless of which archetype you played.
Maybe mechs/murlocs have a lower chance than dragons/shields, but you'll need a lot of runs to verify that.
The buckets are randomly offerred but most are not randomly generated. They are hand-picked by the devs. That is why some (like dragons) have the same cards every time.
By the same logic, some classes just don’t have buckets for certain archetypes. Maybe Reno has no mech bucket. (But I’ve never tried Mech Reno, so it’s just an expample.)
There are some cards that really mess up your bucket and treasure pool. It can be different spell schools in your starting deck, including even 1 battlecry/deathrattle minion, or the new 2 mana amalgam.
I suggest you search up “hs duels decks” and click on some links and see what treasures and buckets people get offerred depending on their starting deck. Some treasures can be targeted with +80% success rate, like when playing Frost Shaman or Mycelium Druid. Analyze their starting decks and bucket choices and you might gain some insights on the drafting algos, which will help you when making your own decks.