Imagine Jandice feels balanced. No, I ain't kidding. Sneed lowrolls, and I mean no direction, just tempo'ing and hp'ing some stuff, and voila, bullshit comp go into top 3s. You can be a 2k player at 10k lobby and make it. There are enough comps with 50+ stats difference (with and against), and 2 minions here, 2 minions there, and voila, won and lost fights that I shouldn't have won or lost.
Then there are the avenges, which need a nerf, as the mechanic is just BS. Juggler is "avenge 1", but it's avenge "1 demon". For example, what does bird buddy has to do with either acolyte or mummy? It's a classic avenge "1 beast". And don't get me started with the tier 4 avenge 2 clowns, that should be avenge 3 at the least (i get why not tier 5). Maybe just remove acolyte from the game, or define that reborn'ed minions or tokens to not count, some of it feels fine, mostly, though, it feels BS.
P.S. Jandice ain't balanced and needs nerf, Sneed loses to stats, mechano tank is Not ok, and I'm tired trying to keep my sanity in tact. Maybe 7.5k is just plain harder now, I dunno.
I was Jandice with 4 triples most of which were whiffs and I finished in 6th place because of the 3 stupidly OP new heroes.
Sneed with Mechano-tank is busted. Diablo getting an extra 20/20 is a load of __________. Cookie -- that dude gets discovers faster than Bird Person and they can be "tuned".
Would be more tolerable if Standard and Wild weren't both steaming piles of steaming piles, I could craft the "winning decks" but those decks don't resemble the Hearthstone I liked.
Battlegrounds has devolved into something that requires highrolls just to survive.
I hope they fix it because for the first time in a long time, I don't think there is any game mode offered in Hearthstone that I enjoy playing.
Mechano Tank is a problem, Sneeds I don't see consistently in the top 4 though, which is what you usually see when a hero is actually op.
Sneed and mechano tank are one problem and the same, they can -15 you in the mid game for no real reason while following the "get an avenge 4 minion with deathrattles" strategy, which is this meta's current best and most played approach.
You play once vs. sneed, once vs tank and you're out of the game. Not really fun, and very difficult to adapt to.
I see no problem with mechano tank. I always find that one funny because I find it to be one of the most balanced minions in the game. The card is just supposed to get you over the hump and into the late game where quickly loses power to anything with stats. I've never lost a game because someone else had that card.
Sneed's is another story. The novelty of getting bent over and pounded dry gets old really quick with this one. I don't see how you even play around it.
BG is a gamemode design around unbalanced shennanigans. If ur playing competitively un BG, the problem is u not the gamemode. Just accept that BG is a RNG chaos slot machine.
Thanks for the replies, I'm playing mainly for fun, but I wanna make the top 1% for once all the same, not trying to get to 12k or so, let the streamers have that headache.
Wanting to be higher ranked isn't a problem, some of us actually like the competition, rng as it may be. Also, there are casinos, you either put like $50 and say kay sera sera, or try fight the rng. BGs doesn't even offer you props if you win, I have zero other "Bobs" or hero pixels (well, one, the free Guff, which I never play)
Mechano Tank is a problem, Sneeds I don't see consistently in the top 4 though, which is what you usually see when a hero is actually op.
Sneed and mechano tank are one problem and the same, they can -15 you in the mid game for no real reason while following the "get an avenge 4 minion with deathrattles" strategy, which is this meta's current best and most played approach.
You play once vs. sneed, once vs tank and you're out of the game. Not really fun, and very difficult to adapt to.
So you never saw ridiculously long deathrattle/reborn chains with mechano tank before sneeds, interesting.
problem is you can apply hero power on same target so many times... why ? you can literally level up ez and just pump 1 drop till you get to higher lvl.
and then real fun begins if you hp 6 drop x times ... simply amazing game experience
problem is you can apply hero power on same target so many times... why ? you can literally level up ez and just pump 1 drop till you get to higher lvl.
and then real fun begins if you hp 6 drop x times ... simply amazing game experience
When Sneed was announced, I didn't think he'd be very strong because it never occurred to me that the devs would be stupid enough to allow it to be used multiple times on the same minion.
This was truly one of the worst design decisions they've ever made in this format.
Mechano Tank is a problem, Sneeds I don't see consistently in the top 4 though, which is what you usually see when a hero is actually op.
Sneed and mechano tank are one problem and the same, they can -15 you in the mid game for no real reason while following the "get an avenge 4 minion with deathrattles" strategy, which is this meta's current best and most played approach.
You play once vs. sneed, once vs tank and you're out of the game. Not really fun, and very difficult to adapt to.
So you never saw ridiculously long deathrattle/reborn chains with mechano tank before sneeds, interesting.
You mean beasts/mechs? That's how Mama / Frog / Deflecto / Kangor builds work. This is tier 5+ though, not tier 4.
