Book of Heroes Chapter 06 will be available on March 02nd, revealing its sixth chapter about Valeera. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (Story_06_*)
Hero & Hero Powers
Extract Adventure: Story_06 - from patch: 74257
List:
HERO: Cho'Gall (WARLOCK) - PV:100 - Infamous for aiding Gul'dan, this two-headed ogre became the leader of the Twilight's Hammer. HERO POWER: Shadow Volley (WARLOCK) - Cost:0 - [x]Passive Hero Power Deal 2 damage to the enemy hero and discard the lowest cost card in their hand. HERO: Daerion the Assassin (ROGUE) - PV:40 - Focused on tracking down his quarry, he has yet to notice your presence... HERO POWER: Sharp Idea (ROGUE) - Cost:3 - Hero Power Equip a weapon from your deck. Give it +1 Attack. HERO: Garona Halforcen (SHAMAN) - PV:50 - Though she assassinated Varian's father years ago, she seems different now. What secret is she keeping? HERO POWER: Equip Kingslayers (ROGUE) - Cost:2 - Hero Power Equip the Kingslayers. HERO: Helka Grimtotem (WARRIOR) - PV:30 - Helka wants you to lead her new gladiator team! She's not at all interested in how you feel about this. HERO POWER: Fight's On! (WARRIOR) - Cost:3 - Hero Power Summon a random gladiator. HERO: Jorach Ravenholdt (ROGUE) - PV:300 - He has sent a mysterious invitation requesting your presence at his manor. HERO POWER: Shrouded in Mystery (ROGUE) - Cost:0 - [x]Passive Hero Power At the start of your turn, give a Silent Shadow +1 Attack. HERO: Rehgar Earthfury (SHAMAN) - PV:30 - This skillful trainer has a gift for turning misfits into stars of the fighting arenas. HERO POWER: Teambuilder (SHAMAN) - Cost:0 - Hero Power Restore 2 Health to the Training Totem. HERO: Stasia Fallshadow (MAGE) - PV:50 - A suspicious attacker has interrupted a meeting between leaders of the Alliance and Horde. HERO POWER: Freeze Out (MAGE) - Cost:2 - Hero Power For each spell in the enemy hero's hand, deal $1 damage to a random enemy minion. HERO: Valeera (ROGUE) - PV:30 - null HERO: Valeera (ROGUE) - PV:30 - null HERO: Valeera (ROGUE) - PV:30 - null HERO POWER: Elusiveness (ROGUE) - Cost:2 - Hero Power Give a friendly minion Stealth and +1 Attack. HERO: Valeera (ROGUE) - PV:30 - null HERO POWER: Elusiveness Rank 2 (ROGUE) - Cost:2 - Hero Power Give a friendly minion Stealth and +2 Attack. HERO: Valeera (ROGUE) - PV:30 - null HERO POWER: Sleight of Hand (ROGUE) - Cost:3 - [x]Hero Power Steal a card from your opponent's deck and put it into your hand. HERO: Valeera (ROGUE) - PV:30 - null HERO POWER: Sleight of Hand Rank 2 (ROGUE) - Cost:2 - [x]Hero Power Steal a card from your opponent's deck and put it into your hand. It costs (1) less. HERO: Valeera (ROGUE) - PV:30 - null HERO POWER: Fan of Knives (ROGUE) - Cost:2 - Hero Power Deal $1 damage to all enemies. Draw a card. HERO: Valeera (ROGUE) - PV:30 - null HERO POWER: Fan of Knives Rank 2 (ROGUE) - Cost:2 - Hero Power Deal $2 damage to all enemies. Draw a card. HERO: Possessed Valeera (ROGUE) - PV:30 - null HERO POWER: Fel Portal (WARLOCK) - Cost:2 - Hero Power Summon a random demon from your deck. HERO: Vendellin Soulfire (WARLOCK) - PV:50 - Each of Varian's foes is more threatening than the last. There's something odd about this one... HERO POWER: Possession (WARLOCK) - Cost:3 - Hero Power Take control of a random non-Legendary enemy minion and transform it into a Demon.
