I've been running through each heroic chapter with every class on and the Rogue in Violet Hold is the brick wall I've been beating my head against for three days. Most of my runs with Eudora fail around boss #6 or 7. Sometimes I get to #8 and lose to the voidlord or the eyeball (only ones I've gotten). I must've done around twenty runs at this point, every combination of hero power and deck, including random.
Does anybody have any tips for what buckets to look out for or how to build a rogue deck that works? It's only Violet Hold that is giving me trouble with Rogue, I've taken Eudora through the other two chapters just fine. Any advice would be welcome.
Sounds like you've done quite a bit more than myself, but, in Heroic, I usually try to get a good anomaly that I can exploit + a good first upgrade and bucket. I feel you can usually get to about boss 5 or 6 pretty easily with a terrible build. Hence I just concede if my opening stuff is rubbish.
Yeah, with Rogue especially I feel like a good first treasure is super important. Just have to keep re-rolling until I get something that looks like it will carry.
Before I grew tired of it, re-rolling for the "Your cards cost half" robes, taking giant monsters, and praying I don't run into carouself gryphon or Gallywix, were how I clawed through about 10 crowns in Heroic. I assume that's an option with Rogue?
Also, once you have that broken start, STRONGLY consider tossing and ignoring cards at the Bar. I've seen run after run end, because my friends were too eager to take the "Take all enemy minions. Give them +1/+1" because of the Tempo boost. That early game tempo is great against earlier bosses, but as CWSmith said: You're looking for outliers for the later bosses. You're not gonna win by dropping a Spider Tank every turn. You've got to combo out or drop like 4 Lich Kings ASAP and go for the throat.
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I've been running through each heroic chapter with every class on and the Rogue in Violet Hold is the brick wall I've been beating my head against for three days. Most of my runs with Eudora fail around boss #6 or 7. Sometimes I get to #8 and lose to the voidlord or the eyeball (only ones I've gotten). I must've done around twenty runs at this point, every combination of hero power and deck, including random.
Does anybody have any tips for what buckets to look out for or how to build a rogue deck that works? It's only Violet Hold that is giving me trouble with Rogue, I've taken Eudora through the other two chapters just fine. Any advice would be welcome.
Sounds like you've done quite a bit more than myself, but, in Heroic, I usually try to get a good anomaly that I can exploit + a good first upgrade and bucket. I feel you can usually get to about boss 5 or 6 pretty easily with a terrible build. Hence I just concede if my opening stuff is rubbish.
Yeah, with Rogue especially I feel like a good first treasure is super important. Just have to keep re-rolling until I get something that looks like it will carry.
Before I grew tired of it, re-rolling for the "Your cards cost half" robes, taking giant monsters, and praying I don't run into carouself gryphon or Gallywix, were how I clawed through about 10 crowns in Heroic. I assume that's an option with Rogue?
Also, once you have that broken start, STRONGLY consider tossing and ignoring cards at the Bar. I've seen run after run end, because my friends were too eager to take the "Take all enemy minions. Give them +1/+1" because of the Tempo boost. That early game tempo is great against earlier bosses, but as CWSmith said: You're looking for outliers for the later bosses. You're not gonna win by dropping a Spider Tank every turn. You've got to combo out or drop like 4 Lich Kings ASAP and go for the throat.