First of all f*ck battlegrounds with all my heart. It could be great mode if not for this sucking theory of probability in this mode. I don't know what kind of algorithm these kids made, but it's worthless. I'm pretty sure that before every combat the score is set in terms of who wins and which card hits what. Beacuse if not then randomness of hits and buffs and everything else during combat is terribly f*cking made. Basing entire combat system on random hits is laughable, it should have some sophisticated probability system to count where to hit and what to buff to help just a little the player. Because now after adding this bullsh*t quilboars (my god it's so bad) this mode is unplayable.
You really have a gift to ruin a good game. Greetings for Diablo Immortal and WC III Reforged.