Miniatures:
Minions
List:
Arcane Wraith: (3) - ATT:3/PV:3 - [x]Battlecry: If you control a Stealthed minion, draw 2 cards. Battle Hawkstrider: (4) - ATT:3/PV:3 - Stealth Rush Costs (1) less per Attack of your weapon. Bristling Wyvern: (5) - ATT:5/PV:5 - Rush Combo: Gain +2/+2 for each other card you've played this turn. Broll Bearmantle: (11) - ATT:0/PV:1 - Dormant Broll Bearmantle: (1) - ATT:1/PV:3 - Spellburst: Transform into a 3/6 Bear with Rush. Deathrattle: Go Dormant for 2 turns. Broll Bearmantle: (1) - ATT:3/PV:6 - Rush Deathrattle: Go Dormant for 2 turns. Ebon Gryphon: (5) - ATT:5/PV:5 - Rush Battlecry: Draw a minion from your deck. Fleet Admiral Tethys: (4) - ATT:1/PV:13 - At the end of your turn, deal 1 damage to all enemies. Garona Halforcen: (4) - ATT:2/PV:9 - At the end of your turn, deal 1 damage to all enemies. Garona Halforcen: (11) - ATT:0/PV:1 - Dormant Garona Halforcen: (4) - ATT:5/PV:4 - [x]Also damages the minions next to whomever she attacks. Deathrattle: Go Dormant for 2 turns. Garrosh Hellscream: (7) - ATT:6/PV:5 - Charge Has +5 Attack while damaged. Jaina Proudmoore: (6) - ATT:5/PV:4 - Spellburst: Summon a 3/6 Water Elemental. Deathrattle: Shuffle into your deck. Kathra'natir: (8) - ATT:5/PV:5 - Battlecry: Summon a random Demon from your hand and deck. Lilian Voss: (4) - ATT:4/PV:5 - [x]Stealth Deathrattle: Deal 4 damage to the enemy hero. Lo'Gosh: (1) - ATT:3/PV:5 - Inspire: Draw a card. Deathrattle: Go Dormant for 3 turns. Lo'Gosh: (11) - ATT:0/PV:1 - Dormant Meryl Winterstorm: (5) - ATT:4/PV:4 - Spell Damage +2 Deathrattle: Go Dormant for 2 turns. Meryl Winterstorm: (11) - ATT:0/PV:1 - Dormant Rehgar Earthfury: (6) - ATT:5/PV:4 - Spellburst: Summon a random Totem. Shifting Mana Wyrm: (1) - ATT:2/PV:1 - Stealth Deathrattle: Gain an empty Mana Crystal. Silent Shadow: (4) - ATT:2/PV:9 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies. Silent Shadow: (4) - ATT:6/PV:6 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies. Silent Shadow: (4) - ATT:1/PV:13 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies. Silent Shadow: (4) - ATT:1/PV:15 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies. Steeldancer: (4) - ATT:4/PV:4 - [x]Battlecry: Summon a random minion with Cost equal to your weapon's Attack. Taoshi: (4) - ATT:1/PV:15 - At the end of your turn, deal 1 damage to all enemies. Tess Greymane: (4) - ATT:6/PV:6 - At the end of your turn, deal 1 damage to all enemies. Training Totem: (2) - ATT:1/PV:35 - Whenever this attacks and kills a minion, gain +1 Attack. Deathrattle: Victory! Trick Totem: (2) - ATT:0/PV:3 - At the end of your turn, cast a random spell that costs (3) or less. Varian Wrynn: (1) - ATT:3/PV:5 - Inspire: Draw a card. Deathrattle: Go Dormant for 3 turns. Varian Wrynn: (11) - ATT:0/PV:1 - Dormant Wand Thief: (1) - ATT:1/PV:2 - Combo: Discover a Mage spell. Warchief Thrall: (7) - ATT:5/PV:6 - On your turn, your hero has +2 Attack and Windfury. Wrathion: (6) - ATT:4/PV:5 - Taunt. Battlecry: Draw a card for each Silent Shadow you control.
