Why is Molten Rock still not Tier 3? This thing alone is the reason this highroll shit meta vs Poisonous is there. Who the fuck has to die in the fucking shit team at the Smurffags that they actually start playing their gfame and see the problems?
Still a fucking mess since the elemental patch. Covid shall wipe the HS team, srsly.
Idk why i had to fight the same person 4 times in a row. Meanwhile the folk in 1st place got to fight the same dead hero 4 times. It was painful to watch :(
Playing Mrs. Manastorm, began transitioning out of mech on turn 8 and 9, picking up double Nomi and some elemental scaling. Doing well, then turn 10, Omu triple Kalecgos, triple Elistra , Nadina and uber statted dragons. Ofc he starts first, everything with divine shield. GG WP, dead.
I just got totally screwed over because I didn't know that you can't target Zephrys' hero power if there are multiple options. So I got a golden one of the two 2/2 elementals I had in my hand instead of the fat demon I wanted to make golden. Why the fuck is it implemented like that?
Anyone feels like the combat luck is rigged? Lost 500 "points" in past 5 days due to a ghastcoiler spawning 2 boats or boats spawning double elistras/amalgadons for billion damage. 3.5% lethal? of course I die. Facing 1st-3rd opponent 3 times in a row while in bottom part of lobby? no problem...
Anyone feels like the combat luck is rigged? Lost 500 "points" in past 5 days due to a ghastcoiler spawning 2 boats
Sometimes I feel like that where I have 4 games in a row where opponent always attacks first and then get the worst attacks (my minions love to break your Spawn of Nzoth) or something stupid comes out opponents Sneeds.
But I think what is really going on is that I don't notice it when I am getting great attack order.
I myself notice the bitter and painful losses more than the hilarious wins I shouldn't have got.
Case in point, I had a game where my last unit was a Ghastcoiler and it kicked out 2 Pirate Ships and they were all Tier 5 or Tier 6 awesome Pirates.
I had no expectation of winning the combat, the opponent had way bigger minions -- but I didn't just win the combat, I did 22 damage and killed him and won the game.
I notice the angry "bad luck" streaks tend to be when I am forced to pick an undesirable hero and I keep barely losing combats round after round where I a slightly different attack order would have tied or even won.
Today i faced Monstrous Macow on Al’Akir the Windlord....
Today it hit my minions and got to 0 health twice (it lost divine as i did hit it first) yet it did not die as it got buffed after from Goldrinn's +5/+5 buff.
If a minion hits 0 HP i dont see why it dont die, before the buff is given....
3 games in a row tier 4 heroes, 2 triples total into unplayable trash, worst possible start and the game gave no chance for top 4 even. 5, 7 and 8 places. GG, Blizzard.
Finally got a nice pirate deathrattle combo going with Greybough, golden Monstrous Macaw, golden Scallywag, double Dread Admiral Eliza and Baron Rivendare, only to die to some poisonous murlocs which pulled an 8% victory on me. Didn't even make top 4.
Trying to go Murlocs with Pyramid. Didn't have any good options on turn one so I bought an acolyte and buffed it the next couple of turns. At 6 mana I found a rockpool hunter and managed to hit a 1/2. After that I proceeded to "hit" a 1/4, 1/5, and 1/7 on the acolyte when every other minion was a Murloc. Would have been a really nice board with +4 coming from the Warleaders if I'd managed to stick those on the Murlocs. Instead I ended up with a 2/22. I think the math comes out to about 0.7% probability.
the only thing i'm "salty" about with this mode is how any person can truly enjoy a very automated random nonsense "game" when the original mode is more than enough of that already. well, i guess you have some form of "control" there (not)
VERY convinced right now this game is running an algorithm to make me lose, perhaps to help bolster lesser ranked players. It is just incredible the crapshoot losses I'm having where my high priority units are targetted and theirs do not. I'm playing the same way that got me to 7500 and these last few days I have to scratch and claw and GET LUCKY just to get a 4th! Definitely calling shenanigans on this game. 100%.
E.g. my rat packs are getting hit immediately after taunts every time. You would need to see it to believe it
It's sad that this society has become so self obsessed that losing is only possible if everyone is conspiring against you. You are just bad at the game.
Looking for bran as forced murloc guest what I found him at last second I look for poisonous nope no poison it literally made everythint to make my elemental opponent win FUCK THIS SHIT
I have stopped playing Battlegrounds entirely and I used to love it a lot. I may be permanently done with it.
Player decisions do not matter at all, which is very different than Battlegrounds when it was first released.
I'll take another look at it after they do the next update that assume will be around the time of the next expansion.
If it still sucks, it will be weird but I'm resigned to the fact I'll no doubt be done with Hearthstone entirely since Standard has been bad for about a year and a half.
