Due to quests I ventured into some battlegrounds lately.
My question is if it is correct that the most common way to end on top is to have the most minions with poisonous and even better poisonous and divine shield?
Currently Divine Shield > Poison, simply because in a battle of Poison without Divine Shield vs. Divine Shiled without Poison and similar stats, the Divine Shield wins. If you think on just ramming 1/1 poisons on the filed, it's not the way to go. Also Agonies are much more playable nowadays than they used to be. But Poison is still amazing, you can easily win with poisonous murlocs, provided there are not many huge Divine Shield boards. Just apart from Poison you need some stats to make sure your poisons trade 1 for 2. That's why it works with big murlocs, but doesn't work at all with just maexxna, small murlocs or this 1/1 poisonous.
Pure poison loses to mechs and usually to elementals due to Divine Shields.
Welcome to Battlegrounds. If ladder is like a chess match, BG is more like hunger games high as fck on coke playing on a freeway. It is a game of adaptability, of shifting between quantum and Newtonian states at any time. It's not for everyone, you will either see and get addicted to the faster, more dynamic game play and meta or you will call it casino time and avoid it like the plague.
Hero's and stats are the keys once you learn all of the cards and how to remodel the house on a seconds notice. There is a stat curve for each player. If you stay on any tier too long it flattens out. Every time you spend gold to level you get a flatline before gaining again. Learn when to level up under what conditions to maintain the fastest rise over time. Watch some streams on YouTube to learn faster. I'd recommend Kripp mainly because it's fascinating to me that you can play him back on 1.5x speed and his voice is still too deep. Plus his reflective intros have nuggets of good info.
Unfortunately if you do watch some streams, you will find out Bob is a whore. I went months thinking he was my bro, always had the right words of encouragement ready for me at the right times and giving me back hope in my darkest hours. Turns out the mf says the same fake slutty lines to everyone else. Fck you Bob, we ain't bros!
Stay ahead of everyone else on the stat curve and look for divine shield, poison if in a good body and that new tier 6 Immortal girl. Simple, right?
Divine Shields and poisonous are important in the late game, but the king is raw stats.
Without stats you are weak to minions that summon other minions, or cleaves, or simply a single Ghoul. Divine Shields and poisonous are great on top of stats, not on their own.
At first it may seem like a game totally based on luck. Then, as you learn some of the key strategies you start to build MMR and learn that skill really matters. But as you rise higher and play more skilled opponents applying solid strategy and making fewer mistakes the game returns to be more luck dependent. But there are many of these transition points along the way as your experience and strategy improve.
For me, once I get myself to the top 10% or so, I stop climbing. That says to me that that pool of people on average plays more optimally than I do... They know some things I don't yet.
Look and see what tribes are present before deciding on a hero and what build to try for. If elementals and murlocs aren’t present, dragons, mechs and pirates are viable. If elementals and murlocs are present, it will likely be a competition between big elementals and poisonous murlocs. Likewise if elementals are present without murlocs, there won’t be much poison, so your 30/500 garr will probably kill their whole board. If elementals are t present, murlocs will probably be challenging pirates or dragons. Mechs, demons, pirates and menagerie are usually just ok, but if you have the right hero and minions, they can win.
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Hi
Due to quests I ventured into some battlegrounds lately.
My question is if it is correct that the most common way to end on top is to have the most minions with poisonous and even better poisonous and divine shield?
Currently Divine Shield > Poison, simply because in a battle of Poison without Divine Shield vs. Divine Shiled without Poison and similar stats, the Divine Shield wins. If you think on just ramming 1/1 poisons on the filed, it's not the way to go. Also Agonies are much more playable nowadays than they used to be. But Poison is still amazing, you can easily win with poisonous murlocs, provided there are not many huge Divine Shield boards. Just apart from Poison you need some stats to make sure your poisons trade 1 for 2. That's why it works with big murlocs, but doesn't work at all with just maexxna, small murlocs or this 1/1 poisonous.
Pure poison loses to mechs and usually to elementals due to Divine Shields.
Welcome to Battlegrounds. If ladder is like a chess match, BG is more like hunger games high as fck on coke playing on a freeway. It is a game of adaptability, of shifting between quantum and Newtonian states at any time. It's not for everyone, you will either see and get addicted to the faster, more dynamic game play and meta or you will call it casino time and avoid it like the plague.
Hero's and stats are the keys once you learn all of the cards and how to remodel the house on a seconds notice. There is a stat curve for each player. If you stay on any tier too long it flattens out. Every time you spend gold to level you get a flatline before gaining again. Learn when to level up under what conditions to maintain the fastest rise over time. Watch some streams on YouTube to learn faster. I'd recommend Kripp mainly because it's fascinating to me that you can play him back on 1.5x speed and his voice is still too deep. Plus his reflective intros have nuggets of good info.
Unfortunately if you do watch some streams, you will find out Bob is a whore. I went months thinking he was my bro, always had the right words of encouragement ready for me at the right times and giving me back hope in my darkest hours. Turns out the mf says the same fake slutty lines to everyone else. Fck you Bob, we ain't bros!
Stay ahead of everyone else on the stat curve and look for divine shield, poison if in a good body and that new tier 6 Immortal girl. Simple, right?
Divine Shields and poisonous are important in the late game, but the king is raw stats.
Without stats you are weak to minions that summon other minions, or cleaves, or simply a single Ghoul. Divine Shields and poisonous are great on top of stats, not on their own.
Triples are very important.
At first it may seem like a game totally based on luck. Then, as you learn some of the key strategies you start to build MMR and learn that skill really matters. But as you rise higher and play more skilled opponents applying solid strategy and making fewer mistakes the game returns to be more luck dependent. But there are many of these transition points along the way as your experience and strategy improve.
For me, once I get myself to the top 10% or so, I stop climbing. That says to me that that pool of people on average plays more optimally than I do... They know some things I don't yet.
Look and see what tribes are present before deciding on a hero and what build to try for. If elementals and murlocs aren’t present, dragons, mechs and pirates are viable. If elementals and murlocs are present, it will likely be a competition between big elementals and poisonous murlocs. Likewise if elementals are present without murlocs, there won’t be much poison, so your 30/500 garr will probably kill their whole board. If elementals are t present, murlocs will probably be challenging pirates or dragons. Mechs, demons, pirates and menagerie are usually just ok, but if you have the right hero and minions, they can win.