Miniatures:
Spells
List:
Assassin's Training: (5) - Draw the rest of your deck. Reduce the Cost of spells in your deck by (1). Clever Disguise: (2) - Add 2 random spells from another class to your hand. Fel Furor: (2) - Give your Demons +1 Attack. Combo: Give all your minions +1 Attack. Future Gladiator: (1) - [x]Quest: Kill the Training Totem. Reward: Victory! No Mercy: (3) - Double your weapon's Attack for this turn. Sanguine Strike: (2) - Deal $2 damage to all enemy minions. Shady Business: (2) - Secret: After your opponent plays a minion, summon a 7/5 Ravenholdt Assassin. Subtlety: (1) - The next Secret you play this turn costs (0). Toxic Vial: (2) - Give a minion Poisonous. Upheaval: (4) - Return a minion in your opponent's hand to their deck.
Miniatures:
Weapons
List:
Hasty Blade: (1) - ATT:2/DUR:3 - Deathrattle: Give a random friendly minion Charge. The Kingslayers: (3) - ATT:2/DUR:1 - Double all damage dealt to the enemy hero. Thistle Dagger: (4) - ATT:2/DUR:2 - After your hero attacks, draw a card. Add an extra copy of it to your hand.
I have a question: what are the new voice lines for Valeera in this adventure? I know the previous ones had some new ones.
I started playing today and my Nightslayer Valeera was saying some new stuff... is this a bug? Or did they actually change her default voice lines? Seems unlikely.
I'm wondering if these lines were added in by mistake.
Start of game she says: "I make my own luck."
Wow: "Delightful"
Oops: "Nothing to see here"
Well played: "What's sharper, your wits or your blades?"
Actually.. were these the new Daio Chan Valeera's lines?
The next book details will be available with patch 20.0, and I guess it will be online the same day of the new extension and the Book of Mercenaries on April 6.
- Keep Sabotage in mulligan, you will draw the second one 100%
- Don't forget that you can attack with Self-Sharpening Sword to face (won't damage of course)
- Give the poison to your Knife Juggler, save some minions to maximize your chances hitting shadows
Using this tactic i won really quick, barely lost HP. You will know and feel when you are playing it right, the plays will feel smooth, curves will be just fine.
Even though i really appreciate the free pack, the last missions were just no fun. Purely scripted challenges are just boring, since you will play them over and over again until you just find out some of the ways to win or Google it when you are just done and want to get the free pack. To be completely honest, after some games I didn't even pay attention to the story line I was just so glad I made it alive and completely forgot why I started the adventure in the first place. I hope the devs will make the next Heroes' story challenges more interesting to play so i can enjoy the story line too.
I wonder if Blizzard will ever understand that making a fight stupidly unfair is not equal to making it hard.
Normally, I would agree with this sentiment; however, this time everything is setup very specifically with Valeera's adventure. It is all very much a puzzle for us to solve --- not unlike The Boomsday Project.
Many people keep complaining that it is 'scripted' and 'unfair'. But it can't really be unfair because it is scripted and there are solutions to the puzzles, and that's where the challenge lies: solving the puzzle.
Book of Heroes Chapter 06 will be available on March 02nd, revealing its sixth chapter about Valeera.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Hero & Hero Powers
Extract Adventure: Story_06 - from patch: 74257
List:
HERO: Cho'Gall (WARLOCK) - PV:100 - Infamous for aiding Gul'dan, this two-headed ogre became the leader of the Twilight's Hammer.HERO POWER: Shadow Volley (WARLOCK) - Cost:0 - [x]Passive Hero Power Deal 2 damage to the enemy hero and discard the lowest cost card in their hand.