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LOL Battlegrounds is such a peice of shit mode. that's all I can say.
Evergreen post
Why is Molten Rock still not Tier 3? This thing alone is the reason this highroll shit meta vs Poisonous is there. Who the fuck has to die in the fucking shit team at the Smurffags that they actually start playing their gfame and see the problems?
Still a fucking mess since the elemental patch. Covid shall wipe the HS team, srsly.
Idk why i had to fight the same person 4 times in a row. Meanwhile the folk in 1st place got to fight the same dead hero 4 times. It was painful to watch :(
Playing Mrs. Manastorm, began transitioning out of mech on turn 8 and 9, picking up double Nomi and some elemental scaling. Doing well, then turn 10, Omu triple Kalecgos, triple Elistra , Nadina and uber statted dragons. Ofc he starts first, everything with divine shield. GG WP, dead.
Nadina needs to go... Having a tribe that can scale so much should not have such an easy divine shield trigger...
Great art can never be created without great suffering.
Poison cheater scammer build...
Great art can never be created without great suffering.
Agreed... no matter what you do, attack order will make you lose a 1.3 % loss game... 4 turns with 2 pairs and not find a triple...
Great art can never be created without great suffering.
I just got totally screwed over because I didn't know that you can't target Zephrys' hero power if there are multiple options. So I got a golden one of the two 2/2 elementals I had in my hand instead of the fat demon I wanted to make golden. Why the fuck is it implemented like that?
Ceterum censeo classum magi esse delendam.
Anyone else fucking hating this stupid taunt midrange meta? All of the stupid taunt centric minions can get fucked.
Anyone feels like the combat luck is rigged? Lost 500 "points" in past 5 days due to a ghastcoiler spawning 2 boats or boats spawning double elistras/amalgadons for billion damage. 3.5% lethal? of course I die. Facing 1st-3rd opponent 3 times in a row while in bottom part of lobby? no problem...
Realy need to blow off some steam
Sometimes I feel like that where I have 4 games in a row where opponent always attacks first and then get the worst attacks (my minions love to break your Spawn of Nzoth) or something stupid comes out opponents Sneeds.
But I think what is really going on is that I don't notice it when I am getting great attack order.
I myself notice the bitter and painful losses more than the hilarious wins I shouldn't have got.
Case in point, I had a game where my last unit was a Ghastcoiler and it kicked out 2 Pirate Ships and they were all Tier 5 or Tier 6 awesome Pirates.
I had no expectation of winning the combat, the opponent had way bigger minions -- but I didn't just win the combat, I did 22 damage and killed him and won the game.
I notice the angry "bad luck" streaks tend to be when I am forced to pick an undesirable hero and I keep barely losing combats round after round where I a slightly different attack order would have tied or even won.
Battlegrounds is good at triggering people.
Today i faced Monstrous Macow on Al’Akir the Windlord....
Today it hit my minions and got to 0 health twice (it lost divine as i did hit it first)
yet it did not die as it got buffed after from Goldrinn's +5/+5 buff.
If a minion hits 0 HP i dont see why it dont die, before the buff is given....
Rarely am i salty but here i kinda am :)
3 games in a row tier 4 heroes, 2 triples total into unplayable trash, worst possible start and the game gave no chance for top 4 even. 5, 7 and 8 places. GG, Blizzard.
Finally got a nice pirate deathrattle combo going with Greybough, golden Monstrous Macaw, golden Scallywag, double Dread Admiral Eliza and Baron Rivendare, only to die to some poisonous murlocs which pulled an 8% victory on me. Didn't even make top 4.
Ceterum censeo classum magi esse delendam.
Trying to go Murlocs with Pyramid. Didn't have any good options on turn one so I bought an acolyte and buffed it the next couple of turns. At 6 mana I found a rockpool hunter and managed to hit a 1/2. After that I proceeded to "hit" a 1/4, 1/5, and 1/7 on the acolyte when every other minion was a Murloc. Would have been a really nice board with +4 coming from the Warleaders if I'd managed to stick those on the Murlocs. Instead I ended up with a 2/22. I think the math comes out to about 0.7% probability.
It's sad that this society has become so self obsessed that losing is only possible if everyone is conspiring against you. You are just bad at the game.
Looking for bran as forced murloc guest what I found him at last second I look for poisonous nope no poison it literally made everythint to make my elemental opponent win FUCK THIS SHIT
I have stopped playing Battlegrounds entirely and I used to love it a lot. I may be permanently done with it.
Player decisions do not matter at all, which is very different than Battlegrounds when it was first released.
I'll take another look at it after they do the next update that assume will be around the time of the next expansion.
If it still sucks, it will be weird but I'm resigned to the fact I'll no doubt be done with Hearthstone entirely since Standard has been bad for about a year and a half.