It is a core mechanic of their tribe, but it can't be done with random minions from different tribes with no sort of sinergy to each other by spamming hero power every turn and acquiring a single avenge minion whatever that might be.
I invite you to play Sneed with Matron to better understand what I mean if you haven't had the chance yet.
Both perfectly fit the strongest meta strategy, which is deathrattle/reborn + avenge. Mechano Tank's problem is NOT Sneed. They aren't toxic only when together. Perhaps re-read my previous comment.
They always do this just to get people to spend money on the Op heroes. It will cool down in a couple of weeks.
I really wonder if it actually gets people to do that. The perks are super cheap at 2000 gold per expansion and anyone can get that amount of gold between expansions. It's easily the cheapest and most FTP friendly format.
I think it's just to test out the heroes and I think it's fair to say that besides the Cookie one they failed hard on this one. Diablo sucks and Sneed's is extremely polarizing. Just objectively dumb designs.
Sneed is only OP when the game sets you as a winner from the start of the match. I've gone deathrattles + avenge with sneed and lost every time cause my avenge gets nuked first every time, or 2nd or 3rd if i have a taunt. But when facing other Sneeds, most of the time my minions completely ignore his avenge, giving him the win.
I've just about had my fill of Mechano-Tank. I know it loses its luster late in the game, but it seems like it's pretty much the only viable mid-game strat right now. Feels like you could nerf the damage to 4 and it would still be a viable card, just not an auto-pick for every single player regardless of existing minions.
Sneeeed is certainly a bit much. Maybe if his hero power didn't stack? If a minion could only have a single Sneeeed's deathrattle, that's probably a lot more fair. There's probably some wonky wording that I don't want to puzzle out, but no-stack (even for tripled minions) would dramatically be for the best.
Tank would be wicked easy to fix numerically. Reducing the damage or increasing the Avenge X should do the trick.
Ok, so, when's sneed gone ? or at least nerfed to "minions can't have more than one" ? It's easier to operate him than operating face hunter, and easier to go top 3 with it than with odd dh day one. In toxicity, it bypasses jandice with turn 1 token by a mile.
Also the tt4 avenges, and I don't give a flying fuck tank was "nerfed", both it and lightspawn should be avenge (3), I don't think they should go to tt5. Tank dealing 30 dmg without being even a part of combat is still worse than lightspawn giving a single tribe +4/+4, which isn't guaranteed.
P.S. thank some... deity i guess, Diablo is fucking gone. Scabbs is huge fun , and at least requires a working brain
Sneeds is a top 5 hero, not first. So why the hate? Just because a moron can place 3rd-4th pretty easily with him? So what?
If you want to do better than that you have to strategize when to make your fast level up run so you can start putting your HP on high level minions early. Otherwise it's hard to finish 1-2. Even then you are just dropping base level minions which shouldn't be able to beat a top build often.
But yes, Sneeds is an almost auto top 4 hero.
Agreed that Diablo was cancer and Scabbs is fun so far.
Imagine Jandice feels balanced. No, I ain't kidding. Sneed lowrolls, and I mean no direction, just tempo'ing and hp'ing some stuff, and voila, bullshit comp go into top 3s. You can be a 2k player at 10k lobby and make it. There are enough comps with 50+ stats difference (with and against), and 2 minions here, 2 minions there, and voila, won and lost fights that I shouldn't have won or lost.
Then there are the avenges, which need a nerf, as the mechanic is just BS. Juggler is "avenge 1", but it's avenge "1 demon". For example, what does bird buddy has to do with either acolyte or mummy? It's a classic avenge "1 beast". And don't get me started with the tier 4 avenge 2 clowns, that should be avenge 3 at the least (i get why not tier 5). Maybe just remove acolyte from the game, or define that reborn'ed minions or tokens to not count, some of it feels fine, mostly, though, it feels BS.
P.S. Jandice ain't balanced and needs nerf, Sneed loses to stats, mechano tank is Not ok, and I'm tired trying to keep my sanity in tact. Maybe 7.5k is just plain harder now, I dunno.
Play for fun.
or adapt if you trying to win lol
such salt much BM.
Battlegrounds is a hot mess right now.
I was Jandice with 4 triples most of which were whiffs and I finished in 6th place because of the 3 stupidly OP new heroes.
Sneed with Mechano-tank is busted. Diablo getting an extra 20/20 is a load of __________. Cookie -- that dude gets discovers faster than Bird Person and they can be "tuned".
Would be more tolerable if Standard and Wild weren't both steaming piles of steaming piles, I could craft the "winning decks" but those decks don't resemble the Hearthstone I liked.
Battlegrounds has devolved into something that requires highrolls just to survive.
I hope they fix it because for the first time in a long time, I don't think there is any game mode offered in Hearthstone that I enjoy playing.
Mechano Tank is a problem, Sneeds I don't see consistently in the top 4 though, which is what you usually see when a hero is actually op.