HERO: Daerion the Assassin (ROGUE) - PV:40 - Focused on tracking down his quarry, he has yet to notice your presence...
HERO POWER: Sharp Idea (ROGUE) - Cost:3 - Hero Power Equip a weapon from your deck. Give it +1 Attack.
HERO: Garona Halforcen (SHAMAN) - PV:50 - Though she assassinated Varian's father years ago, she seems different now. What secret is she keeping?
HERO POWER: Equip Kingslayers (ROGUE) - Cost:2 - Hero Power Equip the Kingslayers.
HERO: Helka Grimtotem (WARRIOR) - PV:30 - Helka wants you to lead her new gladiator team! She's not at all interested in how you feel about this.
HERO POWER: Fight's On! (WARRIOR) - Cost:3 - Hero Power Summon a random gladiator.
HERO: Jorach Ravenholdt (ROGUE) - PV:300 - He has sent a mysterious invitation requesting your presence at his manor.
HERO POWER: Shrouded in Mystery (ROGUE) - Cost:0 - [x]Passive Hero Power At the start of your turn, give a Silent Shadow +1 Attack.
HERO: Rehgar Earthfury (SHAMAN) - PV:30 - This skillful trainer has a gift for turning misfits into stars of the fighting arenas.
HERO POWER: Teambuilder (SHAMAN) - Cost:0 - Hero Power Restore 2 Health to the Training Totem.
HERO: Stasia Fallshadow (MAGE) - PV:50 - A suspicious attacker has interrupted a meeting between leaders of the Alliance and Horde.
HERO POWER: Freeze Out (MAGE) - Cost:2 - Hero Power For each spell in the enemy hero's hand, deal $1 damage to a random enemy minion.
HERO: Valeera (ROGUE) - PV:30 - null
HERO: Valeera (ROGUE) - PV:30 - null
HERO: Valeera (ROGUE) - PV:30 - null
HERO POWER: Elusiveness (ROGUE) - Cost:2 - Hero Power Give a friendly minion Stealth and +1 Attack.
HERO: Valeera (ROGUE) - PV:30 - null
HERO POWER: Elusiveness Rank 2 (ROGUE) - Cost:2 - Hero Power Give a friendly minion Stealth and +2 Attack.
HERO: Valeera (ROGUE) - PV:30 - null
HERO POWER: Sleight of Hand (ROGUE) - Cost:3 - [x]Hero Power Steal a card from your opponent's deck and put it into your hand.
HERO: Valeera (ROGUE) - PV:30 - null
HERO POWER: Sleight of Hand Rank 2 (ROGUE) - Cost:2 - [x]Hero Power Steal a card from your opponent's deck and put it into your hand. It costs (1) less.
HERO: Valeera (ROGUE) - PV:30 - null
HERO POWER: Fan of Knives (ROGUE) - Cost:2 - Hero Power Deal $1 damage to all enemies. Draw a card.
HERO: Valeera (ROGUE) - PV:30 - null
HERO POWER: Fan of Knives Rank 2 (ROGUE) - Cost:2 - Hero Power Deal $2 damage to all enemies. Draw a card.
HERO: Possessed Valeera (ROGUE) - PV:30 - null
HERO POWER: Fel Portal (WARLOCK) - Cost:2 - Hero Power Summon a random demon from your deck.
HERO: Vendellin Soulfire (WARLOCK) - PV:50 - Each of Varian's foes is more threatening than the last. There's something odd about this one...
HERO POWER: Possession (WARLOCK) - Cost:3 - Hero Power Take control of a random non-Legendary enemy minion and transform it into a Demon.
Miniatures:
Minions
List:
Arcane Wraith: (3) - ATT:3/PV:3 - [x]Battlecry: If you control a Stealthed minion, draw 2 cards.
Battle Hawkstrider: (4) - ATT:3/PV:3 - Stealth Rush Costs (1) less per Attack of your weapon.
