OK, I admit that I'm one who complained about the slow animation. But it's crazy now, at least on my iPad. Minions die and I'm not really sure how. Combat is fast, but I couldn't really tell you what happened afterwards.
Yeah, in Battlegrounds. If I hadn't played before, I wouldn't have a clue what was going on. Minions spawn and die before you can really see them. The Glyph Guardian doesn't return to its spot after attacking; just kind of hangs in the middle of the board.
Yeah totally agree. It’s really bad. I’ve been playing since TGT, so I can normally figure out what’s going on but this is crazy. It makes me not want to play BG at all because I can’t see what my war band is doing. It takes all the satisfaction out of a win...
This happened last patch and it's happening again to me.... Took about a week to resolve with another minor patch last time. Takes away all the enjoyment from playing.
I believe this bug is connected to a few others... In some cases, my minions are taking damage without dealing damage and not attacking when they take damage
Definitely seeing the same issues, as well as a bug with Nefarian. Hero power triggered twice (but only dealt damage once) and procced Rover with divine shield, which reset Cobalt. Frustrating.
The most frustrating this is not seeing how you are losing, so adapting it harder. Love seeing a 30/30 Razorgore die without reason and just being like "how the hell did that happen?"
I came to post about the same thing. At first I assumed it was a "feature" to help get everyone back to the tavern at the same time (basically removing excessive animation time). Very frustrating as you can't evaluate how your comp is doing very easily. Plus it is just less fun. Here's to hoping they get it fixed/changed soon.
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OK, I admit that I'm one who complained about the slow animation. But it's crazy now, at least on my iPad. Minions die and I'm not really sure how. Combat is fast, but I couldn't really tell you what happened afterwards.
Is that how it is for you?
Battlegrounds?
https://www.hearthpwn.com/decks/1333477-xskarmalock
Yeah, in Battlegrounds. If I hadn't played before, I wouldn't have a clue what was going on. Minions spawn and die before you can really see them. The Glyph Guardian doesn't return to its spot after attacking; just kind of hangs in the middle of the board.
Really nutso.
Yeah totally agree. It’s really bad. I’ve been playing since TGT, so I can normally figure out what’s going on but this is crazy. It makes me not want to play BG at all because I can’t see what my war band is doing. It takes all the satisfaction out of a win...
This happened last patch and it's happening again to me.... Took about a week to resolve with another minor patch last time. Takes away all the enjoyment from playing.
Yeah, I have same problem and sometimes minions glitching in the middle of my screen, using iPad-mini.
I believe this bug is connected to a few others...
In some cases, my minions are taking damage without dealing damage and not attacking when they take damage
-DadamE
Yeah, Glyph Guardian is bugged for sure, and the combat is much too fast, it seems to continue while deathrattle animations are happening.
Definitely seeing the same issues, as well as a bug with Nefarian. Hero power triggered twice (but only dealt damage once) and procced Rover with divine shield, which reset Cobalt. Frustrating.
The most frustrating this is not seeing how you are losing, so adapting it harder. Love seeing a 30/30 Razorgore die without reason and just being like "how the hell did that happen?"
I came to post about the same thing. At first I assumed it was a "feature" to help get everyone back to the tavern at the same time (basically removing excessive animation time). Very frustrating as you can't evaluate how your comp is doing very easily. Plus it is just less fun. Here's to hoping they get it fixed/changed soon.