Sneed and mechano tank are one problem and the same, they can -15 you in the mid game for no real reason while following the "get an avenge 4 minion with deathrattles" strategy, which is this meta's current best and most played approach.
You play once vs. sneed, once vs tank and you're out of the game. Not really fun, and very difficult to adapt to.
My comments refer mostly to the wild format.
I see no problem with mechano tank. I always find that one funny because I find it to be one of the most balanced minions in the game. The card is just supposed to get you over the hump and into the late game where quickly loses power to anything with stats. I've never lost a game because someone else had that card.
Sneed's is another story. The novelty of getting bent over and pounded dry gets old really quick with this one. I don't see how you even play around it.
BG is a gamemode design around unbalanced shennanigans. If ur playing competitively un BG, the problem is u not the gamemode. Just accept that BG is a RNG chaos slot machine.
They always do this just to get people to spend money on the Op heroes. It will cool down in a couple of weeks.
Thanks for the replies, I'm playing mainly for fun, but I wanna make the top 1% for once all the same, not trying to get to 12k or so, let the streamers have that headache.
Wanting to be higher ranked isn't a problem, some of us actually like the competition, rng as it may be. Also, there are casinos, you either put like $50 and say kay sera sera, or try fight the rng. BGs doesn't even offer you props if you win, I have zero other "Bobs" or hero pixels (well, one, the free Guff, which I never play)
So you never saw ridiculously long deathrattle/reborn chains with mechano tank before sneeds, interesting.
problem is you can apply hero power on same target so many times... why ? you can literally level up ez and just pump 1 drop till you get to higher lvl.
and then real fun begins if you hp 6 drop x times ... simply amazing game experience
oh and i forgot you can play him only with battleground pass :) till 16.11 or something idk
When Sneed was announced, I didn't think he'd be very strong because it never occurred to me that the devs would be stupid enough to allow it to be used multiple times on the same minion.
This was truly one of the worst design decisions they've ever made in this format.
You mean beasts/mechs? That's how Mama / Frog / Deflecto / Kangor builds work. This is tier 5+ though, not tier 4.
It is a core mechanic of their tribe, but it can't be done with random minions from different tribes with no sort of sinergy to each other by spamming hero power every turn and acquiring a single avenge minion whatever that might be.
I invite you to play Sneed with Matron to better understand what I mean if you haven't had the chance yet.
Both perfectly fit the strongest meta strategy, which is deathrattle/reborn + avenge. Mechano Tank's problem is NOT Sneed. They aren't toxic only when together. Perhaps re-read my previous comment.
My comments refer mostly to the wild format.
I really wonder if it actually gets people to do that. The perks are super cheap at 2000 gold per expansion and anyone can get that amount of gold between expansions. It's easily the cheapest and most FTP friendly format.
I think it's just to test out the heroes and I think it's fair to say that besides the Cookie one they failed hard on this one. Diablo sucks and Sneed's is extremely polarizing. Just objectively dumb designs.
Sneed is only OP when the game sets you as a winner from the start of the match. I've gone deathrattles + avenge with sneed and lost every time cause my avenge gets nuked first every time, or 2nd or 3rd if i have a taunt. But when facing other Sneeds, most of the time my minions completely ignore his avenge, giving him the win.
I've just about had my fill of Mechano-Tank. I know it loses its luster late in the game, but it seems like it's pretty much the only viable mid-game strat right now. Feels like you could nerf the damage to 4 and it would still be a viable card, just not an auto-pick for every single player regardless of existing minions.
Sneeeed is certainly a bit much. Maybe if his hero power didn't stack? If a minion could only have a single Sneeeed's deathrattle, that's probably a lot more fair. There's probably some wonky wording that I don't want to puzzle out, but no-stack (even for tripled minions) would dramatically be for the best.
Tank would be wicked easy to fix numerically. Reducing the damage or increasing the Avenge X should do the trick.
Ok, so, when's sneed gone ? or at least nerfed to "minions can't have more than one" ? It's easier to operate him than operating face hunter, and easier to go top 3 with it than with odd dh day one. In toxicity, it bypasses jandice with turn 1 token by a mile.
Also the tt4 avenges, and I don't give a flying fuck tank was "nerfed", both it and lightspawn should be avenge (3), I don't think they should go to tt5. Tank dealing 30 dmg without being even a part of combat is still worse than lightspawn giving a single tribe +4/+4, which isn't guaranteed.
P.S. thank some... deity i guess, Diablo is fucking gone. Scabbs is huge fun , and at least requires a working brain
Sneeds is a top 5 hero, not first. So why the hate? Just because a moron can place 3rd-4th pretty easily with him? So what?
If you want to do better than that you have to strategize when to make your fast level up run so you can start putting your HP on high level minions early. Otherwise it's hard to finish 1-2. Even then you are just dropping base level minions which shouldn't be able to beat a top build often.
But yes, Sneeds is an almost auto top 4 hero.
Agreed that Diablo was cancer and Scabbs is fun so far.