Bristling Wyvern: (5) - ATT:5/PV:5 - Rush Combo: Gain +2/+2 for each other card you've played this turn.
Broll Bearmantle: (11) - ATT:0/PV:1 - Dormant
Broll Bearmantle: (1) - ATT:1/PV:3 - Spellburst: Transform into a 3/6 Bear with Rush. Deathrattle: Go Dormant for 2 turns.
Broll Bearmantle: (1) - ATT:3/PV:6 - Rush Deathrattle: Go Dormant for 2 turns.
Ebon Gryphon: (5) - ATT:5/PV:5 - Rush Battlecry: Draw a minion from your deck.
Fleet Admiral Tethys: (4) - ATT:1/PV:13 - At the end of your turn, deal 1 damage to all enemies.
Garona Halforcen: (4) - ATT:2/PV:9 - At the end of your turn, deal 1 damage to all enemies.
Garona Halforcen: (11) - ATT:0/PV:1 - Dormant
Garona Halforcen: (4) - ATT:5/PV:4 - [x]Also damages the minions next to whomever she attacks. Deathrattle: Go Dormant for 2 turns.
Garrosh Hellscream: (7) - ATT:6/PV:5 - Charge Has +5 Attack while damaged.
Jaina Proudmoore: (6) - ATT:5/PV:4 - Spellburst: Summon a 3/6 Water Elemental. Deathrattle: Shuffle into your deck.
Kathra'natir: (8) - ATT:5/PV:5 - Battlecry: Summon a random Demon from your hand and deck.
Lilian Voss: (4) - ATT:4/PV:5 - [x]Stealth Deathrattle: Deal 4 damage to the enemy hero.
Lo'Gosh: (1) - ATT:3/PV:5 - Inspire: Draw a card. Deathrattle: Go Dormant for 3 turns.
Lo'Gosh: (11) - ATT:0/PV:1 - Dormant
Meryl Winterstorm: (5) - ATT:4/PV:4 - Spell Damage +2 Deathrattle: Go Dormant for 2 turns.
Meryl Winterstorm: (11) - ATT:0/PV:1 - Dormant
Rehgar Earthfury: (6) - ATT:5/PV:4 - Spellburst: Summon a random Totem.
Shifting Mana Wyrm: (1) - ATT:2/PV:1 - Stealth Deathrattle: Gain an empty Mana Crystal.
Silent Shadow: (4) - ATT:2/PV:9 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
Silent Shadow: (4) - ATT:6/PV:6 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
Silent Shadow: (4) - ATT:1/PV:13 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
Silent Shadow: (4) - ATT:1/PV:15 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
Steeldancer: (4) - ATT:4/PV:4 - [x]Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Taoshi: (4) - ATT:1/PV:15 - At the end of your turn, deal 1 damage to all enemies.
Tess Greymane: (4) - ATT:6/PV:6 - At the end of your turn, deal 1 damage to all enemies.
Training Totem: (2) - ATT:1/PV:35 - Whenever this attacks and kills a minion, gain +1 Attack. Deathrattle: Victory!
Trick Totem: (2) - ATT:0/PV:3 - At the end of your turn, cast a random spell that costs (3) or less.
Varian Wrynn: (1) - ATT:3/PV:5 - Inspire: Draw a card. Deathrattle: Go Dormant for 3 turns.
Varian Wrynn: (11) - ATT:0/PV:1 - Dormant
Wand Thief: (1) - ATT:1/PV:2 - Combo: Discover a Mage spell.
Warchief Thrall: (7) - ATT:5/PV:6 - On your turn, your hero has +2 Attack and Windfury.
Wrathion: (6) - ATT:4/PV:5 - Taunt. Battlecry: Draw a card for each Silent Shadow you control.
Miniatures:
Spells
List:
Assassin's Training: (5) - Draw the rest of your deck. Reduce the Cost of spells in your deck by (1).
Clever Disguise: (2) - Add 2 random spells from another class to your hand.
