It suffers the same problems as constructed - it just feels too slow and laboured...the turn timer is too long...."You take a turn, now we wait a minute, now I take a turn, wait a minute, now you take another turn and...*snore* game has barely progressed"
I want more turns in less time. Long games are cool, but long games in terms of number of turns, not the lengths of time taken. People should be required to think and play faster.
I'll play a few games now and then but largely I see my self sticking with Battlegrounds - it flows better and offers me far more gameplay for my time invested, it occasionally tests my APM and I like that too, and there is far less time sat around waiting.
I do like that it makes newfound use of old Wild sets, that atleast, is really cool.
It suffers the same problems as constructed - it just feels too slow and laboured...the turn timer is too long...."You take a turn, now we wait a minute, now I take a turn, wait a minute, now you take another turn and...*snore* game has barely progressed
umm if people weren’t snails in the game it would go faster but we have people that rope every turn that makes it so long.
It suffers the same problems as constructed - it just feels too slow and laboured...the turn timer is too long...."You take a turn, now we wait a minute, now I take a turn, wait a minute, now you take another turn and...*snore* game has barely progressed"
I want more turns in less time. Long games are cool, but long games in terms of number of turns, not the lengths of time taken. People should be required to think and play faster.
I'll play a few games now and then but largely I see my self sticking with Battlegrounds - it flows better and offers me far more gameplay for my time invested, it occasionally tests my APM and I like that too, and there is far less time sat around waiting.
I do like that it makes newfound use of old Wild sets, that atleast, is really cool.
"There is far less time sat around waiting"
M8 you realize the max turn length in Constructed is 75 seconds right? I have had turns in Battlegrounds where I've gone into buy phase with 120 seconds on the clock. I almost never play Battlegrounds because a Battlegrounds match, assuming I do decently, takes double the fucking time of any other mode.
It suffers the same problems as constructed - it just feels too slow and laboured...the turn timer is too long...."You take a turn, now we wait a minute, now I take a turn, wait a minute, now you take another turn and...*snore* game has barely progressed"
I want more turns in less time. Long games are cool, but long games in terms of number of turns, not the lengths of time taken. People should be required to think and play faster.
I'll play a few games now and then but largely I see my self sticking with Battlegrounds - it flows better and offers me far more gameplay for my time invested, it occasionally tests my APM and I like that too, and there is far less time sat around waiting.
I do like that it makes newfound use of old Wild sets, that atleast, is really cool.
It suffers the same problems as constructed - it just feels too slow and laboured...the turn timer is too long...."You take a turn, now we wait a minute, now I take a turn, wait a minute, now you take another turn and...*snore* game has barely progressed
umm if people weren’t snails in the game it would go faster but we have people that rope every turn that makes it so long.
It's more fun than I expected. Blows battlegrounds out of the water.
"There is far less time sat around waiting"
M8 you realize the max turn length in Constructed is 75 seconds right? I have had turns in Battlegrounds where I've gone into buy phase with 120 seconds on the clock. I almost never play Battlegrounds because a Battlegrounds match, assuming I do decently, takes double the fucking time of any other mode.
so bad mode... if it is to put bad modes in game don't put them at all! the game needs a tournament mode. Do i have to say it again?