Millhouse Manastorm: Might be interesting if instead of 2 gold to refresh instead he is only offered 2 choices no matter the rank
Nozdormu: Every OTHER turn you recieve a free reroll... way too much free gold this champ.
Dancin’ Deryl: Alleycats & Tidecallers do not appear for this hero. Those often account for high stats.
Arch-Villain Rafaam: minions captured are summoned if there is room on board; enter hand if all spaces are taken.
Deathwing: (Just address the rat pack problem and this one should be fixed/ reduce damage by spawns)
Yogg-Saron, Hope’s End: Starts with 2 gold?
That would kill Deryl. The whole point of Deryl is to stay on a low tavern tier (probably even 1) so that you can find token generators more frequently and build buffed minions. Otherwise he would be a very weak hero.
Millhouse Manastorm is the only hero that is a problem right now since the last update
Millhouse and Deathwing need fixed. Rafaam too probably.
Daryl has no end game -- he's great at finishing 4th, 3rd or 2nd -- but 1st place is mighty damn hard because he cannot replace his overstated minions.
Other players using Brann or the busted Tier 5/6 minions or even just synergy doom Daryl.
The OP suggestions are misguided, among other things buffing Rafam, one of the strongest heroes. For reference, current hero stats are here: https://hsreplay.net/battlegrounds/heroes/
Here are the changes I would make:
* Millhouse Manastorm and Infinite Toki removed from Battlegrounds. However, see changes below to Illidan Stormrage and Galakrond. Two new heroes, King Mukla and Tirion Fordring have been re-added (as they were before).
* George the Fallen's Hero Power cost reduced to (2).
* The Great Akazamzarak's and Lord Jaraxxus' Hero Powers costs reduced to (1). Additionally, Akazamzarak's Secret Pool has been changed to remove Avenge and Snake Trap, with Getaway Kodo and Explosive Trap added. (For clarity, Getaway Kodo now reads "Whenever a minion dies, add it to your hand.")
* Galakrond's, Reno Jackson's, Professor Putricide's and The Lich King's Hero Power costs reduced to (0). Additionally, Professor Putricide's Hero Power now grants Venomous instead of increasing Attack.
* Nefarian changed to a passive hero power that always deals 1 damage to enemy minions at the start of combat.
* Patchwerk unnerfed back to 60 Health.
* A.F.K. unnerfed to get one minion from Tier 3 and one from Tier 4.
*Illidan Stormrage's Hero Power changed to "Left- and rightmost minions in Bob's Tavern cost (2). Refresh costs (2)."
* Elise Starseeker's Recruitment Maps now cost (2).
* The Curator's Amalgam begins as a 1/2.
* Malygos' Hero Power changed to "Choose a minion. Discover a minion of the same Tavern Tier to replace it."
* Millificent Manastorm's Hero Power changed to "Your Mechs have +2 Attack."
* Sindragosa's Hero Power changed to "At the end of your turn, Frozen minions get +X/+X, where X is your Tavern Tier."
* Queen Wagtoggle changed to give +2/+1.
* Shudderwock changed to "Your Battlecries this turn trigger twice."
* Bartendotron changed to "At the end of your turn, reduce the cost of your next Tavern Tier by an additional (1)."
* Ysera changed to "At the start of your turn, add a Dragon to Bob's Tavern and give it +1/+1."
Heroes*. Been getting back into League lately haha..
That would kill Deryl. The whole point of Deryl is to stay on a low tavern tier (probably even 1) so that you can find token generators more frequently and build buffed minions. Otherwise he would be a very weak hero.
Millhouse Manastorm is the only hero that is a problem right now since the last update
Millhouse and Deathwing need fixed. Rafaam too probably.
Daryl has no end game -- he's great at finishing 4th, 3rd or 2nd -- but 1st place is mighty damn hard because he cannot replace his overstated minions.
Other players using Brann or the busted Tier 5/6 minions or even just synergy doom Daryl.
Milhouse should be removed, that shit is completely irredeemable. One small change made him go from super trash tier to super OP.
Millhouse dealing somewhere between 5-10+ damage before turn 5 is a big problem. Causes so many early losses it has ruined BG.
The OP suggestions are misguided, among other things buffing Rafam, one of the strongest heroes. For reference, current hero stats are here: https://hsreplay.net/battlegrounds/heroes/
Here are the changes I would make:
* Millhouse Manastorm and Infinite Toki removed from Battlegrounds. However, see changes below to Illidan Stormrage and Galakrond. Two new heroes, King Mukla and Tirion Fordring have been re-added (as they were before).
* George the Fallen's Hero Power cost reduced to (2).
* The Great Akazamzarak's and Lord Jaraxxus' Hero Powers costs reduced to (1). Additionally, Akazamzarak's Secret Pool has been changed to remove Avenge and Snake Trap, with Getaway Kodo and Explosive Trap added. (For clarity, Getaway Kodo now reads "Whenever a minion dies, add it to your hand.")
* Galakrond's, Reno Jackson's, Professor Putricide's and The Lich King's Hero Power costs reduced to (0). Additionally, Professor Putricide's Hero Power now grants Venomous instead of increasing Attack.
* Nefarian changed to a passive hero power that always deals 1 damage to enemy minions at the start of combat.
* Patchwerk unnerfed back to 60 Health.
* A.F.K. unnerfed to get one minion from Tier 3 and one from Tier 4.
*Illidan Stormrage's Hero Power changed to "Left- and rightmost minions in Bob's Tavern cost (2). Refresh costs (2)."
* Elise Starseeker's Recruitment Maps now cost (2).
* The Curator's Amalgam begins as a 1/2.
* Malygos' Hero Power changed to "Choose a minion. Discover a minion of the same Tavern Tier to replace it."
* Millificent Manastorm's Hero Power changed to "Your Mechs have +2 Attack."
* Sindragosa's Hero Power changed to "At the end of your turn, Frozen minions get +X/+X, where X is your Tavern Tier."
* Queen Wagtoggle changed to give +2/+1.
* Shudderwock changed to "Your Battlecries this turn trigger twice."
* Bartendotron changed to "At the end of your turn, reduce the cost of your next Tavern Tier by an additional (1)."
* Ysera changed to "At the start of your turn, add a Dragon to Bob's Tavern and give it +1/+1."
* Lich Baz'hial changed to deal 1 damage.