Fel Furor: (2) - Give your Demons +1 Attack. Combo: Give all your minions +1 Attack.
Future Gladiator: (1) - [x]Quest: Kill the Training Totem. Reward: Victory!
No Mercy: (3) - Double your weapon's Attack for this turn.
Sanguine Strike: (2) - Deal $2 damage to all enemy minions.
Shady Business: (2) - Secret: After your opponent plays a minion, summon a 7/5 Ravenholdt Assassin.
Subtlety: (1) - The next Secret you play this turn costs (0).
Toxic Vial: (2) - Give a minion Poisonous.
Upheaval: (4) - Return a minion in your opponent's hand to their deck.
Miniatures:
Weapons
List:
Hasty Blade: (1) - ATT:2/DUR:3 - Deathrattle: Give a random friendly minion Charge.
The Kingslayers: (3) - ATT:2/DUR:1 - Double all damage dealt to the enemy hero.
Thistle Dagger: (4) - ATT:2/DUR:2 - After your hero attacks, draw a card. Add an extra copy of it to your hand.
Miniatures:
Play as you are. Have Fun!
I have a question: what are the new voice lines for Valeera in this adventure? I know the previous ones had some new ones.
I started playing today and my Nightslayer Valeera was saying some new stuff... is this a bug? Or did they actually change her default voice lines? Seems unlikely.
I'm wondering if these lines were added in by mistake.
Start of game she says: "I make my own luck."
Wow: "Delightful"
Oops: "Nothing to see here"
Well played: "What's sharper, your wits or your blades?"
Actually.. were these the new Daio Chan Valeera's lines?
Daio Valeera says 'Shall we dance?' as intro.
Thank you kindly. Well fought. Intriguing. An error? Even flowers have thorns. ...and default Valeera 'I give up.' for concede.
Ah, thanks for the clarification. I guess these must be new lines by mistake.
Is anyone else experiencing this?
Is this still planned to release today? Haven't heard anything about it.
This has been notified in the release note of Path 19.6
The next book details will be available with patch 20.0, and I guess it will be online the same day of the new extension and the Book of Mercenaries on April 6.
Play as you are. Have Fun!
i can't beat joraaacccchhhhhhhhhhhhhhhh aaaaaaaaaaahhhhhhhhhhhh it's 20 times i've been tryingggggggggggggg
All i know about Silent Shadow that they are 4 different and with hp: 6,9,13,15......
it‘s really hard... damn :D
thx for the challenge
I did it thanks to Regis Killbin giving me ideas..just hold 1 sabotage to destroy 1 shadow and cutlass weapon.
Source: https://www.twitch.tv/videos/934335764?t=01h36m26s
I wonder if Blizzard will ever understand that making a fight stupidly unfair is not equal to making it hard.
Who struggle with the last challenge:
- Keep Sabotage in mulligan, you will draw the second one 100%
- Don't forget that you can attack with Self-Sharpening Sword to face (won't damage of course)
- Give the poison to your Knife Juggler, save some minions to maximize your chances hitting shadows
Using this tactic i won really quick, barely lost HP. You will know and feel when you are playing it right, the plays will feel smooth, curves will be just fine.
Even though i really appreciate the free pack, the last missions were just no fun. Purely scripted challenges are just boring, since you will play them over and over again until you just find out some of the ways to win or Google it when you are just done and want to get the free pack. To be completely honest, after some games I didn't even pay attention to the story line I was just so glad I made it alive and completely forgot why I started the adventure in the first place. I hope the devs will make the next Heroes' story challenges more interesting to play so i can enjoy the story line too.
Normally, I would agree with this sentiment; however, this time everything is setup very specifically with Valeera's adventure. It is all very much a puzzle for us to solve --- not unlike The Boomsday Project.
Many people keep complaining that it is 'scripted' and 'unfair'. But it can't really be unfair because it is scripted and there are solutions to the puzzles, and that's where the challenge lies: solving the puzzle.
Greetings!